Player Matchup

Shiva
Shiva
 
Shiva
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ALIENDEVOURER
Fenrir
Level 60
God Stats
4W - 5L
1,631 SR
Queue Stats
100W - 146L
1,523 Elo+
Party 2
Eset
Eset
FreyaLv100
Eset
Level 62
God Stats
1W - 1L
1,728 SR
Queue Stats
19W - 24L
1,659 Elo+
Party 2
Team Averages
Level 59
1,620 SR
1,561 Elo+

VS

Team Averages
Level 75
1,583 SR
1,581 Elo+
Ah Puch
Ah Puch
TobesMacguire
Ah Puch
Level 46
God Stats
10W - 8L
1,601 SR
Queue Stats
59W - 58L
1,681 Elo+
Party 1
Pele
Pele
grabrear8
Pele
Level 87
God Stats
91W - 105L
1,656 SR
Queue Stats
604W - 594L
1,618 Elo+
Party 1
Thor
Thor
thunderburhop
Thor
Level 93
God Stats
9W - 8L
1,493 SR
Queue Stats
378W - 425L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 3 / 3
8,528
569
5,635
14,274
10,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 2 / 1
8,739
583
5,733
11,793
7,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 4 / 2
9,672
645
5,645
8,374
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 3 / 6
9,421
628
13,376
6,979
2,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
5 / 0 / 4
9,992
666
8,696
7,054
5,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 4
9,569
638
7,229
7,489
2,715
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
9
9
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
3
0.5
L
2
2
1
1.25
L
3
4
2
1
W
Ah Puch
1
3
6
1.33
W
Pele
5
0
4
7
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
29,301
34,441
Taken
21,522
20,416
Mitigated
10,535
5,161
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,635
1,224
258
1,355
14,274
10,215
0
5,822
8,452
0
20,837
L
5,733
944
71
899
11,793
7,482
0
4,405
7,388
591
10,772
L
5,645
247
813
1,765
8,374
2,719
0
3,507
4,867
51,739
0
W
Ah Puch
13,376
218
0
2,862
6,979
2,337
0
2,835
4,118
39,996
0
W
Pele
8,696
2,184
0
2,220
7,054
5,483
228
1,578
5,285
0
34,655
W
7,229
829
0
850
7,489
2,715
0
2,414
4,864
0
31,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
28,982
194
Minions Killed
175
5
Camps Cleared
7
833,673
Distance Traveled
842,547
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,528
569
40
3
2
280,474
4
L
Fenrir
8,739
583
21
1
1
288,515
3
L
Eset
9,672
645
133
9
2
264,684
3
W
Ah Puch
9,421
628
83
6
1
261,703
1
W
Pele
9,992
666
48
3
4
298,738
4
W
Thor
9,569
638
44
3
2
282,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role