Player Matchup

Ymir
Ymir
Ceres_04
Ymir
Level 79
God Stats
1W - 0L
1,359 SR
Queue Stats
8W - 16L
1,988 Elo+
Party 1
Zhong Kui
Zhong Kui
DarkSkualo
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 1
Gilgamesh
Gilgamesh
aaronmartinm
Gilgamesh
Level 69
God Stats
24W - 19L
1,563 SR
Queue Stats
210W - 246L
1,486 Elo+
Solo
Team Averages
Level 77
1,474 SR
1,732 Elo+

VS

Team Averages
Level 48
1,639 SR
1,403 Elo+
Medusa
Medusa
CourtesyShark48
Medusa
Level 29
God Stats
2W - 1L
1,741 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 2
Sol
Sol
J2kOnoseJedi
Sol
Level 109
God Stats
1W - 5L
1,694 SR
Queue Stats
64W - 58L
1,385 Elo+
Party 2
Yemoja
Yemoja
TrippieSkies00
Yemoja
Level 6
God Stats
4W - 4L
1,483 SR
Queue Stats
8W - 11L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 16
10,034
836
5,233
13,164
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
DarkSkualo
Zhong Kui
16
8 / 0 / 12
10,552
879
11,828
12,590
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
aaronmartinm
Gilgamesh
15
10 / 1 / 11
10,378
865
13,081
10,488
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 1
7,661
638
6,007
13,020
4,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 5 / 0
8,995
750
15,115
10,973
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
7,448
621
3,439
10,248
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
22
Kills
2
2
Deaths
22
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
16
12
L
0
11
1
0.05
W
Zhong Kui
DarkSkualo
Zhong Kui
8
0
12
14
L
2
5
0
0.4
L
0
6
1
0.08
W
Gilgamesh
aaronmartinm
Gilgamesh
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
24,561
36,242
Taken
34,241
28,325
Mitigated
16,471
12,901
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,233
1,118
0
2,457
13,164
13,086
411
6,806
6,358
23,378
0
L
6,007
3,005
0
633
13,020
4,474
0
7,408
5,444
0
21,214
W
Zhong Kui
DarkSkualo
Zhong Kui
11,828
1,629
0
7,124
12,590
8,252
876
6,577
6,013
50,849
0
L
15,115
5,855
0
2,611
10,973
3,542
0
5,219
5,588
41,007
0
L
3,439
460
460
657
10,248
8,455
0
4,614
5,371
9,552
0
W
Gilgamesh
aaronmartinm
Gilgamesh
13,081
3,797
339
2,981
10,488
6,987
1,205
5,532
4,956
0
30,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
24,104
144
Minions Killed
105
10
Camps Cleared
2
705,340
Distance Traveled
533,948
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,034
836
34
3
1
219,325
5
L
Medusa
7,661
638
35
3
0
175,658
0
W
Zhong Kui
10,552
879
85
7
8
240,366
2
L
Sol
8,995
750
52
4
2
185,722
0
L
Yemoja
7,448
621
18
2
0
172,568
0
W
Gilgamesh
10,378
865
25
2
1
245,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role