Player Matchup

Zhong Kui
Zhong Kui
ChartCoal
Zhong Kui
Level 52
God Stats
6W - 15L
1,246 SR
Queue Stats
25W - 33L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Dinodanxx
Danzaburou
Level 18
God Stats
0W - 5L
1,101 SR
Queue Stats
14W - 30L
1,202 Elo+
Party 1
Kali
Kali
Frosty1V
Kali
Level 83
God Stats
1W - 1L
1,719 SR
Queue Stats
31W - 42L
1,337 Elo+
Party 1
Bellona
Bellona
Hkdonut
Bellona
Level 13
God Stats
2W - 5L
1,439 SR
Queue Stats
11W - 29L
1,162 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jecht193
Kumbhakarna
Level 89
God Stats
14W - 16L
1,454 SR
Queue Stats
42W - 54L
1,393 Elo+
Party 1
Team Averages
Level 51
1,392 SR
1,286 Elo+

VS

Team Averages
Level 70
1,436 SR
1,389 Elo+
Cabrakan
Cabrakan
Helldragon90
Cabrakan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Jjricooo
Danzaburou
Level 15
God Stats
16W - 22L
1,205 SR
Queue Stats
48W - 74L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
Tyrese_t1
Nu Wa
Level 74
God Stats
46W - 74L
1,338 SR
Queue Stats
185W - 270L
1,375 Elo+
Party 2
Izanami
Izanami
wettCoochiee
Izanami
Level 72
God Stats
51W - 44L
1,608 SR
Queue Stats
252W - 316L
1,418 Elo+
Party 2
Awilix
Awilix
zaratekid
Awilix
Level 114
God Stats
89W - 95L
1,530 SR
Queue Stats
166W - 231L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChartCoal
Zhong Kui
14
7 / 8 / 9
9,576
504
10,380
19,278
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Dinodanxx
Danzaburou
12
0 / 7 / 13
7,994
421
5,968
11,839
3,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
4 / 7 / 9
8,335
439
13,348
21,217
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Hkdonut
Bellona
15
3 / 8 / 1
9,125
480
6,963
15,804
14,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
jecht193
Kumbhakarna
15
8 / 3 / 10
10,303
542
8,489
19,935
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Helldragon90
Cabrakan
14
2 / 7 / 15
9,727
512
8,051
16,823
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Jjricooo
Danzaburou
17
8 / 3 / 8
11,454
603
14,557
13,370
4,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Tyrese_t1
Nu Wa
16
6 / 2 / 13
10,892
573
14,916
7,991
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
wettCoochiee
Izanami
15
10 / 8 / 7
10,661
561
18,779
15,376
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
zaratekid
Awilix
18
7 / 2 / 10
11,518
606
13,546
13,712
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
22
Kills
33
33
Deaths
22
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChartCoal
Zhong Kui
7
8
9
1.44
L
Danzaburou
Dinodanxx
Danzaburou
0
7
13
0.93
L
Kali
4
7
9
1.21
W
Cabrakan
Helldragon90
Cabrakan
2
7
15
1.36
L
Bellona
Hkdonut
Bellona
3
8
1
0.44
W
Danzaburou
Jjricooo
Danzaburou
8
3
8
4
W
Nu Wa
Tyrese_t1
Nu Wa
6
2
13
6.25
L
Kumbhakarna
jecht193
Kumbhakarna
8
3
10
4.33
W
Izanami
wettCoochiee
Izanami
10
8
7
1.69
W
Awilix
zaratekid
Awilix
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
69,849
88,073
Taken
67,272
50,929
Mitigated
41,157
15,954
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChartCoal
Zhong Kui
10,380
832
89
3,936
19,278
7,910
0
5,181
13,799
42,786
0
L
Danzaburou
Dinodanxx
Danzaburou
5,968
3,003
0
1,520
11,839
3,136
0
4,039
7,612
0
25,976
L
Kali
13,348
5,657
0
5,345
21,217
6,750
0
5,577
15,380
0
39,917
W
Cabrakan
Helldragon90
Cabrakan
8,051
1,212
744
2,478
16,823
23,762
362
6,713
10,110
26,669
858
L
Bellona
Hkdonut
Bellona
6,963
553
0
1,200
15,804
14,158
976
1,136
14,548
0
52,976
W
Danzaburou
Jjricooo
Danzaburou
14,557
8,003
0
4,248
13,370
4,730
4,283
2,895
10,475
0
65,103
W
Nu Wa
Tyrese_t1
Nu Wa
14,916
3,449
86
2,842
7,991
2,540
2,700
2,250
5,741
60,353
0
L
Kumbhakarna
jecht193
Kumbhakarna
8,489
1,288
0
3,864
19,935
18,975
0
5,804
13,767
26,247
0
W
Izanami
wettCoochiee
Izanami
18,779
11,963
255
3,790
15,376
4,921
4,158
2,957
12,419
0
70,414
W
Awilix
zaratekid
Awilix
13,546
6,061
0
4,136
13,712
5,204
2,098
4,054
9,658
0
79,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
54,252
320
Minions Killed
491
0
Camps Cleared
0
1,665,978
Distance Traveled
1,600,839
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,576
504
74
4
0
302,832
0
L
Danzaburou
7,994
421
40
2
0
314,989
0
L
Kali
8,335
439
62
3
0
357,885
0
W
Cabrakan
9,727
512
42
2
0
283,738
3
L
Bellona
9,125
480
109
6
0
325,335
0
W
Danzaburou
11,454
603
111
6
0
291,927
2
W
Nu Wa
10,892
573
100
5
0
352,635
4
L
Kumbhakarna
10,303
542
35
2
0
364,937
1
W
Izanami
10,661
561
104
5
0
274,174
1
W
Awilix
11,518
606
134
7
0
398,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role