Player Matchup

Zeus
Zeus
BanditSlayer
Zeus
Level 90
God Stats
12W - 5L
1,932 SR
Queue Stats
151W - 117L
1,597 Elo+
Party 1
Osiris
Osiris
Grobbalonga
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 87L
1,626 Elo+
Party 1
Athena
Athena
MissHavisham
Athena
Level 115
God Stats
1W - 2L
1,191 SR
Queue Stats
22W - 26L
1,405 Elo+
Party 1
Izanami
Izanami
Tatll
Izanami
Level 79
God Stats
10W - 10L
1,891 SR
Queue Stats
129W - 92L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
ThorrEl
Ne Zha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 105L
1,605 Elo+
Party 1
Team Averages
Level 104
1,603 SR
1,577 Elo+

VS

Team Averages
Level 140
1,482 SR
1,461 Elo+
Baron Samedi
Baron Samedi
Halitkopat
Baron Samedi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 110L
1,561 Elo+
Party 2
Rama
Rama
Molkohol
Rama
Level 106
God Stats
12W - 16L
1,408 SR
Queue Stats
59W - 74L
1,397 Elo+
Solo
Terra
Terra
SgtASkittles
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,372 Elo+
Solo
Shiva
Shiva
Tosh0r
Shiva
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 75L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
hardtulipaprimo
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 355L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 6
12,511
569
17,006
6,944
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
20
5 / 2 / 7
12,791
581
10,851
12,735
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
17
5 / 0 / 15
12,089
550
8,425
19,321
29,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Tatll
Izanami
20
8 / 1 / 3
13,503
614
22,188
13,628
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
ThorrEl
Ne Zha
18
4 / 2 / 7
11,508
523
8,267
14,109
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Halitkopat
Baron Samedi
18
0 / 4 / 0
10,743
488
6,138
22,017
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
15
1 / 6 / 0
9,890
450
4,829
13,179
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 1
8,731
397
5,259
18,962
17,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Tosh0r
Shiva
16
3 / 6 / 1
10,310
469
9,850
21,629
25,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
15
1 / 10 / 3
10,146
461
7,978
16,877
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
29
Kills
5
5
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Osiris
5
2
7
4.25
L
Baron Samedi
Halitkopat
Baron Samedi
0
4
0
0
W
Athena
5
0
15
12.5
L
Rama
1
6
0
0.17
L
0
3
1
0.17
W
Izanami
Tatll
Izanami
8
1
3
9.5
W
Ne Zha
ThorrEl
Ne Zha
4
2
7
3.75
L
Shiva
Tosh0r
Shiva
3
6
1
0.58
L
Cliodhna
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,737
Damage
34,054
66,737
Taken
92,664
61,015
Mitigated
60,416
20,213
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,006
972
0
694
6,944
2,872
2,684
1,805
5,139
89,996
0
W
Osiris
10,851
1,511
0
3,551
12,735
15,354
893
1,266
10,839
5,581
73,026
L
Baron Samedi
Halitkopat
Baron Samedi
6,138
298
291
4,350
22,017
8,361
0
5,579
15,996
95,538
0
W
Athena
8,425
2,494
0
3,796
19,321
29,322
335
4,877
14,444
27,111
3,323
L
Rama
4,829
4,076
0
4,287
13,179
3,211
0
1,543
11,537
0
60,640
L
5,259
1,200
720
3,305
18,962
17,133
0
6,786
11,823
28,890
0
W
Izanami
Tatll
Izanami
22,188
16,163
0
6,448
13,628
6,562
6,459
1,995
11,633
0
140,791
W
Ne Zha
ThorrEl
Ne Zha
8,267
2,561
0
5,724
14,109
6,905
3,491
2,526
11,583
0
62,175
L
Shiva
Tosh0r
Shiva
9,850
1,052
11
3,909
21,629
25,283
0
5,909
14,803
522
60,679
L
Cliodhna
7,978
1,731
0
4,015
16,877
6,428
0
4,907
11,807
0
58,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,402
Gold Earned
49,820
638
Minions Killed
528
0
Camps Cleared
0
2,018,404
Distance Traveled
1,883,408
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,511
569
134
6
0
421,921
8
W
Osiris
12,791
581
135
6
0
442,219
1
L
Baron Samedi
10,743
488
160
7
0
382,103
4
W
Athena
12,089
550
47
2
0
423,791
3
L
Rama
9,890
450
131
6
0
374,031
4
L
Terra
8,731
397
42
2
0
384,331
8
W
Izanami
13,503
614
216
10
0
405,874
3
W
Ne Zha
11,508
523
106
5
0
324,599
1
L
Shiva
10,310
469
94
4
0
364,566
3
L
Cliodhna
10,146
461
101
5
0
378,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role