Player Matchup

Hachiman
Hachiman
ESPO41O
Hachiman
Level 124
God Stats
1W - 1L
1,713 SR
Queue Stats
37W - 49L
1,620 Elo+
Solo
Chiron
Chiron
Guyblast10
Chiron
Level 87
God Stats
4W - 0L
1,618 SR
Queue Stats
54W - 48L
1,522 Elo+
Solo
Cerberus
Cerberus
ISmokeDatMaokai
Cerberus
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 201L
1,462 Elo+
Solo
Mercury
Mercury
NotEnoughSpoons
Mercury
Level 103
God Stats
2W - 1L
1,734 SR
Queue Stats
403W - 420L
1,477 Elo+
Solo
Scylla
Scylla
Rezhio
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,403 Elo+
Solo
Team Averages
Level 111
1,613 SR
1,497 Elo+

VS

Team Averages
Level 115
1,445 SR
1,469 Elo+
Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
PulpFicction
Discordia
Level 86
God Stats
2W - 3L
1,226 SR
Queue Stats
64W - 79L
1,387 Elo+
Party 2
King Arthur
King Arthur
Tinkwinky123
King Arthur
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 266L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ESPO41O
Hachiman
18
8 / 1 / 18
10,587
962
16,889
9,219
4,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
Guyblast10
Chiron
17
8 / 1 / 14
10,537
958
11,512
8,868
4,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
0 / 4 / 19
9,078
825
7,884
13,731
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 13
8,895
809
3,464
7,770
3,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Rezhio
Scylla
17
8 / 4 / 7
10,062
915
11,351
8,934
4,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 6 / 4
8,938
813
4,298
10,008
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
 
Osiris
14
1 / 6 / 6
8,074
734
9,678
16,116
12,805
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
 
Rama
13
0 / 6 / 5
7,293
663
4,673
9,805
3,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
PulpFicction
Discordia
12
1 / 5 / 1
7,125
648
6,735
6,568
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tinkwinky123
King Arthur
15
5 / 4 / 0
8,403
764
9,282
14,392
15,398
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
27
Kills
9
13
Deaths
27
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
4
0.67
L
Osiris
 
Osiris
1
6
6
0.67
L
Rama
 
Rama
0
6
5
0.42
W
Hachiman
ESPO41O
Hachiman
8
1
18
17
W
Chiron
Guyblast10
Chiron
8
1
14
15
W
Cerberus
0
4
19
2.38
W
3
3
13
3.17
L
Discordia
PulpFicction
Discordia
1
5
1
0.3
W
Scylla
Rezhio
Scylla
8
4
7
2.88
L
King Arthur
Tinkwinky123
King Arthur
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,100
Damage
34,666
48,522
Taken
56,889
33,909
Mitigated
38,393
19,219
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,298
1,027
129
190
10,008
4,119
0
1,792
8,216
0
14,270
L
Osiris
 
Osiris
9,678
1,791
1,929
2,356
16,116
12,805
0
7,606
8,510
1,706
18,199
L
Rama
 
Rama
4,673
3,381
316
1,110
9,805
3,660
0
2,749
7,056
0
10,562
W
Hachiman
ESPO41O
Hachiman
16,889
7,681
1,421
4,592
9,219
4,459
1,439
924
8,095
0
37,642
W
Chiron
Guyblast10
Chiron
11,512
3,952
4,337
4,022
8,868
4,084
1,897
1,773
6,871
0
21,711
W
Cerberus
7,884
325
0
1,786
13,731
17,680
184
1,627
11,814
14,260
0
W
3,464
983
728
539
7,770
3,483
1,090
1,669
5,905
0
10,485
L
Discordia
PulpFicction
Discordia
6,735
55
188
619
6,568
2,411
0
2,364
4,204
14,624
0
W
Scylla
Rezhio
Scylla
11,351
957
800
994
8,934
4,203
1,357
939
7,863
31,836
0
L
King Arthur
Tinkwinky123
King Arthur
9,282
700
1,028
2,668
14,392
15,398
0
4,724
9,668
141
20,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
39,833
132
Minions Killed
101
0
Camps Cleared
0
1,073,818
Distance Traveled
921,812
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,938
813
27
2
0
222,083
2
L
Osiris
8,074
734
15
1
0
192,888
4
L
Rama
7,293
663
17
2
0
148,053
1
W
Hachiman
10,587
962
38
3
0
206,355
0
W
Chiron
10,537
958
17
2
0
238,373
0
W
Cerberus
9,078
825
11
1
0
199,883
5
W
Mercury
8,895
809
15
1
0
224,129
0
L
Discordia
7,125
648
24
2
0
166,295
1
W
Scylla
10,062
915
51
5
0
205,078
1
L
King Arthur
8,403
764
18
2
0
192,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role