Player Matchup

Hachiman
Hachiman
CaptainDieHard
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 65L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Ellhn
Cthulhu
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 241L
1,563 Elo+
Solo
Ymir
Ymir
TimeToGrow
Ymir
Level 160
God Stats
13W - 4L
1,823 SR
Queue Stats
707W - 686L
1,531 Elo+
Solo
Discordia
Discordia
iDayZn
Discordia
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 48L
1,605 Elo+
Party 2
Zeus
Zeus
iUuNiiK
Zeus
Level 140
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 197L
1,533 Elo+
Party 2
Team Averages
Level 144
1,565 SR
1,568 Elo+

VS

Team Averages
Level 128
1,488 SR
1,615 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Maquestro
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
saul990
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
Åjelandro
Jormungandr
Level 157
God Stats
1W - 1L
1,442 SR
Queue Stats
10W - 4L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
8 / 3 / 16
9,729
884
17,073
12,097
5,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ellhn
Cthulhu
16
3 / 1 / 23
9,219
838
8,953
22,119
15,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 21
9,193
836
6,378
14,460
14,852
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
iDayZn
Discordia
17
10 / 2 / 17
10,315
938
14,264
8,507
3,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
iUuNiiK
Zeus
16
8 / 1 / 11
10,043
913
16,628
6,797
2,690
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 5
8,094
736
12,341
8,715
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
13
1 / 5 / 3
7,507
682
5,153
12,602
4,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Maquestro
Raijin
9
0 / 12 / 3
6,455
587
5,479
14,468
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
saul990
Sun Wukong
17
3 / 3 / 3
9,250
841
7,224
14,593
6,619
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Åjelandro
Jormungandr
15
4 / 7 / 1
8,867
806
11,019
15,483
16,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
32
Kills
9
9
Deaths
32
88
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
5
0.7
L
Hun Batz
 
Hun Batz
1
5
3
0.5
W
Hachiman
8
3
16
5.33
W
Cthulhu
Ellhn
Cthulhu
3
1
23
14.5
L
Raijin
Maquestro
Raijin
0
12
3
0.13
W
3
2
21
6.75
W
Discordia
iDayZn
Discordia
10
2
17
9.25
W
Zeus
iUuNiiK
Zeus
8
1
11
13.5
L
Sun Wukong
saul990
Sun Wukong
3
3
3
1.5
L
Jormungandr
Åjelandro
Jormungandr
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
41,216
63,980
Taken
65,861
42,356
Mitigated
36,381
24,640
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,341
5,044
1,360
838
8,715
3,089
0
6,879
1,796
0
29,553
L
Hun Batz
 
Hun Batz
5,153
775
603
651
12,602
4,945
0
8,285
4,017
0
10,095
W
Hachiman
17,073
6,877
1,696
3,729
12,097
5,666
1,905
3,738
8,005
0
34,122
W
Cthulhu
Ellhn
Cthulhu
8,953
155
1,861
9,264
22,119
15,520
243
4,037
17,711
21,414
0
L
Raijin
Maquestro
Raijin
5,479
427
492
875
14,468
4,911
0
10,456
3,864
6,615
0
W
6,378
403
1,032
1,659
14,460
14,852
527
2,296
11,804
12,434
0
W
Discordia
iDayZn
Discordia
14,264
843
1,981
1,091
8,507
3,628
1,183
2,608
5,664
28,627
0
W
Zeus
iUuNiiK
Zeus
16,628
910
983
1,344
6,797
2,690
1,535
2,191
4,298
33,310
0
L
Sun Wukong
saul990
Sun Wukong
7,224
1,393
900
3,594
14,593
6,619
0
9,691
4,652
0
17,858
L
Jormungandr
Åjelandro
Jormungandr
11,019
1,843
646
1,253
15,483
16,817
0
9,921
5,309
21,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,499
Gold Earned
40,173
124
Minions Killed
93
0
Camps Cleared
0
1,064,710
Distance Traveled
898,373
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,094
736
33
3
0
166,011
0
L
Hun Batz
7,507
682
10
1
0
207,630
4
W
Hachiman
9,729
884
38
3
0
192,638
0
W
Cthulhu
9,219
838
20
2
0
231,900
0
L
Raijin
6,455
587
7
1
0
154,386
1
W
Ymir
9,193
836
11
1
0
203,467
0
W
Discordia
10,315
938
25
2
0
217,865
0
W
Zeus
10,043
913
30
3
0
218,840
0
L
Sun Wukong
9,250
841
27
2
0
205,433
0
L
Jormungandr
8,867
806
16
1
0
164,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role