Player Matchup

Arachne
Arachne
NotawsomeXVI
Arachne
Level 63
God Stats
25W - 17L
1,063 SR
Queue Stats
65W - 66L
1,140 Elo+
Party 1
Poseidon
Poseidon
Pocatoes
Poseidon
Level 48
God Stats
0W - 3L
1,205 SR
Queue Stats
39W - 46L
1,377 Elo+
Party 1
Atlas
Atlas
Trickster Ajin
Atlas
Level 61
God Stats
1W - 1L
1,730 SR
Queue Stats
30W - 32L
1,334 Elo+
Party 1
Charybdis
Charybdis
alexschaneman
Charybdis
Level 65
God Stats
3W - 3L
1,277 SR
Queue Stats
57W - 66L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
booboo442013
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Team Averages
Level 48
1,355 SR
1,314 Elo+

VS

Team Averages
Level 85
1,499 SR
1,453 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CLABS
Hou Yi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 95L
1,695 Elo+
Party 2
Ra
Ra
Tlayohualli
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 141L
1,314 Elo+
Solo
Thanatos
Thanatos
XX-_INFAMUSX_-XX
Thanatos
Level 27
God Stats
9W - 13L
1,713 SR
Queue Stats
85W - 84L
1,439 Elo+
Party 2
Horus
Horus
riccogrey8
Horus
Level 87
God Stats
8W - 19L
1,285 SR
Queue Stats
98W - 117L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NotawsomeXVI
Arachne
15
3 / 8 / 2
9,157
458
6,304
19,624
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Pocatoes
Poseidon
15
5 / 10 / 3
9,685
484
19,567
14,580
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 10 / 6
7,970
399
7,517
23,843
22,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
alexschaneman
Charybdis
14
4 / 9 / 0
9,427
471
9,890
16,598
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
booboo442013
Guan Yu
11
0 / 11 / 3
7,497
375
1,420
19,129
9,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
11 / 2 / 8
12,223
611
17,903
17,352
25,322
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
CLABS
Hou Yi
19
17 / 1 / 3
13,032
652
21,415
17,222
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 3 / 6
12,214
611
16,289
12,784
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 2 / 12
10,378
519
11,522
17,986
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
14
2 / 6 / 19
9,536
477
6,907
21,819
16,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
13
Kills
47
48
Deaths
14
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
2
8
7.5
W
Hou Yi
CLABS
Hou Yi
17
1
3
18.5
L
Arachne
NotawsomeXVI
Arachne
3
8
2
0.5
L
Poseidon
Pocatoes
Poseidon
5
10
3
0.65
W
12
3
6
5
L
1
10
6
0.4
W
5
2
12
5.5
L
Charybdis
alexschaneman
Charybdis
4
9
0
0.44
L
Guan Yu
booboo442013
Guan Yu
0
11
3
0.14
W
Horus
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,698
Damage
74,036
93,774
Taken
87,163
45,230
Mitigated
61,012
13,110
Healing
42,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,903
2,405
444
1,769
17,352
25,322
1,182
2,965
14,387
0
75,681
W
Hou Yi
CLABS
Hou Yi
21,415
8,363
0
7,449
17,222
6,376
5,107
5,667
11,555
0
105,336
L
Arachne
NotawsomeXVI
Arachne
6,304
4,326
0
4,910
19,624
7,087
0
5,876
13,748
0
59,326
L
Poseidon
Pocatoes
Poseidon
19,567
1,419
0
1,267
14,580
2,834
0
2,505
12,075
68,544
0
W
16,289
2,604
4,961
3,930
12,784
5,754
2,650
5,073
7,711
90,411
0
L
7,517
3,026
770
2,976
23,843
22,936
0
8,244
15,599
25,163
0
W
11,522
3,424
0
14,386
17,986
6,845
1,433
5,737
12,249
0
58,003
L
Charybdis
alexschaneman
Charybdis
9,890
5,281
0
1,925
16,598
2,512
20
1,047
15,551
0
44,621
L
Guan Yu
booboo442013
Guan Yu
1,420
757
85
1,177
19,129
9,861
0
1,481
17,648
0
17,770
W
Horus
6,907
1,935
4,067
5,794
21,819
16,715
694
7,642
13,023
8,262
10,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
57,383
314
Minions Killed
568
0
Camps Cleared
0
1,763,583
Distance Traveled
1,986,859
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,223
611
127
6
0
414,190
1
W
Hou Yi
13,032
652
149
7
0
370,704
2
L
Arachne
9,157
458
111
6
0
365,189
0
L
Poseidon
9,685
484
79
4
0
346,687
4
W
Ra
12,214
611
170
9
0
369,519
7
L
Atlas
7,970
399
20
1
0
394,404
1
W
Thanatos
10,378
519
93
5
0
452,524
2
L
Charybdis
9,427
471
77
4
0
330,751
0
L
Guan Yu
7,497
375
27
1
0
326,552
1
W
Horus
9,536
477
29
1
0
379,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role