Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Evilred64
Guan Yu
Bronze III
Level 49
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Apollo
Apollo
Silver II
FupaTroopa5
Apollo
Silver II
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 94L
1,494 MMR
Party 2
Loki
Loki
Gold IV
MrOscuro
Loki
Gold IV
Level 134
God Stats
315W - 231L
1,604 SR
Queue Stats
411W - 408L
1,436 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
OPtater
Morgan Le Fay
Bronze III
Level 65
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 7L
1,354 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,576 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,557 SR
1,409 MMR
Cernunnos
Cernunnos
Silver II
Dachshund716
Cernunnos
Silver II
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Party 3
Mulan
Mulan
Silver III
Enneosss
Mulan
Silver III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,409 MMR
Solo
Zeus
Zeus
Gold IV
TickleMeDingo
Zeus
Gold IV
Level 120
God Stats
15W - 14L
1,725 SR
Queue Stats
546W - 557L
1,370 MMR
Solo
Arachne
Arachne
Gold V
ceaseyy
Arachne
Gold V
Level 156
God Stats
28W - 16L
1,569 SR
Queue Stats
129W - 126L
1,323 MMR
Party 3
Athena
Athena
Gold V
epicuppercut
Athena
Gold V
Level 154
God Stats
5W - 2L
1,490 SR
Queue Stats
32W - 33L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 6 / 3
5,870
419
2,968
14,883
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Evilred64
Guan Yu
9
0 / 10 / 4
5,926
423
5,133
11,986
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
11
3 / 7 / 1
6,937
496
4,977
9,946
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
13
5 / 4 / 3
8,330
595
9,592
10,831
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
OPtater
Morgan Le Fay
11
2 / 5 / 1
6,347
453
2,686
7,308
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaAtlasGilgamesh

VS

Bans
FreyaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dachshund716
Cernunnos
13
4 / 3 / 6
7,819
559
6,564
6,392
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Enneosss
Mulan
13
5 / 3 / 6
8,218
587
8,232
11,309
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
12 / 1 / 5
9,338
667
11,970
5,089
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ceaseyy
Arachne
15
8 / 2 / 9
9,408
672
10,041
13,575
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
14
3 / 2 / 15
8,765
626
4,690
9,696
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
32
32
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
3
0.25
W
Cernunnos
Dachshund716
Cernunnos
4
3
6
2.33
W
Mulan
Enneosss
Mulan
5
3
6
2.67
L
Guan Yu
Evilred64
Guan Yu
0
10
4
0.2
L
Apollo
3
7
1
0.5
L
Loki
5
4
3
1.63
L
Morgan Le Fay
OPtater
Morgan Le Fay
2
5
1
0.5
W
12
1
5
14.5
W
Arachne
ceaseyy
Arachne
8
2
9
6.25
W
Athena
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
41,497
54,954
Taken
46,061
22,823
Mitigated
25,031
9,289
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,968
473
243
2,777
14,883
6,238
0
4,250
10,602
0
20,394
W
Cernunnos
Dachshund716
Cernunnos
6,564
3,550
0
2,077
6,392
2,204
867
43
6,349
0
42,048
W
Mulan
Enneosss
Mulan
8,232
1,233
147
4,731
11,309
8,367
196
0
11,072
4,580
35,715
L
Guan Yu
Evilred64
Guan Yu
5,133
1,694
0
799
11,986
9,454
0
2,691
8,829
0
19,868
L
Apollo
4,977
3,547
0
1,064
9,946
2,194
0
2,140
7,806
0
31,866
L
Loki
9,592
3,237
0
3,815
10,831
2,859
0
4,443
6,250
0
45,503
L
Morgan Le Fay
OPtater
Morgan Le Fay
2,686
110
0
591
7,308
2,078
0
3,848
3,460
35,518
0
W
11,970
1,113
0
1,294
5,089
2,000
185
1,008
4,081
55,943
0
W
Arachne
ceaseyy
Arachne
10,041
5,848
0
5,741
13,575
5,516
0
965
12,523
0
63,508
W
Athena
4,690
1,643
496
2,105
9,696
6,944
93
670
8,912
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
43,548
279
Minions Killed
406
0
Camps Cleared
0
1,271,735
Distance Traveled
1,438,732
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,870
419
30
2
0
275,161
5
W
Cernunnos
7,819
559
73
5
0
249,959
1
W
Mulan
8,218
587
84
6
0
259,757
6
L
Guan Yu
5,926
423
30
2
0
247,145
3
L
Apollo
6,937
496
70
5
0
239,255
2
L
Loki
8,330
595
82
6
0
247,656
1
L
Morgan Le Fay
6,347
453
67
5
0
262,518
6
W
Zeus
9,338
667
110
8
0
279,543
1
W
Arachne
9,408
672
103
7
0
335,483
0
W
Athena
8,765
626
36
3
0
313,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role