Player Matchup

Morgan Le Fay
Morgan Le Fay
Cattmandoo
Morgan Le Fay
Level 63
God Stats
0W - 2L
1,705 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
Da Ji
Da Ji
MzOverKill93
Da Ji
Level 157
God Stats
1W - 3L
1,372 SR
Queue Stats
265W - 453L
1,299 Elo+
Party 1
Cernunnos
Cernunnos
shortij
Cernunnos
Level 105
God Stats
71W - 106L
1,392 SR
Queue Stats
75W - 115L
1,299 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,242 Elo+

VS

Team Averages
Level 83
1,462 SR
1,303 Elo+
Sylvanus
Sylvanus
DMTranscendence
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 92L
1,364 Elo+
Party 2
Nox
Nox
Daxton_
Nox
Level 115
God Stats
9W - 12L
1,444 SR
Queue Stats
62W - 93L
1,389 Elo+
Party 2
Chang'e
Chang'e
WitchKing2021
Chang'e
Level 26
God Stats
26W - 28L
1,440 SR
Queue Stats
36W - 42L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cattmandoo
Morgan Le Fay
15
1 / 5 / 5
11,099
617
11,479
15,643
3,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 3
11,201
622
9,434
15,941
4,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
shortij
Cernunnos
16
2 / 3 / 4
11,048
614
13,746
11,985
5,279
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 4 / 7
11,722
651
9,459
21,667
25,110
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
19
10 / 1 / 2
13,634
757
21,116
9,383
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
16
0 / 2 / 8
11,112
617
3,422
13,984
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
12
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cattmandoo
Morgan Le Fay
1
5
5
0.7
W
Sylvanus
2
4
7
1.38
W
Nox
10
1
2
11
L
4
4
3
1.38
W
Chang'e
0
2
8
2
L
Cernunnos
shortij
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
33,997
43,569
Taken
45,034
13,338
Mitigated
34,853
8,694
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cattmandoo
Morgan Le Fay
11,479
1,398
108
2,558
15,643
3,390
0
12,813
2,830
49,800
0
W
Sylvanus
9,459
1,431
4,107
7,568
21,667
25,110
254
6,908
14,759
24,904
0
W
Nox
21,116
275
449
1,114
9,383
3,818
1,746
1,345
8,038
69,037
0
L
9,434
1,458
476
2,069
15,941
4,669
0
12,314
3,627
0
28,206
W
Chang'e
3,422
298
7,202
5,549
13,984
5,925
759
4,023
9,961
27,779
0
L
Cernunnos
shortij
Cernunnos
13,746
5,083
0
3,483
11,985
5,279
0
9,267
2,718
0
48,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
36,468
192
Minions Killed
178
6
Camps Cleared
4
865,664
Distance Traveled
870,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,099
617
80
4
4
277,475
0
W
Sylvanus
11,722
651
38
2
2
272,066
4
W
Nox
13,634
757
104
6
1
319,305
2
L
Da Ji
11,201
622
48
3
0
319,510
4
W
Chang'e
11,112
617
36
2
1
279,259
1
L
Cernunnos
11,048
614
64
4
2
268,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role