Player Matchup

Sol
Sol
Ditzy23
Sol
Level 14
God Stats
1W - 12L
1,175 SR
Queue Stats
21W - 43L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
IOWubblez
Cthulhu
Level 15
God Stats
5W - 10L
1,558 SR
Queue Stats
23W - 42L
1,421 Elo+
Party 1
Ymir
Ymir
LyxenAviana
Ymir
Level 27
God Stats
9W - 29L
1,248 SR
Queue Stats
9W - 29L
1,195 Elo+
Party 1
Thanatos
Thanatos
MonkeMann
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,304 Elo+
Party 1
Ah Puch
Ah Puch
djibouski
Ah Puch
Level 56
God Stats
10W - 9L
1,429 SR
Queue Stats
150W - 169L
1,372 Elo+
Party 1
Team Averages
Level 25
1,382 SR
1,324 Elo+

VS

Team Averages
Level 114
1,506 SR
1,423 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChaunceyJ
Apollo
Level 134
God Stats
4W - 3L
1,468 SR
Queue Stats
437W - 465L
1,442 Elo+
Solo
Loki
Loki
GODZMODE10
Loki
Level 106
God Stats
1W - 1L
1,247 SR
Queue Stats
71W - 66L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Phytopthora
Sylvanus
Level 109
God Stats
4W - 1L
1,791 SR
Queue Stats
79W - 77L
1,350 Elo+
Solo
Nu Wa
Nu Wa
alexdd13
Nu Wa
Level 123
God Stats
23W - 18L
1,525 SR
Queue Stats
362W - 378L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
0 / 5 / 0
4,084
408
4,283
4,832
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
IOWubblez
Cthulhu
8
1 / 7 / 0
4,917
492
5,587
7,862
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
0 / 4 / 1
4,600
460
2,404
8,499
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MonkeMann
Thanatos
6
0 / 2 / 0
4,221
422
1,392
4,346
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
djibouski
Ah Puch
10
0 / 0 / 0
5,842
584
1,722
3,167
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 1 / 2
6,587
659
2,644
6,740
3,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ChaunceyJ
Apollo
10
8 / 1 / 3
6,283
628
8,328
6,249
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
5 / 0 / 2
6,059
606
1,789
4,493
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Phytopthora
Sylvanus
10
2 / 0 / 7
6,020
602
3,417
7,880
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
alexdd13
Nu Wa
10
0 / 0 / 3
5,840
584
2,507
2,281
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
2
4
W
Apollo
ChaunceyJ
Apollo
8
1
3
9.5
L
Sol
0
5
0
0
W
5
0
2
6
L
Cthulhu
IOWubblez
Cthulhu
1
7
0
0.14
L
0
4
1
0.13
L
Thanatos
MonkeMann
Thanatos
0
2
0
0
W
Sylvanus
Phytopthora
Sylvanus
2
0
7
5.5
W
Nu Wa
alexdd13
Nu Wa
0
0
3
1.5
L
Ah Puch
djibouski
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
18,685
28,706
Taken
27,643
10,438
Mitigated
11,547
7,405
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,644
1,333
0
2,386
6,740
3,046
405
3,432
3,004
0
32,738
W
Apollo
ChaunceyJ
Apollo
8,328
5,666
0
2,302
6,249
2,114
740
3,769
2,480
0
38,547
L
Sol
4,283
2,494
0
579
4,832
1,134
0
1,544
3,288
13,594
0
W
1,789
238
0
3,015
4,493
1,202
0
924
3,541
0
27,263
L
Cthulhu
IOWubblez
Cthulhu
5,587
1,926
33
320
7,862
3,859
432
705
7,157
22,222
0
L
2,404
532
91
1,336
8,499
3,459
0
1,644
6,855
12,951
0
L
Thanatos
MonkeMann
Thanatos
1,392
321
0
3,328
4,346
1,124
0
966
3,380
0
11,601
W
Sylvanus
Phytopthora
Sylvanus
3,417
1,066
1,095
3,417
7,880
4,658
347
4,530
3,224
12,530
0
W
Nu Wa
alexdd13
Nu Wa
2,507
816
0
460
2,281
527
352
883
1,398
30,311
0
L
Ah Puch
djibouski
Ah Puch
1,722
0
0
1,718
3,167
862
0
1,065
2,102
41,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
30,789
203
Minions Killed
285
0
Camps Cleared
0
911,034
Distance Traveled
989,212
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,587
659
65
7
0
213,481
3
W
Apollo
6,283
628
74
7
0
158,648
1
L
Sol
4,084
408
19
2
0
162,449
0
W
Loki
6,059
606
61
6
0
224,449
0
L
Cthulhu
4,917
492
28
3
0
177,946
0
L
Ymir
4,600
460
23
2
0
164,966
1
L
Thanatos
4,221
422
29
3
0
200,182
1
W
Sylvanus
6,020
602
11
1
0
200,493
4
W
Nu Wa
5,840
584
74
7
0
192,141
6
L
Ah Puch
5,842
584
104
10
0
205,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role