Player Matchup

Hera
Hera
Ismokblacks
Hera
Level 28
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Terra
Terra
Jellybean3481
Terra
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 74L
1,520 Elo+
Solo
Shiva
Shiva
ProllyCarried
Shiva
Level 89
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Bellona
Bellona
Reportmeyoubot16
Bellona
Level 28
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Nemesis
Nemesis
swoop2012
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Team Averages
Level 65
1,572 SR
1,631 Elo+

VS

Team Averages
Level 70
1,522 SR
1,429 Elo+
Hades
Hades
 
Hades
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DeydrielDurako
Bastet
Level 47
God Stats
10W - 10L
1,460 SR
Queue Stats
276W - 305L
1,396 Elo+
Solo
Hercules
Hercules
EL SsKUISHI
Hercules
Level 89
God Stats
19W - 19L
1,838 SR
Queue Stats
175W - 180L
1,362 Elo+
Solo
Vulcan
Vulcan
LAs M05T W4nT3D
Vulcan
Level 83
God Stats
8W - 6L
1,314 SR
Queue Stats
182W - 181L
1,385 Elo+
Solo
Rama
Rama
MyBrainIsStew
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,583
632
4,449
5,719
1,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 7
8,518
710
3,740
14,088
12,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
3 / 8 / 5
9,390
783
14,429
16,023
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 3
7,854
655
6,699
11,397
10,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
swoop2012
Nemesis
16
5 / 7 / 2
9,333
778
7,287
14,686
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 1 / 9
9,749
812
7,717
7,568
3,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 11
9,733
811
9,847
9,294
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
EL SsKUISHI
Hercules
16
3 / 4 / 6
9,303
775
8,690
15,513
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 2 / 9
10,658
888
13,468
7,545
3,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 12
10,268
856
11,221
9,884
3,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
11
Kills
24
25
Deaths
11
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
9
7.5
W
6
2
11
5.75
W
Hercules
EL SsKUISHI
Hercules
3
4
6
1.5
L
1
2
2
1
L
2
3
7
1.83
W
5
2
9
4.75
W
7
2
12
6.5
L
3
8
5
0.69
L
0
5
3
0.3
L
Nemesis
swoop2012
Nemesis
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
50,943
61,913
Taken
49,804
39,677
Mitigated
30,248
9,906
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,717
135
184
3,062
7,568
3,795
733
1,339
6,229
45,560
0
W
9,847
4,209
294
2,369
9,294
5,148
0
1,587
7,707
0
21,966
W
Hercules
EL SsKUISHI
Hercules
8,690
2,319
0
5,517
15,513
14,117
203
3,910
11,603
0
20,852
L
4,449
1,291
136
482
5,719
1,954
0
1,791
3,861
14,949
0
L
3,740
873
2,436
2,554
14,088
12,062
0
5,246
8,615
12,940
0
W
13,468
7,216
364
1,143
7,545
3,401
1,825
389
7,156
46,470
0
W
11,221
7,759
0
1,262
9,884
3,787
5,853
1,019
8,865
0
32,393
L
14,429
3,718
391
1,730
16,023
8,886
0
4,795
10,959
0
31,378
L
6,699
2,585
199
602
11,397
10,810
0
4,780
6,501
0
20,514
L
Nemesis
swoop2012
Nemesis
7,287
3,722
0
1,376
14,686
5,965
0
4,573
10,082
55
22,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
49,711
137
Minions Killed
238
0
Camps Cleared
0
1,015,706
Distance Traveled
1,256,321
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,749
812
73
6
0
238,637
3
W
Bastet
9,733
811
16
1
0
272,024
1
W
Hercules
9,303
775
28
2
0
245,065
1
L
Hera
7,583
632
21
2
0
132,003
0
L
Terra
8,518
710
18
2
0
231,409
1
W
Vulcan
10,658
888
70
6
0
256,253
0
W
Rama
10,268
856
51
4
0
244,342
0
L
Shiva
9,390
783
37
3
0
211,134
0
L
Bellona
7,854
655
27
2
0
203,940
0
L
Nemesis
9,333
778
34
3
0
237,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role