Player Matchup

Shiva
Shiva
D MONEY 320
Shiva
Level 137
God Stats
9W - 7L
1,685 SR
Queue Stats
304W - 391L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
GrislyAtrophy
Baron Samedi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,378 Elo+
Party 1
Bastet
Bastet
RELENTLESS 24x7
Bastet
Level 92
God Stats
11W - 7L
1,770 SR
Queue Stats
456W - 410L
1,469 Elo+
Solo
Khepri
Khepri
ShadowSlayerTID
Khepri
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,297 Elo+
Party 1
Apollo
Apollo
stoutface
Apollo
Level 104
God Stats
3W - 2L
1,815 SR
Queue Stats
199W - 296L
1,421 Elo+
Party 2
Team Averages
Level 109
1,654 SR
1,405 Elo+

VS

Team Averages
Level 110
1,696 SR
1,448 Elo+
Serqet
Serqet
EverFreshhhh
Serqet
Level 66
God Stats
0W - 1L
1,529 SR
Queue Stats
22W - 39L
1,383 Elo+
Solo
Freya
Freya
Yggdrasil233
Freya
Level 121
God Stats
8W - 11L
1,732 SR
Queue Stats
99W - 107L
1,440 Elo+
Solo
Shiva
Shiva
bigphil2736
Shiva
Level 124
God Stats
6W - 2L
1,751 SR
Queue Stats
78W - 72L
1,464 Elo+
Solo
Cerberus
Cerberus
enotsekim
Cerberus
Level 81
God Stats
1W - 2L
1,840 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Skadi
Skadi
knightquebecois
Skadi
Level 158
God Stats
23W - 14L
1,629 SR
Queue Stats
123W - 122L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
13,903
818
19,661
21,853
36,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
GrislyAtrophy
Baron Samedi
19
4 / 3 / 23
12,853
756
24,673
18,366
13,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 4 / 11
13,341
785
22,520
19,991
9,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 5 / 21
12,549
738
9,266
24,341
24,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
stoutface
Apollo
20
6 / 3 / 15
12,941
761
18,831
15,397
7,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
1 / 11 / 5
10,313
607
9,343
24,179
15,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 6 / 6
12,271
722
17,409
19,345
8,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 8 / 5
12,748
750
28,782
28,524
24,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
enotsekim
Cerberus
18
0 / 7 / 12
11,920
701
9,981
34,299
42,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 1
9,262
545
3,001
4,854
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
33
Kills
16
16
Deaths
33
86
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
1
16
19
L
Serqet
1
11
5
0.32
W
Baron Samedi
GrislyAtrophy
Baron Samedi
4
3
23
5.17
W
10
4
11
3.88
W
2
5
21
2.5
L
6
6
6
1.5
L
9
8
5
1.44
L
Cerberus
enotsekim
Cerberus
0
7
12
0.86
L
0
1
1
0.5
W
Apollo
stoutface
Apollo
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,951
Damage
68,516
99,948
Taken
111,201
92,285
Mitigated
91,644
34,611
Healing
27,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,661
1,448
3,081
6,549
21,853
36,790
458
4,774
16,060
0
49,925
L
Serqet
9,343
1,576
454
1,206
24,179
15,314
1,453
6,124
17,716
0
20,744
W
Baron Samedi
GrislyAtrophy
Baron Samedi
24,673
3,563
4,691
7,319
18,366
13,136
3,703
6,994
11,372
60,138
0
W
22,520
5,493
0
5,801
19,991
9,895
568
4,311
14,380
0
42,997
W
9,266
630
0
3,039
24,341
24,693
104
7,136
16,915
23,073
0
L
17,409
5,679
0
7,772
19,345
8,127
590
5,665
13,419
53,615
0
L
28,782
5,953
266
7,537
28,524
24,276
551
9,368
18,818
0
62,451
L
Cerberus
enotsekim
Cerberus
9,981
266
688
8,556
34,299
42,491
65
11,111
22,505
30,509
0
L
3,001
1,165
0
572
4,854
1,436
0
1,671
3,183
0
9,976
W
Apollo
stoutface
Apollo
18,831
14,373
1,492
2,639
15,397
7,771
7,542
4,175
11,102
0
58,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
56,514
263
Minions Killed
228
0
Camps Cleared
0
1,607,835
Distance Traveled
1,201,187
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,903
818
66
4
0
348,401
3
L
Serqet
10,313
607
29
2
0
270,967
0
W
Baron Samedi
12,853
756
69
4
0
292,954
0
W
Bastet
13,341
785
37
2
0
348,758
1
W
Khepri
12,549
738
21
1
0
329,120
1
L
Freya
12,271
722
58
3
0
252,913
0
L
Shiva
12,748
750
58
3
0
308,058
1
L
Cerberus
11,920
701
59
3
0
294,803
0
L
Skadi
9,262
545
24
1
0
74,446
0
W
Apollo
12,941
761
70
4
0
288,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role