Player Matchup

Neith
Neith
BfMikote
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
DNGR Keijo
Artio
Level 47
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DNGR Reaper
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,486 SR
1,500 Elo+

VS

Team Averages
Level 71
1,563 SR
1,357 Elo+
Shiva
Shiva
GustavoMasters
Shiva
Level 149
God Stats
4W - 1L
1,652 SR
Queue Stats
25W - 15L
1,271 Elo+
Party 2
Cerberus
Cerberus
LeeonGamer
Cerberus
Level 41
God Stats
2W - 9L
1,333 SR
Queue Stats
33W - 74L
1,301 Elo+
Solo
Vulcan
Vulcan
SirJhonnyGrace
Vulcan
Level 22
God Stats
10W - 9L
1,705 SR
Queue Stats
29W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BfMikote
Neith
10
0 / 9 / 1
6,200
620
3,536
10,279
2,811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
9
1 / 7 / 1
6,793
679
4,401
16,239
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
DNGR Reaper
Zhong Kui
11
1 / 7 / 1
6,660
666
7,062
12,038
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 11
10,073
1,007
16,407
11,635
10,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
LeeonGamer
Cerberus
12
4 / 1 / 13
8,582
858
4,007
7,525
5,190
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 15
9,370
937
12,904
5,519
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
23
23
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
BfMikote
Neith
0
9
1
0.06
L
Artio
1
7
1
0.21
L
Zhong Kui
DNGR Reaper
Zhong Kui
1
7
1
0.21
W
12
0
11
17.5
W
Cerberus
LeeonGamer
Cerberus
4
1
13
10.5
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
33,318
38,556
Taken
24,679
22,763
Mitigated
18,156
4,920
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BfMikote
Neith
3,536
2,040
0
146
10,279
2,811
0
5,192
5,087
0
16,171
L
Artio
4,401
447
820
2,333
16,239
13,040
0
6,572
9,667
11,596
0
L
Zhong Kui
DNGR Reaper
Zhong Kui
7,062
1,588
0
1,621
12,038
6,912
0
5,237
6,801
23,382
2,793
W
16,407
3,536
881
5,030
11,635
10,867
930
5,915
5,720
0
44,357
W
Cerberus
LeeonGamer
Cerberus
4,007
234
289
2,221
7,525
5,190
618
2,872
4,653
16,719
0
W
12,904
3,422
0
250
5,519
2,099
1,103
2,498
3,021
27,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,653
Gold Earned
28,025
93
Minions Killed
139
2
Camps Cleared
8
479,596
Distance Traveled
582,306
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,200
620
35
4
2
135,336
0
L
Artio
6,793
679
11
1
0
187,116
3
L
Zhong Kui
6,660
666
47
5
0
157,144
1
W
Shiva
10,073
1,007
60
6
5
219,277
3
W
Cerberus
8,582
858
48
5
1
159,756
0
W
Vulcan
9,370
937
31
3
2
203,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role