Player Matchup

Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
K_LUXURIA_K
Ravana
Level 159
God Stats
7W - 3L
1,694 SR
Queue Stats
257W - 289L
1,501 Elo+
Solo
Hades
Hades
Wenjamon_EZ
Hades
Level 128
God Stats
1W - 1L
1,319 SR
Queue Stats
56W - 57L
1,477 Elo+
Party 2
He Bo
He Bo
benjxssg_7
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
mininolunaDpluto
Heimdallr
Level 151
God Stats
7W - 7L
1,577 SR
Queue Stats
98W - 96L
1,514 Elo+
Party 2
Team Averages
Level 135
1,518 SR
1,491 Elo+

VS

Team Averages
Level 89
1,420 SR
1,479 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ChicknNoodlSoop
Set
Level 65
God Stats
0W - 4L
1,206 SR
Queue Stats
71W - 86L
1,460 Elo+
Party 1
Thanatos
Thanatos
Forever Angel96
Thanatos
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
92W - 112L
1,472 Elo+
Party 1
Ares
Ares
Seasham
Ares
Level 103
God Stats
5W - 7L
1,586 SR
Queue Stats
245W - 262L
1,459 Elo+
Solo
Cernunnos
Cernunnos
StrictAthlete7
Cernunnos
Level 66
God Stats
1W - 4L
1,309 SR
Queue Stats
46W - 44L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 5
5,233
523
3,559
5,858
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
10
0 / 4 / 5
5,525
553
2,581
5,637
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 0 / 1
6,651
665
6,574
7,547
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
10
1 / 2 / 1
5,699
570
3,163
3,476
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
10
4 / 0 / 2
6,042
604
7,518
5,384
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 1
6,171
617
3,856
4,526
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,426
543
2,634
5,391
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
3 / 5 / 0
5,463
546
7,222
8,202
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Seasham
Ares
8
0 / 1 / 0
5,002
500
3,057
10,760
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
StrictAthlete7
Cernunnos
8
0 / 3 / 0
4,627
463
2,488
6,587
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
5
2.5
L
Janus
 
Janus
2
1
1
2.5
L
1
2
3
1.25
L
Thanatos
3
5
0
0.6
W
Ravana
0
4
5
0.63
L
Ares
Seasham
Ares
0
1
0
0
L
Cernunnos
StrictAthlete7
Cernunnos
0
3
0
0
W
7
0
1
7.5
W
He Bo
1
2
1
0.75
W
Heimdallr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
19,257
27,902
Taken
35,466
9,082
Mitigated
10,811
13,564
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,559
385
994
2,791
5,858
2,761
0
1,532
4,326
16,158
0
L
Janus
 
Janus
3,856
321
0
1,225
4,526
1,055
0
1,595
2,931
39,837
0
L
2,634
1,190
0
699
5,391
2,057
0
2,127
3,264
0
29,140
L
Thanatos
7,222
3,224
0
4,768
8,202
2,897
0
4,893
3,309
0
25,805
W
Ravana
2,581
913
0
1,880
5,637
1,300
0
873
4,764
0
25,909
L
Ares
Seasham
Ares
3,057
80
1,004
4,260
10,760
3,711
0
3,420
7,340
14,554
0
L
Cernunnos
StrictAthlete7
Cernunnos
2,488
1,197
0
1,645
6,587
1,091
320
1,261
5,323
0
25,128
W
6,574
540
39
4,858
7,547
2,602
0
588
6,959
31,112
0
W
He Bo
3,163
89
0
644
3,476
896
0
1,977
1,499
29,884
0
W
Heimdallr
7,518
5,278
0
2,358
5,384
1,523
1,130
1,943
3,441
0
41,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
26,689
297
Minions Killed
235
0
Camps Cleared
0
936,783
Distance Traveled
957,180
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,233
523
23
2
0
188,072
0
L
Janus
6,171
617
81
8
0
166,889
6
L
Set
5,426
543
55
6
0
209,307
2
L
Thanatos
5,463
546
42
4
0
190,250
2
W
Ravana
5,525
553
65
7
0
205,870
1
L
Ares
5,002
500
14
1
0
201,425
0
L
Cernunnos
4,627
463
43
4
0
189,309
1
W
Hades
6,651
665
70
7
0
179,540
2
W
He Bo
5,699
570
62
6
0
180,298
3
W
Heimdallr
6,042
604
77
8
0
183,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role