Player Matchup

Nike
Nike
 
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ApolIo3849
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,528 Elo+
Party 4
Izanami
Izanami
Galehunt
Izanami
Level 148
God Stats
16W - 7L
1,681 SR
Queue Stats
134W - 128L
1,609 Elo+
Party 3
Mercury
Mercury
LUCAPUA
Mercury
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
108W - 110L
1,433 Elo+
Party 4
Scylla
Scylla
TheKnightBR2818
Scylla
Level 107
God Stats
10W - 14L
1,103 SR
Queue Stats
161W - 191L
1,481 Elo+
Party 4
Team Averages
Level 77
1,457 SR
1,510 Elo+

VS

Team Averages
Level 43
1,608 SR
1,530 Elo+
Cupid
Cupid
Balanzera
Cupid
Level 22
God Stats
11W - 3L
1,491 SR
Queue Stats
26W - 15L
1,575 Elo+
Party 2
Vulcan
Vulcan
Ferrijit
Vulcan
Level 48
God Stats
2W - 1L
1,762 SR
Queue Stats
56W - 42L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
SkyFox
Sylvanus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
ZORITAAA
Guan Yu
Level 4
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 1
Awilix
Awilix
peukiller22
Awilix
Level 68
God Stats
3W - 3L
1,549 SR
Queue Stats
57W - 41L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
10 / 3 / 5
13,155
658
16,344
15,538
11,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 4 / 2
8,497
425
1,946
13,701
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Galehunt
Izanami
18
11 / 5 / 4
11,948
597
19,715
12,984
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LUCAPUA
Mercury
17
2 / 5 / 4
10,200
510
4,208
16,759
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 6 / 4
10,944
547
9,936
9,688
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Balanzera
Cupid
15
1 / 8 / 8
9,175
459
13,672
16,604
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Ferrijit
Vulcan
18
8 / 5 / 2
10,902
545
10,017
11,327
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SkyFox
Sylvanus
13
3 / 4 / 5
9,218
461
4,231
15,173
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
ZORITAAA
Guan Yu
14
1 / 6 / 5
9,369
468
4,998
17,606
11,787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
18
10 / 4 / 4
11,198
560
9,512
14,307
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
27
Kills
23
23
Deaths
27
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
3
5
4.17
W
0
4
2
0.25
L
Cupid
Balanzera
Cupid
1
8
8
0.63
L
Vulcan
Ferrijit
Vulcan
8
5
2
1.8
W
Izanami
Galehunt
Izanami
11
5
4
2.6
W
Mercury
LUCAPUA
Mercury
2
5
4
0.8
L
Sylvanus
SkyFox
Sylvanus
3
4
5
1.38
W
4
6
4
1
L
Guan Yu
ZORITAAA
Guan Yu
1
6
5
0.58
L
Awilix
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,149
Damage
42,430
68,670
Taken
75,017
34,337
Mitigated
48,358
13,776
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
16,344
3,331
0
5,040
15,538
11,429
556
1,823
13,715
7,941
79,893
W
1,946
166
0
1,221
13,701
10,892
827
1,819
11,882
11,423
0
L
Cupid
Balanzera
Cupid
13,672
8,412
67
4,063
16,604
5,985
1,122
3,764
12,840
0
66,248
L
Vulcan
Ferrijit
Vulcan
10,017
1,238
0
1,445
11,327
4,321
0
2,841
8,486
85,161
0
W
Izanami
Galehunt
Izanami
19,715
13,901
0
1,431
12,984
3,917
3,344
4,014
8,970
0
82,831
W
Mercury
LUCAPUA
Mercury
4,208
2,801
0
5,834
16,759
5,742
1,075
2,454
14,305
0
59,395
L
Sylvanus
SkyFox
Sylvanus
4,231
1,461
602
2,452
15,173
20,379
316
1,752
13,421
21,522
0
W
9,936
628
0
250
9,688
2,357
789
4,902
4,786
63,856
0
L
Guan Yu
ZORITAAA
Guan Yu
4,998
1,002
298
3,167
17,606
11,787
704
3,083
14,523
2,172
37,834
L
Awilix
9,512
3,424
0
4,274
14,307
5,886
0
2,651
11,656
0
72,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
49,862
558
Minions Killed
481
0
Camps Cleared
0
1,865,453
Distance Traveled
1,801,542
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,155
658
169
8
0
396,421
2
W
Ares
8,497
425
18
1
0
364,620
0
L
Cupid
9,175
459
126
6
0
314,464
1
L
Vulcan
10,902
545
140
7
0
360,503
2
W
Izanami
11,948
597
152
8
0
356,220
2
W
Mercury
10,200
510
111
6
0
395,276
1
L
Sylvanus
9,218
461
28
1
0
319,222
4
W
Scylla
10,944
547
108
5
0
352,916
4
L
Guan Yu
9,369
468
75
4
0
384,721
0
L
Awilix
11,198
560
112
6
0
422,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role