Player Matchup

Sol
Sol
CaII Me KinKy
Sol
Level 160
God Stats
3W - 1L
1,768 SR
Queue Stats
408W - 437L
1,540 Elo+
Solo
Bastet
Bastet
DeathThekid_214
Bastet
Level 156
God Stats
6W - 4L
1,715 SR
Queue Stats
338W - 346L
1,515 Elo+
Solo
Cerberus
Cerberus
KiiNGxUnKnoWn
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,532 Elo+
Solo
Hercules
Hercules
VonBeastMode
Hercules
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 62L
1,761 Elo+
Solo
He Bo
He Bo
iSpaceCat
He Bo
Level 143
God Stats
2W - 2L
1,731 SR
Queue Stats
76W - 79L
1,534 Elo+
Solo
Team Averages
Level 149
1,643 SR
1,577 Elo+

VS

Team Averages
Level 139
1,363 SR
1,508 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
I Skill Dutchs
Kumbhakarna
Level 159
God Stats
0W - 3L
1,285 SR
Queue Stats
171W - 192L
1,541 Elo+
Solo
Anhur
Anhur
RacecarCronos
Anhur
Level 160
God Stats
1W - 8L
1,380 SR
Queue Stats
185W - 173L
1,561 Elo+
Solo
Rama
Rama
TylerSnapcast
Rama
Level 125
God Stats
0W - 1L
1,182 SR
Queue Stats
27W - 26L
1,492 Elo+
Solo
Discordia
Discordia
ZÕRYU
Discordia
Level 129
God Stats
1W - 1L
1,471 SR
Queue Stats
78W - 76L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
12,714
669
12,576
11,526
6,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 5 / 13
12,921
680
18,361
19,221
8,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
KiiNGxUnKnoWn
Cerberus
20
2 / 3 / 18
13,084
689
10,344
19,513
25,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
VonBeastMode
Hercules
20
6 / 3 / 19
13,621
717
13,074
22,441
32,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
iSpaceCat
He Bo
20
6 / 6 / 13
13,011
685
17,390
11,016
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 6 / 8
13,415
706
15,092
16,739
5,536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
I Skill Dutchs
Kumbhakarna
19
2 / 5 / 12
11,523
606
6,289
17,818
21,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 8
10,822
570
9,714
17,540
6,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 10
10,918
575
14,702
13,645
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
ZÕRYU
Discordia
20
8 / 5 / 8
13,172
693
23,660
11,313
3,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
67
29
Kills
21
21
Deaths
29
77
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
6
8
1.5
W
5
4
14
3
W
10
5
13
3.3
L
Kumbhakarna
I Skill Dutchs
Kumbhakarna
2
5
12
1.6
W
Cerberus
KiiNGxUnKnoWn
Cerberus
2
3
18
3.67
L
4
6
8
1.33
L
2
7
10
1
W
Hercules
VonBeastMode
Hercules
6
3
19
5.17
L
Discordia
ZÕRYU
Discordia
8
5
8
2.4
W
He Bo
iSpaceCat
He Bo
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,745
Damage
69,457
83,717
Taken
77,055
80,772
Mitigated
42,175
27,514
Healing
22,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,092
770
1,789
4,506
16,739
5,536
0
8,990
7,517
54,599
0
W
12,576
2,232
770
2,204
11,526
6,386
3,223
6,260
5,266
53,869
0
W
18,361
4,404
1,739
4,611
19,221
8,638
1,179
12,190
7,031
0
30,739
L
Kumbhakarna
I Skill Dutchs
Kumbhakarna
6,289
262
2,325
2,587
17,818
21,592
0
11,235
6,258
12,748
0
W
Cerberus
KiiNGxUnKnoWn
Cerberus
10,344
41
1,822
5,100
19,513
25,467
223
8,760
10,753
22,685
0
L
9,714
4,694
1,711
2,989
17,540
6,277
33
7,555
9,887
0
13,935
L
14,702
8,140
1,055
1,757
13,645
5,500
1,193
8,166
5,355
0
27,761
W
Hercules
VonBeastMode
Hercules
13,074
1,747
1,578
7,463
22,441
32,465
247
10,601
11,840
8,437
16,108
L
Discordia
ZÕRYU
Discordia
23,660
1,009
1,725
1,712
11,313
3,270
275
5,780
5,386
45,809
0
W
He Bo
iSpaceCat
He Bo
17,390
655
1,435
792
11,016
7,816
648
7,230
3,786
37,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,351
Gold Earned
59,850
205
Minions Killed
213
0
Camps Cleared
0
1,652,821
Distance Traveled
1,468,306
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,415
706
62
3
0
303,068
0
W
Sol
12,714
669
74
4
0
308,514
2
W
Bastet
12,921
680
21
1
0
340,158
0
L
Kumbhakarna
11,523
606
29
2
0
315,583
4
W
Cerberus
13,084
689
33
2
0
358,299
0
L
Anhur
10,822
570
16
1
0
254,795
2
L
Rama
10,918
575
42
2
0
260,771
0
W
Hercules
13,621
717
30
2
0
320,726
4
L
Discordia
13,172
693
64
3
0
334,089
0
W
He Bo
13,011
685
47
2
0
325,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role