Player Matchup

Artemis
Artemis
Bobette8955
Artemis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
1,457 Elo+
Solo
Khepri
Khepri
CoupeKid93
Khepri
Level 98
God Stats
28W - 30L
1,362 SR
Queue Stats
640W - 706L
1,359 Elo+
Party 1
Loki
Loki
DadGamer_93
Loki
Level 89
God Stats
15W - 13L
1,725 SR
Queue Stats
314W - 339L
1,476 Elo+
Solo
Chronos
Chronos
TOXICGHOSTv
Chronos
Level 89
God Stats
1W - 1L
1,855 SR
Queue Stats
316W - 345L
1,431 Elo+
Solo
Achilles
Achilles
cheechkillaz
Achilles
Level 69
God Stats
14W - 14L
1,462 SR
Queue Stats
206W - 216L
1,466 Elo+
Party 1
Team Averages
Level 83
1,581 SR
1,438 Elo+

VS

Team Averages
Level 85
1,430 SR
1,473 Elo+
Fenrir
Fenrir
BlackRonin__
Fenrir
Level 105
God Stats
2W - 2L
1,713 SR
Queue Stats
48W - 53L
1,526 Elo+
Party 3
Tyr
Tyr
KidsInATrnchCoat
Tyr
Level 114
God Stats
4W - 6L
1,234 SR
Queue Stats
525W - 548L
1,465 Elo+
Solo
Shiva
Shiva
Raiden13798
Shiva
Level 88
God Stats
9W - 16L
1,323 SR
Queue Stats
384W - 387L
1,437 Elo+
Party 2
Sol
Sol
XCogemeEstePRxX
Sol
Level 74
God Stats
7W - 6L
1,731 SR
Queue Stats
117W - 119L
1,413 Elo+
Party 2
Hades
Hades
leandro2009fera
Hades
Level 42
God Stats
1W - 1L
1,147 SR
Queue Stats
10W - 6L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobette8955
Artemis
12
1 / 7 / 4
7,193
423
9,345
10,900
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
CoupeKid93
Khepri
12
2 / 5 / 3
7,707
453
3,652
16,545
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 6 / 1
7,905
465
5,801
11,878
3,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
TOXICGHOSTv
Chronos
10
0 / 2 / 0
6,843
403
3,926
6,058
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
cheechkillaz
Achilles
12
2 / 4 / 2
7,443
438
8,812
16,139
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 2 / 4
9,348
550
8,541
13,780
9,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 3
9,309
548
8,459
12,455
8,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 1 / 8
9,901
582
9,932
13,029
9,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 1 / 5
10,048
591
11,255
11,233
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 7
8,277
487
7,558
6,255
3,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
24
24
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
4
4
L
Artemis
Bobette8955
Artemis
1
7
4
0.43
L
Khepri
CoupeKid93
Khepri
2
5
3
0.7
L
3
6
1
0.58
W
0
3
3
0.5
W
5
1
8
9
L
Chronos
TOXICGHOSTv
Chronos
0
2
0
0
W
11
1
5
13.5
L
Achilles
cheechkillaz
Achilles
2
4
2
0.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
45,745
61,520
Taken
56,752
34,689
Mitigated
34,672
10,246
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,541
1,358
181
7,106
13,780
9,958
0
1,981
11,633
0
50,977
L
Artemis
Bobette8955
Artemis
9,345
3,726
0
1,845
10,900
3,884
0
4,127
6,773
0
43,651
L
Khepri
CoupeKid93
Khepri
3,652
716
297
1,937
16,545
13,990
118
7,201
9,344
17,023
0
L
5,801
2,189
0
0
11,878
3,698
1,048
3,177
8,701
0
41,614
W
8,459
1,203
0
2,622
12,455
8,128
514
305
11,455
5,944
48,992
W
9,932
2,692
315
1,186
13,029
9,605
2,378
1,664
11,242
0
63,427
L
Chronos
TOXICGHOSTv
Chronos
3,926
967
222
1,017
6,058
1,885
0
1,848
4,210
31,646
0
W
11,255
6,965
12
4,985
11,233
3,079
972
1,884
9,187
57,778
6,904
L
Achilles
cheechkillaz
Achilles
8,812
2,907
0
4,928
16,139
11,232
276
3,428
12,711
0
33,539
W
7,558
197
254
2,686
6,255
3,902
698
1,463
4,730
28,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
46,883
301
Minions Killed
397
0
Camps Cleared
0
1,480,099
Distance Traveled
1,650,605
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,348
550
76
4
0
371,041
4
L
Artemis
7,193
423
59
3
0
291,990
0
L
Khepri
7,707
453
20
1
0
316,362
0
L
Loki
7,905
465
88
5
0
337,309
2
W
Tyr
9,309
548
106
6
0
298,915
0
W
Shiva
9,901
582
90
5
0
342,135
0
L
Chronos
6,843
403
76
4
0
189,784
3
W
Sol
10,048
591
74
4
0
330,854
1
L
Achilles
7,443
438
58
3
0
344,654
4
W
Hades
8,277
487
51
3
0
307,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role