Player Matchup

Charybdis
Charybdis
DevinIsBASTRDMan
Charybdis
Level 64
God Stats
13W - 17L
1,433 SR
Queue Stats
136W - 153L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kauemp777
Morgan Le Fay
Level 18
God Stats
1W - 4L
1,152 SR
Queue Stats
60W - 87L
1,334 Elo+
Party 3
Chaac
Chaac
Mercury7668
Chaac
Level 75
God Stats
7W - 3L
1,691 SR
Queue Stats
160W - 158L
1,338 Elo+
Party 3
Fenrir
Fenrir
SnailMommy
Fenrir
Level 39
God Stats
2W - 6L
1,764 SR
Queue Stats
42W - 67L
1,259 Elo+
Party 1
Atlas
Atlas
dmvrgs
Atlas
Level 33
God Stats
12W - 13L
1,517 SR
Queue Stats
101W - 119L
1,330 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,323 Elo+

VS

Team Averages
Level 75
1,712 SR
1,362 Elo+
Arachne
Arachne
ForeverALostBoyx
Arachne
Level 24
God Stats
11W - 9L
1,589 SR
Queue Stats
18W - 27L
1,325 Elo+
Party 2
Eset
Eset
Qyels
Eset
Level 107
God Stats
7W - 4L
1,656 SR
Queue Stats
245W - 232L
1,430 Elo+
Party 2
Shiva
Shiva
fαblε
Shiva
Level 101
God Stats
3W - 0L
1,698 SR
Queue Stats
138W - 114L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
puckmonster23
Baron Samedi
Level 127
God Stats
1W - 0L
1,757 SR
Queue Stats
14W - 16L
1,332 Elo+
Solo
Izanami
Izanami
xlilbunbunx
Izanami
Level 18
God Stats
3W - 1L
1,859 SR
Queue Stats
13W - 19L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
10 / 2 / 7
13,020
482
18,300
18,912
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kauemp777
Morgan Le Fay
16
2 / 8 / 4
9,885
366
17,010
22,366
18,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 7 / 7
10,849
402
19,174
30,861
25,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
SnailMommy
Fenrir
18
6 / 5 / 7
11,978
444
18,465
25,283
13,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
dmvrgs
Atlas
16
2 / 1 / 11
11,172
414
13,107
23,274
28,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 2
12,341
457
6,829
20,669
9,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Qyels
Eset
19
9 / 8 / 6
14,028
520
25,973
24,116
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
fαblε
Shiva
20
10 / 2 / 7
13,978
518
24,223
29,603
32,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
puckmonster23
Baron Samedi
18
2 / 4 / 12
12,913
478
24,559
29,976
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
xlilbunbunx
Izanami
19
1 / 7 / 4
12,270
454
7,184
18,511
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
24
Kills
23
23
Deaths
24
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
10
2
7
6.75
W
1
3
2
0.67
L
Morgan Le Fay
Kauemp777
Morgan Le Fay
2
8
4
0.5
L
4
7
7
1.07
W
Eset
Qyels
Eset
9
8
6
1.5
L
Fenrir
SnailMommy
Fenrir
6
5
7
1.9
L
Atlas
dmvrgs
Atlas
2
1
11
7.5
W
Shiva
fαblε
Shiva
10
2
7
6.75
W
Baron Samedi
puckmonster23
Baron Samedi
2
4
12
2
W
Izanami
xlilbunbunx
Izanami
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,056
Damage
88,768
120,696
Taken
122,875
93,791
Mitigated
83,427
32,154
Healing
46,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
18,300
8,699
0
9,002
18,912
7,504
1,161
6,596
12,253
0
105,062
W
6,829
5,706
0
6,724
20,669
9,603
3,947
2,909
17,683
0
104,675
L
Morgan Le Fay
Kauemp777
Morgan Le Fay
17,010
3,752
354
3,825
22,366
18,556
0
10,785
11,139
61,478
0
L
19,174
1,759
0
6,926
30,861
25,291
0
12,270
18,299
0
57,549
W
Eset
Qyels
Eset
25,973
1,076
1,579
6,308
24,116
7,821
2,676
7,125
16,702
76,011
0
L
Fenrir
SnailMommy
Fenrir
18,465
4,530
0
6,591
25,283
13,897
0
10,063
14,736
0
71,927
L
Atlas
dmvrgs
Atlas
13,107
4,995
710
4,746
23,274
28,543
210
9,660
13,314
45,108
0
W
Shiva
fαblε
Shiva
24,223
4,336
2,830
4,992
29,603
32,950
552
8,782
20,361
1,182
85,842
W
Baron Samedi
puckmonster23
Baron Samedi
24,559
1,950
5,815
14,086
29,976
27,380
102
8,832
20,841
76,517
0
W
Izanami
xlilbunbunx
Izanami
7,184
4,197
0
4,150
18,511
5,673
3,959
2,469
15,963
0
79,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
65,530
469
Minions Killed
654
0
Camps Cleared
0
2,328,624
Distance Traveled
2,358,923
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,020
482
157
6
0
478,925
2
W
Arachne
12,341
457
145
5
0
495,069
1
L
Morgan Le Fay
9,885
366
88
3
0
416,636
0
L
Chaac
10,849
402
82
3
0
448,503
1
W
Eset
14,028
520
131
5
0
461,013
7
L
Fenrir
11,978
444
90
3
0
521,047
4
L
Atlas
11,172
414
52
2
0
463,513
3
W
Shiva
13,978
518
125
5
0
507,169
2
W
Baron Samedi
12,913
478
105
4
0
440,495
3
W
Izanami
12,270
454
148
5
0
455,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role