Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
McC132
Vulcan
Level 26
God Stats
2W - 2L
1,519 SR
Queue Stats
16W - 9L
1,552 Elo+
Party 2
Nike
Nike
MonkeDchacone
Nike
Level 103
God Stats
9W - 3L
1,911 SR
Queue Stats
140W - 130L
1,675 Elo+
Party 2
Anhur
Anhur
ThomasEdisoon
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,564 Elo+
Party 2
Team Averages
Level 68
1,586 SR
1,558 Elo+

VS

Team Averages
Level 89
1,429 SR
1,512 Elo+
Bacchus
Bacchus
Cf Alpha
Bacchus
Level 93
God Stats
0W - 1L
1,282 SR
Queue Stats
30W - 25L
1,537 Elo+
Party 3
Vulcan
Vulcan
MsDIlane
Vulcan
Level 47
God Stats
7W - 12L
1,460 SR
Queue Stats
29W - 35L
1,416 Elo+
Party 1
Shiva
Shiva
Musars
Shiva
Level 108
God Stats
6W - 8L
1,403 SR
Queue Stats
30W - 33L
1,416 Elo+
Party 1
Thor
Thor
Teoxador
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,673 Elo+
Party 1
Apollo
Apollo
nikelépédé
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
13 / 1 / 4
12,900
614
12,679
16,079
12,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
 
Bacchus
17
2 / 2 / 16
11,146
531
9,041
14,846
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
McC132
Vulcan
18
4 / 2 / 6
11,410
543
16,779
9,723
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 8
10,805
515
11,903
16,396
16,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 6 / 2
11,660
555
16,225
17,152
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cf Alpha
Bacchus
14
2 / 5 / 5
9,607
457
6,170
19,604
22,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
MsDIlane
Vulcan
14
0 / 7 / 1
8,792
419
7,371
10,935
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Musars
Shiva
16
1 / 5 / 0
10,141
483
8,101
18,887
23,063
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
18
4 / 5 / 1
10,837
516
7,222
17,025
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 4
10,947
521
12,544
18,952
12,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
28
Kills
12
12
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
13
1
4
15
W
Bacchus
 
Bacchus
2
2
16
5
L
Bacchus
Cf Alpha
Bacchus
2
5
5
0.9
W
Vulcan
McC132
Vulcan
4
2
6
3.5
W
2
1
8
6
L
Vulcan
MsDIlane
Vulcan
0
7
1
0.07
L
Shiva
Musars
Shiva
1
5
0
0.2
L
Thor
4
5
1
0.9
W
7
6
2
1.33
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,627
Damage
41,408
74,196
Taken
85,403
60,496
Mitigated
67,669
13,420
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,679
3,338
0
286
16,079
12,958
0
1,755
14,274
0
112,090
W
Bacchus
 
Bacchus
9,041
1,033
45
1,885
14,846
20,256
0
5,330
9,342
24,019
0
L
Bacchus
Cf Alpha
Bacchus
6,170
1,048
0
1,598
19,604
22,198
422
9,778
9,826
19,681
0
W
Vulcan
McC132
Vulcan
16,779
3,513
0
250
9,723
4,304
16
2,983
6,560
96,434
1,198
W
11,903
1,220
362
3,906
16,396
16,534
0
791
15,573
6,031
59,916
L
Vulcan
MsDIlane
Vulcan
7,371
1,342
0
250
10,935
4,651
288
4,470
6,465
58,450
0
L
Shiva
Musars
Shiva
8,101
838
0
4,150
18,887
23,063
521
2,633
16,254
0
63,213
L
Thor
7,222
1,973
0
4,550
17,025
5,554
0
5,720
11,305
0
73,420
W
16,225
8,170
0
6,686
17,152
6,444
2,148
2,240
14,906
0
101,660
L
12,544
7,374
0
5,618
18,952
12,203
532
4,729
14,223
0
78,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
50,324
633
Minions Killed
505
0
Camps Cleared
0
2,125,842
Distance Traveled
1,966,059
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,900
614
169
8
0
487,109
1
W
Bacchus
11,146
531
32
2
0
436,649
0
L
Bacchus
9,607
457
25
1
0
409,001
4
W
Vulcan
11,410
543
146
7
0
439,777
6
W
Nike
10,805
515
126
6
0
404,797
2
L
Vulcan
8,792
419
123
6
0
363,303
2
L
Shiva
10,141
483
123
6
0
387,216
2
L
Thor
10,837
516
117
6
0
430,047
1
W
Anhur
11,660
555
160
8
0
357,510
5
L
Apollo
10,947
521
117
6
0
376,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role