Player Matchup

Charybdis
Charybdis
Apollo52
Charybdis
Level 80
God Stats
13W - 13L
1,547 SR
Queue Stats
58W - 49L
1,582 Elo+
Party 4
Merlin
Merlin
B-RAYNE96
Merlin
Level 156
God Stats
37W - 31L
1,762 SR
Queue Stats
765W - 732L
1,531 Elo+
Party 1
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 154
God Stats
212W - 243L
1,561 SR
Queue Stats
923W - 877L
1,549 Elo+
Party 1
Bakasura
Bakasura
WispyMeteor77
Bakasura
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 150L
1,451 Elo+
Solo
Shiva
Shiva
legoman6
Shiva
Level 85
God Stats
13W - 8L
1,784 SR
Queue Stats
109W - 95L
1,553 Elo+
Party 4
Team Averages
Level 117
1,631 SR
1,533 Elo+

VS

Team Averages
Level 99
1,501 SR
1,506 Elo+
Chronos
Chronos
AlterEgoKiri
Chronos
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
18W - 21L
1,534 Elo+
Party 3
Tsukuyomi
Tsukuyomi
InosukeMood
Tsukuyomi
Level 85
God Stats
30W - 24L
1,526 SR
Queue Stats
98W - 94L
1,420 Elo+
Party 3
Shiva
Shiva
PowerfulSnow258
Shiva
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,473 Elo+
Party 2
Medusa
Medusa
PowerlessSnow
Medusa
Level 113
God Stats
3W - 0L
1,486 SR
Queue Stats
129W - 122L
1,552 Elo+
Party 2
Athena
Athena
o BJRiley o
Athena
Level 64
God Stats
15W - 10L
1,725 SR
Queue Stats
39W - 35L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apollo52
Charybdis
20
8 / 4 / 5
13,673
488
21,980
25,610
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
B-RAYNE96
Merlin
20
2 / 9 / 6
12,904
461
19,017
17,266
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Foxtrot573
King Arthur
18
4 / 5 / 6
11,469
410
13,553
26,950
23,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
WispyMeteor77
Bakasura
20
6 / 5 / 6
13,748
491
16,674
25,563
10,320
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
legoman6
Shiva
20
4 / 5 / 7
14,592
521
22,675
33,043
28,920
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlterEgoKiri
Chronos
20
6 / 2 / 7
14,411
515
14,446
19,799
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
InosukeMood
Tsukuyomi
20
13 / 4 / 7
16,470
588
33,893
27,730
14,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 6 / 9
14,532
519
22,216
30,772
31,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 8 / 7
14,589
521
15,847
20,516
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
20
0 / 4 / 16
13,449
480
10,393
27,775
28,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
24
Kills
28
28
Deaths
24
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlterEgoKiri
Chronos
6
2
7
4.75
L
Charybdis
Apollo52
Charybdis
8
4
5
2.63
L
Merlin
B-RAYNE96
Merlin
2
9
6
0.56
L
King Arthur
Foxtrot573
King Arthur
4
5
6
1.4
W
Tsukuyomi
InosukeMood
Tsukuyomi
13
4
7
4.13
W
5
6
9
1.58
W
4
8
7
0.94
L
Bakasura
WispyMeteor77
Bakasura
6
5
6
1.8
L
Shiva
legoman6
Shiva
4
5
7
1.5
W
Athena
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,899
Damage
96,795
128,432
Taken
126,592
76,331
Mitigated
90,369
31,673
Healing
42,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlterEgoKiri
Chronos
14,446
5,663
940
7,967
19,799
8,065
2,636
5,593
13,980
103,866
4,970
L
Charybdis
Apollo52
Charybdis
21,980
10,929
0
7,976
25,610
8,431
1,737
4,206
21,313
0
116,579
L
Merlin
B-RAYNE96
Merlin
19,017
297
178
2,044
17,266
5,452
0
3,935
13,276
95,627
0
L
King Arthur
Foxtrot573
King Arthur
13,553
849
0
5,754
26,950
23,208
0
8,071
18,393
331
59,327
W
Tsukuyomi
InosukeMood
Tsukuyomi
33,893
7,032
0
14,387
27,730
14,257
0
5,291
20,955
0
146,980
W
22,216
2,797
524
7,276
30,772
31,677
227
1,584
27,665
23,075
80,033
W
15,847
6,165
0
3,163
20,516
7,491
1,006
746
19,334
0
140,140
L
Bakasura
WispyMeteor77
Bakasura
16,674
10,475
0
8,129
25,563
10,320
94
5,245
20,189
0
87,859
L
Shiva
legoman6
Shiva
22,675
5,290
186
7,406
33,043
28,920
1,003
7,674
24,149
0
92,907
W
Athena
10,393
3,586
748
7,914
27,775
28,879
0
7,028
19,924
53,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,386
Gold Earned
73,451
675
Minions Killed
791
0
Camps Cleared
0
2,601,746
Distance Traveled
2,666,968
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,411
515
177
6
0
484,548
5
L
Charybdis
13,673
488
152
5
0
495,038
8
L
Merlin
12,904
461
152
5
0
488,460
11
L
King Arthur
11,469
410
69
2
0
535,317
5
W
Tsukuyomi
16,470
588
186
7
0
605,089
2
W
Shiva
14,532
519
161
6
0
522,845
2
W
Medusa
14,589
521
185
7
0
478,205
3
L
Bakasura
13,748
491
148
5
0
613,617
2
L
Shiva
14,592
521
154
6
0
469,314
4
W
Athena
13,449
480
82
3
0
576,281
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role