Player Matchup

Camazotz
Camazotz
Gold I
EddieOnJungle
Camazotz
Gold I
Level 121
God Stats
4W - 2L
1,997 SR
Queue Stats
36W - 24L
1,887 MMR
Party 1
Achilles
Achilles
Platinum III
Fiona
Achilles
Platinum III
Level 88
God Stats
3W - 2L
1,606 SR
Queue Stats
168W - 149L
1,844 MMR
Party 1
Hachiman
Hachiman
Gold II
NephlIlm
Hachiman
Gold II
Level 160
God Stats
2W - 2L
1,758 SR
Queue Stats
66W - 60L
1,709 MMR
Party 3
Agni
Agni
Platinum II
TheColinball
Agni
Platinum II
Level 129
God Stats
3W - 4L
1,810 SR
Queue Stats
124W - 116L
1,965 MMR
Solo
Cerberus
Cerberus
Platinum II
TheKam3leon
Cerberus
Platinum II
Level 160
God Stats
5W - 3L
1,896 SR
Queue Stats
258W - 230L
1,862 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,813 SR
1,853 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,643 SR
1,760 MMR
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Platinum IV
Axiom
Terra
Platinum IV
Level 81
God Stats
3W - 2L
1,753 SR
Queue Stats
305W - 290L
1,784 MMR
Solo
Jormungandr
Jormungandr
Diamond V
WelDisciplinedVC
Jormungandr
Diamond V
Level 126
God Stats
14W - 13L
1,565 SR
Queue Stats
318W - 300L
1,855 MMR
Solo
Mercury
Mercury
Platinum II
theyingyang
Mercury
Platinum II
Level 160
God Stats
3W - 2L
1,669 SR
Queue Stats
107W - 74L
1,900 MMR
Party 2
Izanami
Izanami
Platinum IV
Ålien
Izanami
Platinum IV
Level 107
God Stats
2W - 2L
1,727 SR
Queue Stats
187W - 165L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EddieOnJungle
Camazotz
18
2 / 5 / 4
10,513
501
9,715
19,265
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Fiona
Achilles
18
2 / 5 / 0
10,687
509
8,097
20,837
21,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
NephlIlm
Hachiman
18
3 / 4 / 2
10,811
515
9,347
13,489
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 6 / 3
9,894
471
13,957
11,196
4,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
TheKam3leon
Cerberus
15
1 / 2 / 1
9,162
436
6,347
18,798
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArtioCliodhnaPersephoneBastet

VS

Bans
AtlasThothScyllaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
2 / 3 / 3
12,949
617
7,647
13,800
9,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Axiom
Terra
18
0 / 0 / 7
11,890
566
6,189
19,585
27,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
WelDisciplinedVC
Jormungandr
20
5 / 1 / 4
15,134
721
14,499
13,338
18,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
theyingyang
Mercury
20
12 / 2 / 3
14,527
692
17,009
18,408
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ålien
Izanami
20
3 / 3 / 2
14,924
711
11,579
17,229
6,038
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
22
22
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
3
1.17
W
Terra
Axiom
Terra
0
0
7
3.5
L
Camazotz
EddieOnJungle
Camazotz
2
5
4
0.8
L
Achilles
Fiona
Achilles
2
5
0
0.4
L
Hachiman
NephlIlm
Hachiman
3
4
2
1
L
1
6
3
0.42
L
Cerberus
TheKam3leon
Cerberus
1
2
1
0.75
W
Jormungandr
WelDisciplinedVC
Jormungandr
5
1
4
7
W
Mercury
theyingyang
Mercury
12
2
3
6.75
W
Izanami
Ålien
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
56,923
83,585
Taken
82,360
55,043
Mitigated
69,678
22,620
Healing
32,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,647
1,108
0
7,227
13,800
9,555
4,524
8,459
5,341
99,847
0
W
Terra
Axiom
Terra
6,189
1,210
1,568
5,951
19,585
27,779
532
7,369
12,216
23,475
5,988
L
Camazotz
EddieOnJungle
Camazotz
9,715
3,105
0
7,277
19,265
9,497
0
4,559
14,706
0
91,158
L
Achilles
Fiona
Achilles
8,097
2,140
0
6,417
20,837
21,331
0
10,183
10,654
0
70,959
L
Hachiman
NephlIlm
Hachiman
9,347
3,821
0
3,711
13,489
4,084
0
1,188
12,301
0
73,878
L
13,957
425
0
789
11,196
4,030
0
5,819
5,377
80,163
0
L
Cerberus
TheKam3leon
Cerberus
6,347
239
0
4,426
18,798
16,101
0
5,857
12,453
38,808
0
W
Jormungandr
WelDisciplinedVC
Jormungandr
14,499
4,519
0
5,720
13,338
18,252
504
1,443
11,895
101,693
0
W
Mercury
theyingyang
Mercury
17,009
9,568
0
1,758
18,408
8,054
1,935
3,273
15,135
0
129,740
W
Izanami
Ålien
Izanami
11,579
7,951
0
10,119
17,229
6,038
8,147
1,449
15,780
0
136,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
69,424
622
Minions Killed
824
0
Camps Cleared
0
2,051,243
Distance Traveled
2,161,546
36
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,949
617
191
9
0
386,232
7
W
Terra
11,890
566
35
2
0
486,518
7
L
Camazotz
10,513
501
141
7
0
440,898
7
L
Achilles
10,687
509
144
7
0
423,041
3
L
Hachiman
10,811
515
142
7
0
387,914
9
L
Agni
9,894
471
141
7
0
394,771
10
L
Cerberus
9,162
436
54
3
0
404,619
7
W
Jormungandr
15,134
721
213
10
0
398,244
9
W
Mercury
14,527
692
162
8
0
514,130
6
W
Izanami
14,924
711
223
11
0
376,422
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role