Player Matchup

Baron Samedi
Baron Samedi
LividTapestry80
Baron Samedi
Level 141
God Stats
1W - 3L
1,331 SR
Queue Stats
97W - 121L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
Stone Armour
Cthulhu
Level 120
God Stats
29W - 26L
1,682 SR
Queue Stats
171W - 206L
1,519 Elo+
Party 1
Tyr
Tyr
gagaje
Tyr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,496 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,562 Elo+

VS

Team Averages
Level 121
1,569 SR
1,644 Elo+
Hera
Hera
ImJustThatBad
Hera
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,711 Elo+
Party 2
Shiva
Shiva
JasonMoore
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,549 Elo+
Party 2
Cupid
Cupid
Jayzinho
Cupid
Level 142
God Stats
2W - 0L
1,706 SR
Queue Stats
33W - 18L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LividTapestry80
Baron Samedi
18
3 / 6 / 3
13,011
651
18,188
17,714
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Stone Armour
Cthulhu
17
2 / 2 / 8
12,574
629
11,508
14,263
21,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
gagaje
Tyr
19
7 / 2 / 5
13,944
697
16,005
20,647
28,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 5
13,102
655
19,097
14,298
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
18
2 / 5 / 6
12,655
633
9,433
21,204
20,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Jayzinho
Cupid
18
6 / 4 / 3
13,019
651
12,286
20,048
6,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
12
Kills
10
10
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Shiva
2
5
6
1
W
Cupid
Jayzinho
Cupid
6
4
3
1.88
L
Baron Samedi
LividTapestry80
Baron Samedi
3
6
3
0.75
L
Cthulhu
Stone Armour
Cthulhu
2
2
8
3
L
Tyr
gagaje
Tyr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
40,816
52,624
Taken
55,550
59,251
Mitigated
31,516
16,465
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,097
7,747
0
2,730
14,298
4,502
1,205
10,171
3,887
74,487
0
W
Shiva
9,433
1,199
819
3,990
21,204
20,074
681
9,238
11,502
0
26,357
W
Cupid
Jayzinho
Cupid
12,286
8,540
20
7,367
20,048
6,940
1,428
11,191
8,586
0
53,948
L
Baron Samedi
LividTapestry80
Baron Samedi
18,188
761
2,106
5,199
17,714
8,508
301
5,166
12,426
63,435
0
L
Cthulhu
Stone Armour
Cthulhu
11,508
50
0
0
14,263
21,820
530
5,919
8,061
34,915
0
L
Tyr
gagaje
Tyr
16,005
2,118
65
9,095
20,647
28,923
999
8,024
12,337
900
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
38,776
219
Minions Killed
202
10
Camps Cleared
5
1,045,342
Distance Traveled
1,006,903
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,102
655
105
5
3
336,600
3
W
Shiva
12,655
633
27
1
0
356,409
4
W
Cupid
13,019
651
70
4
2
313,894
3
L
Baron Samedi
13,011
651
98
5
2
333,037
2
L
Cthulhu
12,574
629
66
3
3
367,140
5
L
Tyr
13,944
697
55
3
5
345,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role