Player Matchup

Neith
Neith
Calliope328
Neith
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 60L
1,173 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Levy703
Tsukuyomi
Level 46
God Stats
4W - 2L
1,831 SR
Queue Stats
66W - 95L
1,398 Elo+
Party 1
Agni
Agni
SRRYIML8
Agni
Level 96
God Stats
0W - 2L
1,717 SR
Queue Stats
71W - 81L
1,489 Elo+
Party 4
Aphrodite
Aphrodite
THR0ATG0AT
Aphrodite
Level 26
God Stats
0W - 3L
1,045 SR
Queue Stats
60W - 78L
1,395 Elo+
Party 1
Loki
Loki
ltls_What_ltls
Loki
Level 127
God Stats
8W - 11L
1,402 SR
Queue Stats
52W - 54L
1,517 Elo+
Party 4
Team Averages
Level 64
1,499 SR
1,395 Elo+

VS

Team Averages
Level 54
1,594 SR
1,501 Elo+
Nu Wa
Nu Wa
Dracomelon
Nu Wa
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,480 Elo+
Party 2
Cerberus
Cerberus
Drangkal
Cerberus
Level 22
God Stats
3W - 0L
1,739 SR
Queue Stats
16W - 13L
1,480 Elo+
Party 2
Shiva
Shiva
NiQar
Shiva
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 47L
1,541 Elo+
Party 3
King Arthur
King Arthur
ShiNexAddo
King Arthur
Level 107
God Stats
5W - 2L
1,729 SR
Queue Stats
11W - 7L
1,569 Elo+
Party 2
Izanami
Izanami
secondcomingofh
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 8
9,271
386
4,764
14,838
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Levy703
Tsukuyomi
18
9 / 9 / 10
12,306
513
23,164
28,305
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
15 / 3 / 7
13,837
577
27,649
19,082
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
THR0ATG0AT
Aphrodite
15
2 / 4 / 13
10,739
447
8,891
20,329
17,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 6 / 9
12,553
523
7,770
14,916
9,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 8 / 9
11,282
470
13,784
14,442
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Drangkal
Cerberus
16
1 / 7 / 15
10,351
431
9,352
25,618
18,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
NiQar
Shiva
18
9 / 8 / 9
12,577
524
13,010
24,838
11,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ShiNexAddo
King Arthur
20
10 / 4 / 6
13,269
553
18,504
22,132
14,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 4
14,258
594
14,802
15,102
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
33
Kills
31
31
Deaths
33
47
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
Nu Wa
3
8
9
0.94
W
Cerberus
Drangkal
Cerberus
1
7
15
1.21
L
Tsukuyomi
Levy703
Tsukuyomi
9
9
10
1.56
W
Shiva
NiQar
Shiva
9
8
9
1.69
L
Agni
15
3
7
6.17
W
King Arthur
ShiNexAddo
King Arthur
10
4
6
3.25
L
Aphrodite
THR0ATG0AT
Aphrodite
2
4
13
2.13
L
7
6
9
1.92
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,238
Damage
69,452
97,470
Taken
102,132
49,028
Mitigated
54,563
32,779
Healing
25,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,764
1,854
0
2,083
14,838
5,588
205
2,964
11,796
0
45,374
W
Nu Wa
13,784
2,832
155
2,490
14,442
4,741
472
4,900
9,378
68,219
0
W
Cerberus
Drangkal
Cerberus
9,352
730
0
5,844
25,618
18,379
0
12,695
12,701
29,262
0
L
Tsukuyomi
Levy703
Tsukuyomi
23,164
6,558
0
6,530
28,305
9,219
1,205
5,512
22,417
0
94,245
W
Shiva
NiQar
Shiva
13,010
3,144
551
7,563
24,838
11,115
223
7,516
17,133
0
68,018
L
Agni
27,649
1,255
0
6,435
19,082
7,180
1,271
4,097
14,693
123,222
0
W
King Arthur
ShiNexAddo
King Arthur
18,504
1,056
0
7,557
22,132
14,946
341
5,556
16,457
0
72,945
L
Aphrodite
THR0ATG0AT
Aphrodite
8,891
2,281
4,362
10,375
20,329
17,755
252
6,614
13,475
31,062
0
L
7,770
2,442
0
2,994
14,916
9,286
208
2,961
11,791
0
60,064
W
14,802
11,450
0
1,539
15,102
5,382
4,359
5,088
9,698
0
126,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
61,737
515
Minions Killed
550
0
Camps Cleared
0
2,196,752
Distance Traveled
2,232,335
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,271
386
76
3
0
388,257
0
W
Nu Wa
11,282
470
103
4
0
420,950
0
W
Cerberus
10,351
431
52
2
0
432,904
7
L
Tsukuyomi
12,306
513
111
5
0
470,265
2
W
Shiva
12,577
524
97
4
0
470,715
2
L
Agni
13,837
577
200
8
0
450,389
5
W
King Arthur
13,269
553
117
5
0
476,826
2
L
Aphrodite
10,739
447
36
2
0
417,273
7
L
Loki
12,553
523
92
4
0
470,568
5
W
Izanami
14,258
594
181
8
0
430,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role