Player Matchup

Sol
Sol
NationGuarder
Sol
Level 21
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 9L
1,315 Elo+
Party 2
Odin
Odin
swagmoneyman
Odin
Level 48
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 11L
1,191 Elo+
Party 2
Achilles
Achilles
xDillxn
Achilles
Level 28
God Stats
1W - 2L
1,188 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 2
Team Averages
Level 32
1,479 SR
1,232 Elo+

VS

Team Averages
Level 70
1,593 SR
1,619 Elo+
Rama
Rama
DSMPANIC
Rama
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
Daddy D1753
Sun Wukong
Level 80
God Stats
1W - 3L
1,503 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Zeus
Zeus
Purnuser123
Zeus
Level 16
God Stats
6W - 1L
1,776 SR
Queue Stats
12W - 3L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
8,898
742
9,922
11,010
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 4 / 6
8,997
750
5,363
14,542
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
xDillxn
Achilles
12
2 / 6 / 5
7,975
665
6,607
14,762
14,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 5 / 9
9,327
777
9,971
11,012
3,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Daddy D1753
Sun Wukong
13
4 / 4 / 9
9,685
807
6,710
11,397
6,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 1 / 5
10,365
864
19,730
6,430
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
16
16
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
3
5
9
1.5
W
Sun Wukong
Daddy D1753
Sun Wukong
4
4
9
2.13
L
5
6
4
1.17
W
9
1
5
11.5
L
3
4
6
1.5
L
Achilles
xDillxn
Achilles
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
36,411
40,314
Taken
28,839
37,364
Mitigated
12,692
4,964
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,971
7,955
0
2,136
11,012
3,998
2,285
4,631
6,190
0
30,353
W
Sun Wukong
Daddy D1753
Sun Wukong
6,710
1,452
200
1,883
11,397
6,350
0
4,431
6,701
0
27,934
L
9,922
4,429
0
1,220
11,010
4,024
0
5,378
5,317
30,829
0
W
19,730
2,872
0
2,343
6,430
2,344
418
2,678
3,657
46,006
0
L
5,363
1,495
0
2,797
14,542
18,576
0
7,109
7,075
0
15,866
L
Achilles
xDillxn
Achilles
6,607
835
0
947
14,762
14,764
0
6,501
7,939
4,790
16,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
29,377
101
Minions Killed
149
3
Camps Cleared
7
630,988
Distance Traveled
648,260
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,327
777
43
4
2
192,694
0
W
Sun Wukong
9,685
807
36
3
0
230,052
5
L
Sol
8,898
742
56
5
0
180,108
0
W
Zeus
10,365
864
70
6
5
225,514
2
L
Odin
8,997
750
14
1
2
233,308
0
L
Achilles
7,975
665
31
3
1
217,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role