Player Matchup

Fenrir
Fenrir
InSane_LcSlayer
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,512 Elo+
Party 4
Ares
Ares
InSane_RyN
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,700 Elo+
Party 4
Xbalanque
Xbalanque
Konatowski
Xbalanque
Level 126
God Stats
17W - 13L
1,670 SR
Queue Stats
98W - 90L
1,520 Elo+
Party 1
Zeus
Zeus
RED_DEVILS-DECHA
Zeus
Level 125
God Stats
6W - 0L
1,789 SR
Queue Stats
169W - 160L
1,488 Elo+
Party 1
Shiva
Shiva
Valcry8
Shiva
Level 108
God Stats
3W - 1L
1,584 SR
Queue Stats
209W - 184L
1,499 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,544 Elo+

VS

Team Averages
Level 77
1,530 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
emptyreckless
Aphrodite
Level 115
God Stats
115W - 110L
1,597 SR
Queue Stats
746W - 767L
1,498 Elo+
Party 3
Shiva
Shiva
flavien0007
Shiva
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 122L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
xCaTxGoDx
Baron Samedi
Level 49
God Stats
9W - 6L
1,551 SR
Queue Stats
80W - 63L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
8,716
623
7,294
10,710
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 2 / 9
7,129
509
3,245
10,437
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Konatowski
Xbalanque
14
7 / 2 / 6
8,658
618
8,332
9,125
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 6
8,211
587
11,039
4,481
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Valcry8
Shiva
14
5 / 1 / 1
8,660
619
5,870
9,719
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 6 / 0
7,194
514
5,706
10,549
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
10
1 / 7 / 2
6,339
453
6,601
13,157
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
emptyreckless
Aphrodite
13
0 / 2 / 3
7,566
540
3,743
10,223
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 1
6,373
455
7,362
11,469
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xCaTxGoDx
Baron Samedi
10
2 / 5 / 1
6,144
439
3,161
8,210
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
6
7
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
0
0.17
L
Hercules
 
Hercules
1
7
2
0.29
W
8
0
6
11
W
3
2
9
3.75
W
Xbalanque
Konatowski
Xbalanque
7
2
6
5
W
3
2
6
3
W
Shiva
Valcry8
Shiva
5
1
1
5.5
L
Aphrodite
emptyreckless
Aphrodite
0
2
3
0.75
L
2
6
1
0.42
L
Baron Samedi
xCaTxGoDx
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
26,573
44,472
Taken
53,608
22,589
Mitigated
28,021
11,155
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,706
564
41
3,833
10,549
7,579
0
1,340
8,702
39,829
0
L
Hercules
 
Hercules
6,601
3,042
0
3,284
13,157
5,096
755
1,956
11,155
0
38,097
W
7,294
1,924
0
5,449
10,710
4,010
660
2,607
8,103
0
44,810
W
3,245
642
0
2,007
10,437
8,342
242
3,095
7,138
9,762
0
W
Xbalanque
Konatowski
Xbalanque
8,332
3,587
0
2,629
9,125
3,386
1,048
963
7,979
0
46,917
W
11,039
383
0
590
4,481
1,100
294
1,017
3,464
50,237
0
W
Shiva
Valcry8
Shiva
5,870
1,149
0
480
9,719
5,751
610
4,514
5,178
3,846
46,574
L
Aphrodite
emptyreckless
Aphrodite
3,743
469
708
6,631
10,223
3,589
0
4,897
4,939
48,891
0
L
7,362
2,443
50
2,523
11,469
4,148
0
4,615
6,322
0
38,050
L
Baron Samedi
xCaTxGoDx
Baron Samedi
3,161
286
374
1,979
8,210
7,609
197
1,136
7,014
22,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
33,616
381
Minions Killed
364
0
Camps Cleared
0
1,347,506
Distance Traveled
1,227,844
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,194
514
93
7
0
243,136
0
L
Hercules
6,339
453
73
5
0
234,997
0
W
Fenrir
8,716
623
72
5
0
291,057
4
W
Ares
7,129
509
12
1
0
262,901
7
W
Xbalanque
8,658
618
81
6
0
272,185
0
W
Zeus
8,211
587
112
8
0
261,842
0
W
Shiva
8,660
619
104
7
0
259,521
1
L
Aphrodite
7,566
540
105
8
0
253,912
4
L
Shiva
6,373
455
58
4
0
292,449
5
L
Baron Samedi
6,144
439
35
3
0
203,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role