Player Matchup

Cthulhu
Cthulhu
Jeremththe3
Cthulhu
Level 24
God Stats
4W - 9L
1,105 SR
Queue Stats
100W - 135L
1,160 Elo+
Party 1
Zeus
Zeus
KingBuitre
Zeus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 260L
1,351 Elo+
Solo
Thanatos
Thanatos
Xehzu
Thanatos
Level 38
God Stats
40W - 36L
961 SR
Queue Stats
144W - 168L
1,263 Elo+
Party 1
Shiva
Shiva
gangzta-ninja
Shiva
Level 57
God Stats
8W - 3L
1,211 SR
Queue Stats
169W - 183L
1,293 Elo+
Solo
Apollo
Apollo
stalebread0
Apollo
Level 46
God Stats
3W - 5L
1,510 SR
Queue Stats
216W - 248L
1,259 Elo+
Party 1
Team Averages
Level 57
1,257 SR
1,265 Elo+

VS

Team Averages
Level 83
1,389 SR
1,421 Elo+
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KungFuFerret620
Thoth
Level 128
God Stats
0W - 2L
1,491 SR
Queue Stats
50W - 55L
1,521 Elo+
Solo
Chaac
Chaac
Luis_Raziel
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,511 Elo+
Solo
Artemis
Artemis
TheMattStark
Artemis
Level 62
God Stats
0W - 3L
1,176 SR
Queue Stats
128W - 153L
1,395 Elo+
Party 2
Loki
Loki
XXMizukii
Loki
Level 61
God Stats
7W - 12L
1,277 SR
Queue Stats
76W - 79L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jeremththe3
Cthulhu
10
0 / 1 / 3
6,529
502
2,743
8,752
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 0 / 5
7,965
613
6,871
6,265
2,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Xehzu
Thanatos
13
13 / 1 / 6
8,644
665
11,045
8,169
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 1
8,116
624
8,726
10,668
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
11
4 / 5 / 7
7,039
541
6,614
9,787
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 3 / 3
7,109
547
3,467
9,656
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 8 / 2
5,421
417
3,006
8,825
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 0
6,887
530
7,871
11,823
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
TheMattStark
Artemis
10
2 / 7 / 1
6,239
480
8,253
11,027
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
7
0 / 5 / 0
5,176
398
1,195
7,289
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
26
Kills
7
8
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
3
1.5
W
Cthulhu
Jeremththe3
Cthulhu
0
1
3
1.5
W
7
0
5
9.5
L
1
8
2
0.25
L
1
3
0
0.33
L
Artemis
TheMattStark
Artemis
2
7
1
0.36
L
Loki
0
5
0
0
W
Thanatos
Xehzu
Thanatos
13
1
6
16
W
2
1
1
2.5
W
Apollo
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
23,792
43,641
Taken
48,620
17,582
Mitigated
21,095
19,755
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,467
484
0
1,510
9,656
5,621
0
1,828
7,828
18,577
0
W
Cthulhu
Jeremththe3
Cthulhu
2,743
338
771
1,951
8,752
4,069
100
750
8,002
14,494
804
W
6,871
1,284
0
3,559
6,265
2,002
1,237
2,124
4,141
43,195
0
L
3,006
139
47
975
8,825
1,650
294
3,052
5,773
14,765
0
L
7,871
1,662
0
4,898
11,823
9,666
442
0
11,110
7,808
30,000
L
Artemis
TheMattStark
Artemis
8,253
3,768
0
1,890
11,027
2,783
0
2,939
8,088
0
41,077
L
Loki
1,195
107
0
844
7,289
1,375
0
1,795
5,494
0
22,711
W
Thanatos
Xehzu
Thanatos
11,045
3,419
0
9,338
8,169
2,397
0
1,497
6,092
0
40,092
W
8,726
3,590
0
2,469
10,668
6,701
0
1,799
7,947
0
42,222
W
Apollo
6,614
3,879
0
1,667
9,787
2,413
783
2,102
7,685
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
30,832
342
Minions Killed
265
0
Camps Cleared
0
1,257,876
Distance Traveled
1,091,275
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,109
547
59
5
0
251,867
0
W
Cthulhu
6,529
502
35
3
0
223,280
5
W
Zeus
7,965
613
87
7
0
215,858
4
L
Thoth
5,421
417
15
1
0
200,956
0
L
Chaac
6,887
530
80
6
0
232,960
1
L
Artemis
6,239
480
66
5
0
216,548
0
L
Loki
5,176
398
45
3
0
188,944
1
W
Thanatos
8,644
665
66
5
0
323,286
2
W
Shiva
8,116
624
99
8
0
247,901
1
W
Apollo
7,039
541
55
4
0
247,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role