Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Exo-KillerBros7
Shiva
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 26L
1,669 Elo+
Solo
Ao Kuang
Ao Kuang
Jayel5
Ao Kuang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
KingTropical
Kuzenbo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,518 Elo+
Party 1
Skadi
Skadi
kscogs43
Skadi
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 266L
1,372 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,515 Elo+

VS

Team Averages
Level 46
1,561 SR
1,406 Elo+
Loki
Loki
DiehardOne96
Loki
Level 65
God Stats
13W - 9L
1,504 SR
Queue Stats
300W - 292L
1,462 Elo+
Solo
Bacchus
Bacchus
KingSauce87
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Olorun
Olorun
Neurotoxical
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,490 Elo+
Solo
Hun Batz
Hun Batz
grac3
Hun Batz
Level 62
God Stats
2W - 6L
1,800 SR
Queue Stats
369W - 402L
1,423 Elo+
Solo
Set
Set
mpfro508
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 4 / 12
11,277
806
17,581
8,042
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 3 / 17
11,154
797
20,106
16,311
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Jayel5
Ao Kuang
20
10 / 3 / 13
11,582
827
11,749
15,124
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KingTropical
Kuzenbo
19
2 / 1 / 23
10,465
748
6,744
10,003
12,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
kscogs43
Skadi
17
2 / 4 / 19
10,146
725
11,777
10,929
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
9,460
676
10,944
10,618
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
KingSauce87
Bacchus
17
2 / 5 / 11
9,310
665
11,354
20,234
23,392
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
17
2 / 5 / 6
9,497
678
11,038
16,321
7,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
grac3
Hun Batz
15
5 / 8 / 4
9,934
710
8,115
13,456
4,848
16
3 / 8 / 6
9,489
678
6,510
14,754
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
30
Kills
15
15
Deaths
30
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
12
3.5
L
3
4
3
1.13
W
8
3
17
5.5
W
Ao Kuang
Jayel5
Ao Kuang
10
3
13
5.5
L
Bacchus
KingSauce87
Bacchus
2
5
11
1.5
W
Kuzenbo
KingTropical
Kuzenbo
2
1
23
13.5
L
Olorun
2
5
6
1
L
Hun Batz
grac3
Hun Batz
5
8
4
0.88
W
Skadi
kscogs43
Skadi
2
4
19
2.88
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,957
Damage
47,961
60,409
Taken
75,383
41,184
Mitigated
52,042
24,757
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,581
2,001
1,304
917
8,042
3,046
0
3,544
4,292
41,997
0
L
10,944
227
2,090
3,083
10,618
5,130
314
4,322
5,904
0
20,851
W
20,106
1,735
2,751
4,492
16,311
16,688
244
7,170
8,505
0
32,466
W
Ao Kuang
Jayel5
Ao Kuang
11,749
3,904
1,251
4,589
15,124
6,003
434
5,221
9,316
17,818
0
L
Bacchus
KingSauce87
Bacchus
11,354
1,169
1,447
2,869
20,234
23,392
0
10,131
9,973
19,149
0
W
Kuzenbo
KingTropical
Kuzenbo
6,744
978
1,404
1,173
10,003
12,106
688
2,873
6,762
15,013
0
L
Olorun
11,038
4,395
1,894
6,849
16,321
7,158
100
7,814
8,331
35,736
0
L
Hun Batz
grac3
Hun Batz
8,115
1,664
1,135
1,427
13,456
4,848
0
6,781
6,418
0
14,988
W
Skadi
kscogs43
Skadi
11,777
3,867
3,911
2,965
10,929
3,341
1,800
3,584
6,953
0
25,489
L
6,510
2,020
111
1,199
14,754
11,514
0
7,026
7,319
0
16,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,624
Gold Earned
47,690
147
Minions Killed
134
0
Camps Cleared
0
1,336,267
Distance Traveled
1,265,625
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,277
806
56
4
0
242,012
0
L
Loki
9,460
676
28
2
0
292,771
2
W
Shiva
11,154
797
35
3
0
283,229
4
W
Ao Kuang
11,582
827
20
1
0
276,541
2
L
Bacchus
9,310
665
11
1
0
257,244
0
W
Kuzenbo
10,465
748
12
1
0
286,561
0
L
Olorun
9,497
678
54
4
0
254,093
2
L
Hun Batz
9,934
710
14
1
0
244,838
0
W
Skadi
10,146
725
24
2
0
247,924
1
L
Set
9,489
678
27
2
0
216,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role