Player Matchup

Shiva
Shiva
 
Shiva
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
Lone Celtic
Discordia
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 52L
1,595 Elo+
Party 3
Neith
Neith
WAZUPSTUPID
Neith
Level 15
God Stats
11W - 9L
1,734 SR
Queue Stats
155W - 181L
1,416 Elo+
Party 4
Geb
Geb
that mf soup
Geb
Level 14
God Stats
5W - 7L
1,498 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 3
Horus
Horus
ツJehlyツ
Horus
Level 51
God Stats
9W - 9L
1,514 SR
Queue Stats
580W - 554L
1,544 Elo+
Party 4
Team Averages
Level 60
1,549 SR
1,491 Elo+

VS

Team Averages
Level 60
1,491 SR
1,466 Elo+
Cabrakan
Cabrakan
AzzaxeQc
Cabrakan
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 95L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Killer-_14-_Qc
Baron Samedi
Level 28
God Stats
13W - 12L
1,471 SR
Queue Stats
27W - 42L
1,389 Elo+
Party 2
Atlas
Atlas
Rrrooobin52
Atlas
Level 28
God Stats
11W - 4L
1,554 SR
Queue Stats
50W - 60L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
katecos22
Cliodhna
Level 48
God Stats
8W - 11L
1,211 SR
Queue Stats
232W - 240L
1,427 Elo+
Solo
Apollo
Apollo
qeboo
Apollo
Level 115
God Stats
12W - 2L
1,717 SR
Queue Stats
76W - 71L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
11 / 7 / 6
13,595
486
22,481
30,600
15,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lone Celtic
Discordia
20
6 / 6 / 8
13,151
470
36,418
21,824
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 1 / 0
7,105
254
288
2,248
664
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
2 / 6 / 10
11,514
411
13,499
25,407
35,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 11
13,269
474
15,937
28,817
32,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AzzaxeQc
Cabrakan
20
6 / 5 / 10
14,610
522
18,021
32,431
23,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Killer-_14-_Qc
Baron Samedi
18
1 / 8 / 10
12,231
437
16,005
22,549
10,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 2 / 12
13,996
500
11,790
26,372
33,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
katecos22
Cliodhna
19
7 / 8 / 6
13,578
485
14,288
24,262
25,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Apollo
qeboo
Apollo
20
6 / 3 / 9
14,628
522
23,443
26,427
12,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
25
Kills
23
23
Deaths
26
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
11
7
6
2
W
Cabrakan
AzzaxeQc
Cabrakan
6
5
10
2.2
W
Baron Samedi
Killer-_14-_Qc
Baron Samedi
1
8
10
0.75
L
Discordia
Lone Celtic
Discordia
6
6
8
1.67
W
3
2
12
4.5
L
0
1
0
0
W
Cliodhna
katecos22
Cliodhna
7
8
6
1.25
W
Apollo
qeboo
Apollo
6
3
9
3.5
L
2
6
10
1.17
L
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,623
Damage
83,547
108,896
Taken
132,041
93,512
Mitigated
105,737
29,620
Healing
47,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
22,481
4,708
1,151
10,804
30,600
15,948
97
12,650
16,868
0
88,682
W
Cabrakan
AzzaxeQc
Cabrakan
18,021
1,693
0
10,907
32,431
23,515
300
14,092
18,339
100,715
0
W
Baron Samedi
Killer-_14-_Qc
Baron Samedi
16,005
725
5,688
6,637
22,549
10,610
1,699
11,318
11,231
70,407
0
L
Discordia
Lone Celtic
Discordia
36,418
1,621
247
5,656
21,824
9,193
1,350
7,776
13,682
132,797
0
W
11,790
4,503
0
4,462
26,372
33,740
175
12,115
12,616
40,884
4,525
L
288
63
0
580
2,248
664
0
1,381
823
0
5,263
W
Cliodhna
katecos22
Cliodhna
14,288
1,189
791
6,664
24,262
25,298
527
1,515
22,747
0
73,655
W
Apollo
qeboo
Apollo
23,443
16,799
0
12,196
26,427
12,574
8,485
10,877
15,070
0
139,486
L
13,499
1,206
51
1,197
25,407
35,381
768
13,386
11,691
40,104
0
L
15,937
6,517
2,437
7,497
28,817
32,326
322
9,047
19,628
0
78,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
69,043
480
Minions Killed
617
0
Camps Cleared
0
2,058,039
Distance Traveled
2,646,008
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,595
486
114
4
0
511,803
2
W
Cabrakan
14,610
522
133
5
0
521,660
3
W
Baron Samedi
12,231
437
120
4
0
478,305
1
L
Discordia
13,151
470
178
6
0
477,551
4
W
Atlas
13,996
500
56
2
0
581,867
5
L
Neith
7,105
254
12
0
0
48,333
1
W
Cliodhna
13,578
485
113
4
0
521,591
5
W
Apollo
14,628
522
195
7
0
542,585
2
L
Geb
11,514
411
53
2
0
507,732
0
L
Horus
13,269
474
123
4
0
512,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role