Player Matchup

Ymir
Ymir
Platinum V
Geb Bush7599
Ymir
Platinum V
Level 160
God Stats
8W - 6L
1,733 SR
Queue Stats
157W - 132L
1,674 MMR
Party 2
Medusa
Medusa
Platinum V
Kill Gudda
Medusa
Platinum V
Level 82
God Stats
19W - 10L
1,500 SR
Queue Stats
166W - 166L
1,726 MMR
Party 3
Da Ji
Da Ji
Gold III
MrPatman
Da Ji
Gold III
Level 147
God Stats
10W - 5L
1,611 SR
Queue Stats
176W - 160L
1,457 MMR
Party 2
Poseidon
Poseidon
Gold II
RiiveerOo
Poseidon
Gold II
Level 127
God Stats
16W - 13L
1,500 SR
Queue Stats
690W - 703L
1,563 MMR
Solo
Aphrodite
Aphrodite
Gold V
Run Sheepo
Aphrodite
Gold V
Level 124
God Stats
1W - 1L
1,309 SR
Queue Stats
50W - 43L
1,384 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,530 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,487 SR
1,560 MMR
Cernunnos
Cernunnos
Silver II
Caairry
Cernunnos
Silver II
Level 119
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 11L
1,569 MMR
Party 1
Fenrir
Fenrir
Silver I
Obnoxious Dan
Fenrir
Silver I
Level 160
God Stats
1W - 4L
1,547 SR
Queue Stats
166W - 162L
1,554 MMR
Solo
Nox
Nox
Gold III
PoinsettiaPinup
Nox
Gold III
Level 160
God Stats
13W - 19L
1,500 SR
Queue Stats
648W - 651L
1,569 MMR
Solo
Sobek
Sobek
Bronze III
Zactro-
Sobek
Bronze III
Level 103
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 1L
1,546 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
xXYoung_CapalotX
Erlang Shen
Gold III
Level 151
God Stats
8W - 10L
1,252 SR
Queue Stats
353W - 350L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 12
13,680
547
8,753
26,076
31,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kill Gudda
Medusa
20
4 / 1 / 13
14,536
581
21,239
13,251
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
MrPatman
Da Ji
20
10 / 3 / 6
14,006
560
16,621
21,676
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
RiiveerOo
Poseidon
20
4 / 6 / 3
15,094
604
16,862
17,966
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Run Sheepo
Aphrodite
20
5 / 3 / 7
13,244
530
10,143
13,777
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacArtioAtlasSkadiLoki

VS

Bans
GilgameshGebThothBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Caairry
Cernunnos
16
2 / 8 / 6
10,833
433
13,387
16,524
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 6 / 4
12,218
489
10,754
23,916
13,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 6 / 7
12,065
483
15,537
15,782
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Zactro-
Sobek
16
2 / 4 / 9
11,307
452
7,069
17,868
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
xXYoung_CapalotX
Erlang Shen
20
7 / 4 / 2
13,188
528
9,207
21,556
13,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
28
Kills
18
18
Deaths
28
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Caairry
Cernunnos
2
8
6
0.63
W
5
5
12
2.2
W
Medusa
Kill Gudda
Medusa
4
1
13
10.5
W
Da Ji
MrPatman
Da Ji
10
3
6
4.33
L
5
6
4
1.17
L
2
6
7
0.92
W
Poseidon
RiiveerOo
Poseidon
4
6
3
0.92
W
Aphrodite
Run Sheepo
Aphrodite
5
3
7
2.83
L
Sobek
Zactro-
Sobek
2
4
9
1.63
L
Erlang Shen
xXYoung_CapalotX
Erlang Shen
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,618
Damage
55,954
92,746
Taken
95,646
56,516
Mitigated
56,542
44,715
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Caairry
Cernunnos
13,387
5,509
0
2,788
16,524
4,741
0
3,762
12,762
0
77,159
W
8,753
1,178
366
5,759
26,076
31,888
0
7,107
18,630
41,722
5,188
W
Medusa
Kill Gudda
Medusa
21,239
12,082
0
8,599
13,251
4,981
6,430
2,974
10,157
0
153,637
W
Da Ji
MrPatman
Da Ji
16,621
3,781
0
8,031
21,676
8,452
793
4,964
16,634
0
85,163
L
10,754
1,806
0
5,761
23,916
13,835
0
9,162
14,561
0
95,340
L
15,537
922
230
1,711
15,782
4,331
0
6,035
9,747
74,875
0
W
Poseidon
RiiveerOo
Poseidon
16,862
1,846
56
6,329
17,966
5,939
395
2,856
15,040
107,074
0
W
Aphrodite
Run Sheepo
Aphrodite
10,143
1,144
7,559
8,016
13,777
5,256
858
4,611
8,909
92,755
0
L
Sobek
Zactro-
Sobek
7,069
913
186
3,286
17,868
20,614
0
5,103
12,765
27,501
0
L
Erlang Shen
xXYoung_CapalotX
Erlang Shen
9,207
4,553
0
8,334
21,556
13,021
852
10,905
10,651
0
81,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,560
Gold Earned
59,611
666
Minions Killed
593
0
Camps Cleared
0
2,486,286
Distance Traveled
2,293,221
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,833
433
135
5
0
426,661
2
W
Ymir
13,680
547
72
3
0
481,107
9
W
Medusa
14,536
581
184
7
0
509,371
10
W
Da Ji
14,006
560
111
4
0
525,657
1
L
Fenrir
12,218
489
129
5
0
494,024
4
L
Nox
12,065
483
137
5
0
396,274
11
W
Poseidon
15,094
604
176
7
0
470,269
14
W
Aphrodite
13,244
530
123
5
0
499,882
2
L
Sobek
11,307
452
43
2
0
508,663
4
L
Erlang Shen
13,188
528
149
6
0
467,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role