Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alldarage1995
Bellona
Level 15
God Stats
7W - 20L
1,254 SR
Queue Stats
25W - 47L
1,289 Elo+
Solo
Nu Wa
Nu Wa
Louie-GOAT
Nu Wa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,273 Elo+
Solo
Janus
Janus
Vondukee
Janus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 134L
1,327 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,378 Elo+

VS

Team Averages
Level 98
1,370 SR
1,377 Elo+
Atlas
Atlas
Cope4life12
Atlas
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 190L
1,368 Elo+
Solo
Shiva
Shiva
CubanYork
Shiva
Level 160
God Stats
131W - 155L
1,043 SR
Queue Stats
644W - 798L
1,341 Elo+
Solo
Nox
Nox
Stroker1981
Nox
Level 78
God Stats
2W - 0L
1,604 SR
Queue Stats
140W - 196L
1,301 Elo+
Solo
Freya
Freya
VaniIIaBun
Freya
Level 124
God Stats
8W - 7L
1,292 SR
Queue Stats
220W - 220L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrmudpie
Ah Muzen Cab
Level 48
God Stats
10W - 10L
1,412 SR
Queue Stats
101W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 2
7,440
744
8,632
8,272
2,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
13
0 / 2 / 1
7,093
709
4,508
9,149
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
11
0 / 3 / 1
6,422
642
2,764
6,207
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
14
2 / 2 / 1
7,544
754
7,582
7,077
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Vondukee
Janus
15
0 / 3 / 1
7,999
800
5,840
6,617
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,730
773
3,437
7,755
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shiva
CubanYork
Shiva
13
0 / 2 / 9
7,133
713
4,477
9,102
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 8
8,219
822
4,738
5,658
2,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
15
5 / 2 / 3
8,184
818
6,378
8,168
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
mrmudpie
Ah Muzen Cab
15
4 / 1 / 4
8,019
802
9,484
6,055
1,842
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
14
14
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Bellona
0
3
1
0.17
W
2
0
3
3.5
W
Shiva
CubanYork
Shiva
0
2
9
2.25
L
Nu Wa
2
2
1
1.25
W
3
0
8
7
W
Freya
5
2
3
3.25
L
Janus
Vondukee
Janus
0
3
1
0.17
W
Ah Muzen Cab
mrmudpie
Ah Muzen Cab
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
28,514
37,322
Taken
36,738
16,235
Mitigated
18,230
5,384
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,632
2,337
15
826
8,272
2,905
56
4,405
3,832
0
18,238
L
Sylvanus
 
Sylvanus
4,508
1,151
490
2,130
9,149
5,742
408
3,385
5,638
16,976
3,799
L
Bellona
2,764
300
0
89
6,207
3,288
0
2,180
3,966
162
6,182
W
3,437
1,216
0
2,396
7,755
6,411
136
3,787
3,850
12,541
0
W
Shiva
CubanYork
Shiva
4,477
343
1,001
1,744
9,102
4,927
0
3,659
5,369
0
19,803
L
Nu Wa
7,582
2,352
0
450
7,077
2,400
458
3,539
3,411
25,108
0
W
4,738
398
0
690
5,658
2,110
0
2,772
2,804
19,841
0
W
Freya
6,378
2,612
373
4,794
8,168
2,940
340
3,992
4,148
27,233
0
L
Janus
Vondukee
Janus
5,840
526
0
1,384
6,617
1,900
504
1,044
5,466
37,346
0
W
Ah Muzen Cab
mrmudpie
Ah Muzen Cab
9,484
3,609
0
1,703
6,055
1,842
1,166
3,029
2,980
0
27,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
39,285
208
Minions Killed
182
0
Camps Cleared
0
874,955
Distance Traveled
973,991
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,440
744
30
3
0
172,414
2
L
Sylvanus
7,093
709
36
4
0
133,721
3
L
Bellona
6,422
642
3
0
0
172,657
0
W
Atlas
7,730
773
7
1
0
193,585
0
W
Shiva
7,133
713
33
3
0
195,704
1
L
Nu Wa
7,544
754
52
5
0
193,300
4
W
Nox
8,219
822
41
4
0
202,258
0
W
Freya
8,184
818
45
5
0
175,106
1
L
Janus
7,999
800
87
9
0
202,863
1
W
Ah Muzen Cab
8,019
802
56
6
0
207,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role