Player Matchup

Geb
Geb
Ashera Tepes709
Geb
Level 66
God Stats
5W - 6L
1,393 SR
Queue Stats
49W - 62L
1,352 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DaddysGirl3688
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2
Anubis
Anubis
Dante the merc
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,280 Elo+
Party 2
Sol
Sol
NMGxR3CK
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
Seikuriddourufu
Horus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 83L
1,581 Elo+
Party 2
Team Averages
Level 47
1,479 SR
1,443 Elo+

VS

Team Averages
Level 78
1,621 SR
1,506 Elo+
Danzaburou
Danzaburou
Best tapwater
Danzaburou
Level 29
God Stats
16W - 19L
1,461 SR
Queue Stats
162W - 184L
1,426 Elo+
Party 1
Shiva
Shiva
HealMain
Shiva
Level 66
God Stats
24W - 14L
1,798 SR
Queue Stats
239W - 218L
1,512 Elo+
Party 1
Vamana
Vamana
Sgt_Odd-Ballx
Vamana
Level 44
God Stats
6W - 3L
1,298 SR
Queue Stats
312W - 304L
1,443 Elo+
Solo
Bakasura
Bakasura
Sumner12
Bakasura
Level 144
God Stats
3W - 0L
1,766 SR
Queue Stats
273W - 241L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
Westutto
Nu Wa
Level 105
God Stats
15W - 7L
1,781 SR
Queue Stats
81W - 56L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,259
375
3,410
18,939
12,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
DaddysGirl3688
Ah Muzen Cab
15
2 / 9 / 3
9,762
444
9,547
15,647
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 13 / 1
9,061
412
3,619
19,280
6,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 9 / 1
8,896
404
3,279
13,441
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 9 / 1
11,623
528
14,806
21,382
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Best tapwater
Danzaburou
17
4 / 1 / 11
11,987
545
9,905
10,976
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
HealMain
Shiva
17
9 / 3 / 19
13,246
602
12,680
22,676
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 1 / 9
12,149
552
3,671
12,269
11,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bakasura
Sumner12
Bakasura
20
16 / 3 / 7
14,215
646
22,753
23,015
9,808
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Westutto
Nu Wa
19
13 / 2 / 17
13,689
622
23,752
13,071
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
9
Kills
46
47
Deaths
10
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Danzaburou
Best tapwater
Danzaburou
4
1
11
9.5
L
Ah Muzen Cab
DaddysGirl3688
Ah Muzen Cab
2
9
3
0.39
L
1
13
1
0.12
W
Shiva
HealMain
Shiva
9
3
19
6.17
L
1
9
1
0.17
L
4
9
1
0.5
W
4
1
9
8.5
W
Bakasura
Sumner12
Bakasura
16
3
7
6.5
W
Nu Wa
Westutto
Nu Wa
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
72,761
88,689
Taken
82,007
40,243
Mitigated
54,678
14,067
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,410
243
1,256
1,408
18,939
12,356
0
3,488
14,397
17,892
0
W
Danzaburou
Best tapwater
Danzaburou
9,905
3,478
0
3,776
10,976
4,140
1,921
999
9,977
0
68,205
L
Ah Muzen Cab
DaddysGirl3688
Ah Muzen Cab
9,547
3,134
0
753
15,647
4,017
0
4,525
10,922
0
54,748
L
3,619
50
0
2,951
19,280
6,576
177
8,103
10,235
48,185
0
W
Shiva
HealMain
Shiva
12,680
2,680
2,430
4,689
22,676
24,981
1,245
2,752
19,924
0
55,869
L
3,279
924
0
1,028
13,441
8,022
208
2,436
10,005
29,709
4,734
L
14,806
6,690
233
6,438
21,382
9,272
0
3,956
16,155
0
81,313
W
3,671
1,186
285
2,336
12,269
11,418
2,492
2,329
9,940
0
58,836
W
Bakasura
Sumner12
Bakasura
22,753
17,696
0
7,202
23,015
9,808
2,487
2,354
19,533
0
123,091
W
Nu Wa
Westutto
Nu Wa
23,752
5,702
0
1,630
13,071
4,331
4,173
1,565
11,506
87,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
65,286
394
Minions Killed
601
0
Camps Cleared
0
1,655,196
Distance Traveled
2,080,713
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,259
375
19
1
0
261,664
4
W
Danzaburou
11,987
545
102
5
0
359,946
2
L
Ah Muzen Cab
9,762
444
105
5
0
291,811
2
L
Anubis
9,061
412
72
3
0
282,446
0
W
Shiva
13,246
602
72
3
0
424,417
8
L
Sol
8,896
404
67
3
0
406,419
1
L
Horus
11,623
528
131
6
0
412,856
1
W
Vamana
12,149
552
108
5
0
388,780
5
W
Bakasura
14,215
646
191
9
0
507,033
7
W
Nu Wa
13,689
622
128
6
0
400,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role