Player Matchup

Cerberus
Cerberus
DEMO_LITION-23
Cerberus
Level 39
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 107L
1,319 Elo+
Solo
Awilix
Awilix
Kykeus
Awilix
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 73L
1,205 Elo+
Party 1
Neith
Neith
MrFuzzrr
Neith
Level 47
God Stats
8W - 7L
1,298 SR
Queue Stats
45W - 47L
1,157 Elo+
Party 1
Ra
Ra
SirDougDimmadome
Ra
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 42L
1,352 Elo+
Party 1
Chaac
Chaac
ahpw
Chaac
Level 101
God Stats
12W - 8L
1,267 SR
Queue Stats
75W - 77L
1,205 Elo+
Party 1
Team Averages
Level 59
1,413 SR
1,248 Elo+

VS

Team Averages
Level 80
1,507 SR
1,418 Elo+
Kali
Kali
BillyDaFilthy-
Kali
Level 109
God Stats
36W - 16L
1,655 SR
Queue Stats
306W - 325L
1,422 Elo+
Solo
Anubis
Anubis
Hail_Lou_cifer
Anubis
Level 99
God Stats
2W - 3L
1,439 SR
Queue Stats
69W - 78L
1,423 Elo+
Party 2
Izanami
Izanami
Just_Omar99
Izanami
Level 69
God Stats
5W - 5L
1,501 SR
Queue Stats
27W - 35L
1,400 Elo+
Solo
Set
Set
awesome_possum50
Set
Level 57
God Stats
14W - 13L
1,382 SR
Queue Stats
214W - 223L
1,425 Elo+
Party 2
Athena
Athena
lil__civ
Athena
Level 67
God Stats
2W - 5L
1,558 SR
Queue Stats
136W - 158L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 2 / 6
8,067
538
5,680
13,150
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Kykeus
Awilix
12
3 / 3 / 7
7,888
526
5,681
9,982
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MrFuzzrr
Neith
11
0 / 4 / 2
6,639
443
3,933
6,627
1,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 3
9,526
635
5,602
7,625
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ahpw
Chaac
15
6 / 0 / 3
9,316
621
10,525
11,768
8,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,900
460
3,813
9,440
6,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 1
7,564
504
6,996
9,241
4,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Just_Omar99
Izanami
12
5 / 2 / 2
8,048
537
6,694
9,338
2,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 3 / 4
7,437
496
8,205
12,320
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
lil__civ
Athena
9
1 / 2 / 3
5,940
396
5,174
9,297
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
9
9
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
2
2
6
2.5
L
1
5
1
0.3
L
Izanami
Just_Omar99
Izanami
5
2
2
3
W
Awilix
Kykeus
Awilix
3
3
7
2.17
W
Neith
MrFuzzrr
Neith
0
4
2
0.25
W
4
0
3
5.5
W
Chaac
ahpw
Chaac
6
0
3
7.5
L
2
3
4
1.33
L
Athena
lil__civ
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
30,882
49,152
Taken
49,636
22,936
Mitigated
22,656
15,903
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,813
1,926
0
3,259
9,440
6,393
0
427
8,973
0
35,153
W
Cerberus
5,680
992
0
3,043
13,150
8,717
292
3,185
9,965
37,723
0
L
6,996
289
0
1,364
9,241
4,429
228
2,137
6,952
49,634
0
L
Izanami
Just_Omar99
Izanami
6,694
5,301
0
4,184
9,338
2,692
0
3,046
6,204
0
53,379
W
Awilix
Kykeus
Awilix
5,681
1,798
0
2,612
9,982
2,296
836
2,603
7,379
0
34,172
W
Neith
MrFuzzrr
Neith
3,933
1,581
31
1,718
6,627
1,605
600
1,489
5,138
0
24,396
W
5,602
460
600
2,149
7,625
1,745
1,112
3,036
4,589
65,216
0
W
Chaac
ahpw
Chaac
10,525
2,655
0
5,750
11,768
8,573
1,158
1,857
9,911
2,402
54,176
L
8,205
2,913
0
4,535
12,320
4,219
0
1,664
10,550
0
56,327
L
Athena
lil__civ
Athena
5,174
1,283
453
1,084
9,297
4,923
90
4,569
4,596
16,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
35,889
442
Minions Killed
382
0
Camps Cleared
0
1,492,025
Distance Traveled
1,389,788
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,900
460
80
5
0
238,514
4
W
Cerberus
8,067
538
90
6
0
273,301
1
L
Anubis
7,564
504
95
6
0
251,844
2
L
Izanami
8,048
537
99
7
0
265,001
10
W
Awilix
7,888
526
59
4
0
329,951
0
W
Neith
6,639
443
42
3
0
243,036
3
W
Ra
9,526
635
142
9
0
324,239
5
W
Chaac
9,316
621
109
7
0
321,498
2
L
Set
7,437
496
83
6
0
324,232
3
L
Athena
5,940
396
25
2
0
310,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role