Player Matchup

Fafnir
Fafnir
EXO-FENRIR
Fafnir
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
193W - 265L
1,357 Elo+
Party 1
Scylla
Scylla
Kanawid_
Scylla
Level 16
God Stats
8W - 14L
1,133 SR
Queue Stats
99W - 150L
1,046 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maneki_Nekro
Tsukuyomi
Level 65
God Stats
17W - 25L
1,292 SR
Queue Stats
128W - 171L
1,330 Elo+
Party 1
Neith
Neith
TSM_FDEZ252003
Neith
Level 85
God Stats
2W - 0L
1,662 SR
Queue Stats
183W - 167L
1,613 Elo+
Party 2
Arachne
Arachne
servilletamojada
Arachne
Level 48
God Stats
4W - 2L
1,918 SR
Queue Stats
174W - 159L
1,633 Elo+
Party 2
Team Averages
Level 49
1,501 SR
1,396 Elo+

VS

Team Averages
Level 61
1,522 SR
1,476 Elo+
Nemesis
Nemesis
Alexis__DH
Nemesis
Level 29
God Stats
0W - 2L
1,197 SR
Queue Stats
8W - 12L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Desibira
Danzaburou
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 230L
1,371 Elo+
Party 4
Mulan
Mulan
TuPapitoLindo69
Mulan
Level 36
God Stats
6W - 12L
1,596 SR
Queue Stats
289W - 208L
1,598 Elo+
Party 3
Vulcan
Vulcan
X_KiritoBlack_X
Vulcan
Level 105
God Stats
6W - 2L
1,816 SR
Queue Stats
141W - 84L
1,591 Elo+
Party 3
Ymir
Ymir
barry_B_benson37
Ymir
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
267W - 357L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EXO-FENRIR
Fafnir
16
5 / 2 / 11
11,516
523
9,041
20,412
27,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Kanawid_
Scylla
17
0 / 2 / 8
10,739
488
6,246
9,205
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Maneki_Nekro
Tsukuyomi
17
2 / 5 / 6
10,873
494
10,957
16,619
10,410
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 3 / 6
11,740
534
15,355
15,225
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 5
12,473
567
10,990
17,270
9,749
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexis__DH
Nemesis
15
0 / 4 / 6
9,768
444
3,586
12,618
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Desibira
Danzaburou
15
1 / 4 / 1
9,826
447
6,592
15,745
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 2
11,536
524
15,727
18,168
15,525
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 3 / 3
10,981
499
16,152
10,090
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 5 / 3
8,698
395
5,217
17,446
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
18
Kills
12
12
Deaths
18
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alexis__DH
Nemesis
0
4
6
0.75
L
Danzaburou
Desibira
Danzaburou
1
4
1
0.38
W
Fafnir
EXO-FENRIR
Fafnir
5
2
11
5.25
W
Scylla
Kanawid_
Scylla
0
2
8
2
W
Tsukuyomi
Maneki_Nekro
Tsukuyomi
2
5
6
1
W
4
3
6
2.33
L
6
2
2
3.5
L
5
3
3
2.17
L
0
5
3
0.3
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,589
Damage
47,274
78,731
Taken
74,067
56,265
Mitigated
43,892
24,296
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alexis__DH
Nemesis
3,586
898
0
601
12,618
4,599
0
2,490
10,048
0
69,369
L
Danzaburou
Desibira
Danzaburou
6,592
1,420
0
3,536
15,745
4,431
674
1,448
14,297
0
65,503
W
Fafnir
EXO-FENRIR
Fafnir
9,041
3,177
0
4,143
20,412
27,136
365
7,394
13,018
32,878
0
W
Scylla
Kanawid_
Scylla
6,246
233
0
1,519
9,205
2,985
711
3,228
5,977
64,876
0
W
Tsukuyomi
Maneki_Nekro
Tsukuyomi
10,957
2,413
0
770
16,619
10,410
549
5,999
10,620
0
62,994
W
15,355
7,317
0
7,623
15,225
5,985
1,027
1,581
13,644
0
99,244
L
15,727
2,218
0
5,874
18,168
15,525
52
3,779
14,263
0
70,932
L
16,152
4,050
0
954
10,090
4,622
107
3,371
6,615
88,932
0
L
5,217
1,055
444
1,606
17,446
14,715
116
3,805
13,557
23,457
0
W
10,990
6,962
0
10,241
17,270
9,749
502
3,167
14,103
0
130,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,341
Gold Earned
50,809
579
Minions Killed
515
0
Camps Cleared
0
2,155,480
Distance Traveled
2,075,409
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,768
444
115
5
0
455,958
2
L
Danzaburou
9,826
447
110
5
0
395,865
1
W
Fafnir
11,516
523
30
1
0
411,865
9
W
Scylla
10,739
488
118
5
0
430,321
4
W
Tsukuyomi
10,873
494
105
5
0
414,123
9
W
Neith
11,740
534
152
7
0
380,489
4
L
Mulan
11,536
524
141
6
0
399,831
7
L
Vulcan
10,981
499
123
6
0
418,661
8
L
Ymir
8,698
395
26
1
0
405,094
2
W
Arachne
12,473
567
174
8
0
518,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role