Player Matchup

Tiamat
Tiamat
JoeByronn
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,709 Elo+
Party 1
Sol
Sol
RockMambaa
Sol
Level 126
God Stats
2W - 5L
1,362 SR
Queue Stats
361W - 303L
1,621 Elo+
Party 1
Charybdis
Charybdis
ShootaDaKid
Charybdis
Level 108
God Stats
8W - 4L
1,494 SR
Queue Stats
131W - 104L
1,628 Elo+
Party 1
Ao Kuang
Ao Kuang
The Real Jodeci
Ao Kuang
Level 109
God Stats
3W - 3L
1,454 SR
Queue Stats
117W - 84L
1,607 Elo+
Party 1
Medusa
Medusa
toillehsoj
Medusa
Level 88
God Stats
8W - 5L
1,906 SR
Queue Stats
212W - 150L
1,719 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,657 Elo+

VS

Team Averages
Level 59
1,541 SR
1,351 Elo+
Hercules
Hercules
CherryCaro
Hercules
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 367L
1,446 Elo+
Party 2
Geb
Geb
DogeGuns
Geb
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,167 Elo+
Party 3
Chiron
Chiron
ItsDragzz
Chiron
Level 104
God Stats
1W - 1L
1,706 SR
Queue Stats
44W - 34L
1,529 Elo+
Solo
Xing Tian
Xing Tian
KaoticKevin
Xing Tian
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 270L
1,444 Elo+
Party 2
Medusa
Medusa
bagle7016
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JoeByronn
Tiamat
19
4 / 4 / 16
11,774
693
17,703
14,415
9,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 5 / 20
11,902
700
22,162
17,442
7,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ShootaDaKid
Charybdis
17
3 / 6 / 14
11,199
659
14,568
14,877
6,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
20
7 / 4 / 18
13,235
779
10,652
24,221
35,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
toillehsoj
Medusa
20
14 / 7 / 11
14,348
844
23,113
16,292
7,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CherryCaro
Hercules
19
4 / 3 / 16
11,719
689
9,017
21,993
21,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 5 / 13
12,561
739
9,782
19,880
29,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
ItsDragzz
Chiron
20
11 / 3 / 12
14,820
872
27,854
18,804
6,951
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
KaoticKevin
Xing Tian
16
4 / 8 / 16
11,072
651
16,070
25,837
26,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
bagle7016
Medusa
16
4 / 11 / 9
11,057
650
7,429
17,822
5,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
92
30
Kills
26
26
Deaths
30
79
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
CherryCaro
Hercules
4
3
16
4
L
3
5
13
1.9
L
Chiron
ItsDragzz
Chiron
11
3
12
5.67
W
Tiamat
JoeByronn
Tiamat
4
4
16
3
L
Xing Tian
KaoticKevin
Xing Tian
4
8
16
1.5
W
2
5
20
2.4
W
Charybdis
ShootaDaKid
Charybdis
3
6
14
1.67
W
Ao Kuang
7
4
18
4
L
Medusa
bagle7016
Medusa
4
11
9
0.77
W
Medusa
toillehsoj
Medusa
14
7
11
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,198
Damage
70,152
87,247
Taken
104,336
67,204
Mitigated
90,257
29,384
Healing
32,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CherryCaro
Hercules
9,017
1,374
1,764
6,650
21,993
21,054
648
10,842
10,887
0
16,826
L
9,782
890
2,015
3,605
19,880
29,618
504
9,368
10,182
12,584
0
L
Chiron
ItsDragzz
Chiron
27,854
5,119
6,680
6,192
18,804
6,951
2,740
11,304
7,220
0
82,504
W
Tiamat
JoeByronn
Tiamat
17,703
622
749
3,540
14,415
9,643
640
4,876
9,327
37,556
0
L
Xing Tian
KaoticKevin
Xing Tian
16,070
1,396
1,634
2,278
25,837
26,950
39
8,419
17,078
19,969
0
W
22,162
7,587
1,343
6,273
17,442
7,632
1,496
5,953
10,992
45,019
0
W
Charybdis
ShootaDaKid
Charybdis
14,568
7,004
482
4,043
14,877
6,586
1,587
3,365
11,182
0
30,917
W
Ao Kuang
10,652
1,982
2,179
7,846
24,221
35,777
1,093
5,868
17,630
16,235
0
L
Medusa
bagle7016
Medusa
7,429
1,679
322
917
17,822
5,684
718
9,180
8,452
0
11,404
W
Medusa
toillehsoj
Medusa
23,113
6,311
1,237
1,692
16,292
7,566
961
4,802
11,382
0
42,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,458
Gold Earned
61,229
154
Minions Killed
167
0
Camps Cleared
0
1,314,471
Distance Traveled
1,508,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,719
689
24
1
0
356,379
0
L
Geb
12,561
739
4
0
0
279,471
2
L
Chiron
14,820
872
118
7
0
299,351
0
W
Tiamat
11,774
693
28
2
0
288,559
0
L
Xing Tian
11,072
651
11
1
0
298,655
1
W
Sol
11,902
700
31
2
0
276,695
0
W
Charybdis
11,199
659
42
2
0
213,569
0
W
Ao Kuang
13,235
779
11
1
0
285,881
0
L
Medusa
11,057
650
10
1
0
274,280
1
W
Medusa
14,348
844
42
2
0
249,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role