Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Gabidss
Sun Wukong
Level 35
God Stats
3W - 0L
1,514 SR
Queue Stats
22W - 19L
1,569 Elo+
Party 3
Shiva
Shiva
Tiboaventura
Shiva
Level 160
God Stats
32W - 14L
1,905 SR
Queue Stats
151W - 104L
1,697 Elo+
Party 3
Team Averages
Level 135
1,584 SR
1,553 Elo+

VS

Team Averages
Level 105
1,486 SR
1,495 Elo+
Heimdallr
Heimdallr
ArcherNasa
Heimdallr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 183L
1,763 Elo+
Solo
Ymir
Ymir
Dell xd823
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Toma-metida0
Nu Wa
Level 17
God Stats
0W - 2L
1,405 SR
Queue Stats
1W - 10L
1,180 Elo+
Party 1
Achilles
Achilles
WesleySafadaoKk
Achilles
Level 148
God Stats
23W - 22L
1,524 SR
Queue Stats
445W - 433L
1,441 Elo+
Party 1
Pele
Pele
yBlakeZx
Pele
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 263L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 3
7,028
703
2,476
4,389
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
 
Loki
11
3 / 1 / 6
6,486
649
5,386
6,215
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
 
Freya
10
5 / 0 / 4
6,406
641
5,938
5,489
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Gabidss
Sun Wukong
8
0 / 4 / 1
4,759
476
1,179
5,525
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 5
6,106
611
4,745
6,828
3,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcherNasa
Heimdallr
8
0 / 3 / 1
4,760
476
2,974
5,444
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 4 / 0
4,841
484
1,779
8,003
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 1
5,304
530
4,199
3,597
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
11
5 / 1 / 0
6,605
661
3,808
6,907
6,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
7
0 / 2 / 0
4,658
466
2,125
4,824
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
6
6
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Loki
 
Loki
3
1
6
6
W
Freya
 
Freya
5
0
4
7
L
Heimdallr
ArcherNasa
Heimdallr
0
3
1
0.17
L
1
4
0
0.25
W
Sun Wukong
Gabidss
Sun Wukong
0
4
1
0.13
W
2
0
5
4.5
L
0
3
1
0.17
L
Achilles
5
1
0
5
L
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
14,885
28,446
Taken
28,775
12,791
Mitigated
13,249
8,903
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,476
205
0
1,088
4,389
1,151
523
1,581
2,626
53,659
0
W
Loki
 
Loki
5,386
2,031
0
2,266
6,215
1,907
112
1,030
5,053
0
41,491
W
Freya
 
Freya
5,938
3,022
0
2,511
5,489
1,638
0
1,081
4,314
34,935
0
L
Heimdallr
ArcherNasa
Heimdallr
2,974
1,986
0
848
5,444
1,399
0
3,125
2,319
0
20,666
L
1,779
481
109
1,047
8,003
3,068
0
2,768
5,235
9,787
0
W
Sun Wukong
Gabidss
Sun Wukong
1,179
183
0
397
5,525
4,214
17
420
5,011
0
12,761
W
4,745
1,360
927
1,714
6,828
3,881
26
1,243
5,464
0
18,980
L
4,199
602
0
539
3,597
1,084
0
1,926
1,671
27,999
0
L
Achilles
3,808
1,255
0
1,787
6,907
6,521
66
0
6,751
0
29,444
L
Pele
2,125
385
0
1,969
4,824
1,177
0
595
4,229
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
26,168
329
Minions Killed
219
0
Camps Cleared
0
1,011,376
Distance Traveled
901,696
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,028
703
129
13
0
200,407
4
W
Loki
6,486
649
84
8
0
216,608
2
W
Freya
6,406
641
70
7
0
201,159
2
L
Heimdallr
4,760
476
39
4
0
200,363
4
L
Ymir
4,841
484
19
2
0
153,876
1
W
Sun Wukong
4,759
476
21
2
0
169,245
3
W
Shiva
6,106
611
25
3
0
223,957
4
L
Nu Wa
5,304
530
53
5
0
185,117
3
L
Achilles
6,605
661
62
6
0
192,306
4
L
Pele
4,658
466
46
5
0
170,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role