Player Matchup

Zeus
Zeus
Zersz
Zeus
Level 89
God Stats
36W - 18L
1,684 SR
Queue Stats
594W - 580L
1,599 Elo+
Solo
Odin
Odin
ZuluMain
Odin
Level 103
God Stats
0W - 3L
1,322 SR
Queue Stats
249W - 275L
1,361 Elo+
Solo
Ratatoskr
Ratatoskr
vemproclj
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,339 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,433 Elo+

VS

Team Averages
Level 106
1,515 SR
1,603 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FatFookinPig
Thoth
Level 116
God Stats
6W - 5L
1,452 SR
Queue Stats
315W - 236L
1,566 Elo+
Party 1
Mulan
Mulan
XInsidiousDeathX
Mulan
Level 116
God Stats
27W - 12L
1,592 SR
Queue Stats
286W - 192L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Zersz
Zeus
12
4 / 5 / 5
8,035
804
9,657
9,165
2,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
2 / 5 / 7
7,174
717
7,369
10,880
6,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
vemproclj
Ratatoskr
10
3 / 6 / 5
7,101
710
3,274
9,409
2,931
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 2 / 10
8,521
852
8,730
10,757
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 5 / 5
8,251
825
10,816
6,664
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 5
7,837
784
5,369
8,776
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
9
Kills
16
16
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
10
4.5
W
6
5
5
1.7
W
6
2
5
4.25
L
Zeus
Zersz
Zeus
4
5
5
1.3
L
Odin
2
5
7
1.1
L
Ratatoskr
vemproclj
Ratatoskr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
24,915
29,454
Taken
26,197
11,574
Mitigated
11,827
3,352
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,730
2,809
0
4,503
10,757
5,167
0
4,620
6,036
0
23,112
W
10,816
945
0
380
6,664
1,847
48
1,082
5,374
28,211
0
W
5,369
815
0
2,166
8,776
4,813
0
5,634
3,089
0
14,770
L
Zeus
Zersz
Zeus
9,657
503
0
1,663
9,165
2,346
148
3,797
5,148
29,489
0
L
Odin
7,369
2,140
0
500
10,880
6,297
0
2,829
7,501
3,778
15,010
L
Ratatoskr
vemproclj
Ratatoskr
3,274
920
0
1,189
9,409
2,931
33
4,659
4,543
0
8,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,310
Gold Earned
24,609
94
Minions Killed
105
5
Camps Cleared
4
488,200
Distance Traveled
546,473
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,521
852
40
4
3
193,986
5
W
Thoth
8,251
825
45
5
1
167,957
0
W
Mulan
7,837
784
20
2
0
184,530
5
L
Zeus
8,035
804
56
6
4
148,291
3
L
Odin
7,174
717
29
3
1
169,199
3
L
Ratatoskr
7,101
710
9
1
0
170,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role