Player Matchup

Rama
Rama
Bronze III
RiakyAce
Rama
Bronze III
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,281 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 111
1,410 SR
1,048 MMR
Nike
Nike
Bronze IV
MachoGuy
Nike
Bronze IV
Level 111
God Stats
2W - 1L
1,410 SR
Queue Stats
2W - 7L
1,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 2 / 0
11,526
961
10,845
13,360
6,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliBellonaBakasuraChronosHe Bo

VS

Bans
IzanamiCharybdisLokiPersephoneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 3 / 0
10,113
843
9,153
14,582
17,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
1
3
0
0.33
W
Rama
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,845
Damage
9,153
13,360
Taken
14,582
6,896
Mitigated
17,023
3,279
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,153
2,646
0
2,072
14,582
17,023
76
237
14,345
0
58,249
W
Rama
10,845
7,785
0
3,279
13,360
6,896
2,689
217
12,358
0
63,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,526
Gold Earned
10,113
128
Minions Killed
105
4
Camps Cleared
4
205,541
Distance Traveled
248,580
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,113
843
105
9
4
248,580
2
W
Rama
11,526
961
128
11
4
205,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role