Player Matchup

Neith
Neith
AlmightySmurf33
Neith
Level 15
God Stats
5W - 1L
1,621 SR
Queue Stats
182W - 54L
1,747 Elo+
Party 1
Achilles
Achilles
Grim_Reaper69529
Achilles
Level 87
God Stats
8W - 1L
1,913 SR
Queue Stats
262W - 185L
1,539 Elo+
Party 1
Zeus
Zeus
chaycewreck5
Zeus
Level 88
God Stats
9W - 2L
1,884 SR
Queue Stats
196W - 83L
1,605 Elo+
Party 1
Team Averages
Level 63
1,806 SR
1,630 Elo+

VS

Team Averages
Level 75
1,717 SR
1,548 Elo+
Shiva
Shiva
MrBeausus
Shiva
Level 125
God Stats
2W - 1L
1,824 SR
Queue Stats
198W - 127L
1,645 Elo+
Party 2
Agni
Agni
Rapsgalleon
Agni
Level 76
God Stats
6W - 13L
1,605 SR
Queue Stats
39W - 33L
1,530 Elo+
Party 2
Artio
Artio
lordthims
Artio
Level 23
God Stats
1W - 3L
1,722 SR
Queue Stats
8W - 10L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
9,442
858
12,306
6,634
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 4 / 12
9,042
822
5,398
12,128
11,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 5 / 7
10,120
920
13,508
7,613
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MrBeausus
Shiva
13
6 / 4 / 3
8,632
785
10,204
14,136
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 7
7,426
675
5,618
9,946
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
lordthims
Artio
12
2 / 7 / 6
8,406
764
1,505
15,208
14,651
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
16
Kills
8
10
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
3
4
12
2.25
L
Shiva
MrBeausus
Shiva
6
4
3
1.88
L
0
6
7
0.58
W
9
5
7
2.5
L
Artio
lordthims
Artio
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
17,327
26,375
Taken
39,290
16,547
Mitigated
29,602
4,457
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,306
5,397
0
2,491
6,634
2,345
1,871
2,275
4,222
0
32,584
W
5,398
995
274
1,154
12,128
11,711
232
4,061
7,703
0
15,591
L
Shiva
MrBeausus
Shiva
10,204
695
529
1,779
14,136
12,956
0
3,201
10,935
5,627
19,738
L
5,618
160
0
1,460
9,946
1,995
0
6,037
3,909
24,896
0
W
13,508
867
0
538
7,613
2,491
532
2,429
5,042
39,641
0
L
Artio
lordthims
Artio
1,505
48
725
2,719
15,208
14,651
0
5,045
10,163
14,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
24,464
121
Minions Killed
81
5
Camps Cleared
4
594,847
Distance Traveled
548,423
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,442
858
53
5
3
201,629
2
W
Achilles
9,042
822
15
1
0
221,444
0
L
Shiva
8,632
785
28
3
1
200,138
1
L
Agni
7,426
675
30
3
3
167,029
0
W
Zeus
10,120
920
53
5
2
171,774
1
L
Artio
8,406
764
23
2
0
181,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role