Player Matchup

Izanami
Izanami
Banananonymous
Izanami
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 74L
1,537 Elo+
Solo
Loki
Loki
DookieDodger69
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,611 Elo+
Solo
Shiva
Shiva
Tathak
Shiva
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 171L
1,471 Elo+
Solo
Sylvanus
Sylvanus
VIGL-ACE
Sylvanus
Level 106
God Stats
14W - 18L
1,301 SR
Queue Stats
468W - 499L
1,499 Elo+
Solo
Agni
Agni
tmoe-25
Agni
Level 89
God Stats
2W - 2L
1,244 SR
Queue Stats
180W - 192L
1,488 Elo+
Solo
Team Averages
Level 114
1,409 SR
1,521 Elo+

VS

Team Averages
Level 129
1,417 SR
1,513 Elo+
Apollo
Apollo
CMB_TACO_CMB
Apollo
Level 140
God Stats
6W - 17L
1,268 SR
Queue Stats
425W - 455L
1,427 Elo+
Party 1
Osiris
Osiris
SendBeerMoney
Osiris
Level 114
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 15L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowNinja1119
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,495 Elo+
Solo
Bakasura
Bakasura
desperategold96
Bakasura
Level 106
God Stats
1W - 2L
1,734 SR
Queue Stats
11W - 16L
1,565 Elo+
Solo
Nu Wa
Nu Wa
spicoli4516
Nu Wa
Level 159
God Stats
17W - 30L
1,292 SR
Queue Stats
560W - 595L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,257
726
5,730
7,239
2,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 4
5,715
572
4,132
5,771
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Tathak
Shiva
12
4 / 0 / 0
7,311
731
6,323
7,730
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
VIGL-ACE
Sylvanus
9
2 / 0 / 2
5,604
560
4,115
6,562
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
tmoe-25
Agni
10
0 / 2 / 1
6,056
606
3,329
3,932
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 3 / 1
4,825
483
2,186
6,280
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,372
537
2,881
7,766
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 2
5,031
503
2,609
9,644
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
10
2 / 3 / 0
5,728
573
2,374
7,631
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 2
4,959
496
5,038
3,892
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
3
3
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Apollo
1
3
1
0.5
W
1
0
4
3
L
0
2
0
0
L
0
2
2
0.5
W
Shiva
Tathak
Shiva
4
0
0
4
W
Sylvanus
VIGL-ACE
Sylvanus
2
0
2
3
L
Bakasura
2
3
0
0.67
L
0
1
2
1
W
Agni
tmoe-25
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
15,088
31,234
Taken
35,213
12,885
Mitigated
16,765
12,268
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,730
3,668
0
2,776
7,239
2,419
3,829
1,418
5,821
0
54,930
L
Apollo
2,186
1,825
0
968
6,280
1,515
533
1,898
4,382
0
19,938
W
4,132
1,029
0
2,866
5,771
1,610
0
2,143
3,600
0
26,095
L
2,881
1,168
0
2,390
7,766
4,689
0
0
7,249
0
25,256
L
2,609
1,075
0
1,523
9,644
6,207
0
2,876
6,768
10,001
0
W
Shiva
Tathak
Shiva
6,323
2,221
0
2,325
7,730
3,770
172
358
7,372
0
37,379
W
Sylvanus
VIGL-ACE
Sylvanus
4,115
1,850
1,077
2,260
6,562
3,798
336
1,894
4,668
12,422
5,222
L
Bakasura
2,374
1,615
0
2,938
7,631
3,234
0
883
6,667
0
23,922
L
5,038
913
0
1,104
3,892
1,120
0
1,129
2,763
26,111
269
W
Agni
tmoe-25
Agni
3,329
545
0
964
3,932
1,288
287
1,645
2,231
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
25,915
344
Minions Killed
224
0
Camps Cleared
0
1,019,072
Distance Traveled
1,052,065
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,257
726
122
12
0
178,843
3
L
Apollo
4,825
483
35
4
0
190,219
4
W
Loki
5,715
572
47
5
0
245,480
0
L
Osiris
5,372
537
59
6
0
202,260
4
L
Kuzenbo
5,031
503
17
2
0
233,547
0
W
Shiva
7,311
731
79
8
0
214,156
5
W
Sylvanus
5,604
560
25
3
0
190,185
0
L
Bakasura
5,728
573
65
7
0
236,711
4
L
Nu Wa
4,959
496
48
5
0
189,328
5
W
Agni
6,056
606
71
7
0
190,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role