Player Matchup

Agni
Agni
Chinobi 6613
Agni
Level 157
God Stats
12W - 11L
1,656 SR
Queue Stats
331W - 323L
1,571 Elo+
Solo
Jormungandr
Jormungandr
DeadlyAcorn
Jormungandr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,530 Elo+
Solo
Rama
Rama
PONtheOriginal
Rama
Level 56
God Stats
2W - 1L
1,871 SR
Queue Stats
131W - 130L
1,490 Elo+
Party 2
Thanatos
Thanatos
TheBigOzz
Thanatos
Level 56
God Stats
4W - 4L
1,481 SR
Queue Stats
156W - 145L
1,574 Elo+
Party 2
Shiva
Shiva
UWUbot
Shiva
Level 17
God Stats
1W - 2L
1,341 SR
Queue Stats
7W - 5L
1,564 Elo+
Solo
Team Averages
Level 65
1,570 SR
1,546 Elo+

VS

Team Averages
Level 57
1,692 SR
1,623 Elo+
Shiva
Shiva
Jaicub
Shiva
Level 43
God Stats
4W - 4L
1,715 SR
Queue Stats
72W - 58L
1,549 Elo+
Party 3
Ravana
Ravana
Son0fKratos
Ravana
Level 20
God Stats
9W - 22L
1,472 SR
Queue Stats
65W - 85L
1,578 Elo+
Solo
Ah Puch
Ah Puch
godplx
Ah Puch
Level 160
God Stats
0W - 2L
1,730 SR
Queue Stats
8W - 18L
1,755 Elo+
Party 1
Baron Samedi
Baron Samedi
mocnoy
Baron Samedi
Level 15
God Stats
1W - 1L
1,869 SR
Queue Stats
10W - 19L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
rribbit
Erlang Shen
Level 49
God Stats
6W - 3L
1,675 SR
Queue Stats
26W - 26L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 17
15,583
820
30,614
9,557
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
DeadlyAcorn
Jormungandr
19
2 / 4 / 11
13,265
698
9,513
19,912
19,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 5 / 13
14,567
767
17,865
21,176
8,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
TheBigOzz
Thanatos
20
9 / 5 / 11
14,429
759
12,167
15,812
6,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
UWUbot
Shiva
20
12 / 1 / 20
16,680
878
23,302
20,849
24,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jaicub
Shiva
20
7 / 6 / 10
15,081
794
21,434
23,308
11,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
20
4 / 6 / 5
13,026
686
9,669
17,344
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
godplx
Ah Puch
20
3 / 9 / 1
13,236
697
13,561
21,688
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
mocnoy
Baron Samedi
17
1 / 12 / 2
11,579
609
3,626
18,533
8,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
rribbit
Erlang Shen
19
1 / 9 / 6
12,163
640
9,981
24,759
15,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
42
Kills
16
17
Deaths
42
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
2
17
10.25
W
Jormungandr
DeadlyAcorn
Jormungandr
2
4
11
1.88
L
Shiva
Jaicub
Shiva
7
6
10
2
W
7
5
13
2.7
L
Ravana
4
6
5
1.08
W
Thanatos
TheBigOzz
Thanatos
9
5
11
2.9
W
Shiva
UWUbot
Shiva
12
1
20
22
L
Ah Puch
godplx
Ah Puch
3
9
1
0.39
L
Baron Samedi
mocnoy
Baron Samedi
1
12
2
0.17
L
Erlang Shen
rribbit
Erlang Shen
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,461
Damage
58,271
87,306
Taken
105,632
61,692
Mitigated
47,625
27,196
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,614
332
0
1,512
9,557
3,532
2,678
2,497
7,060
66,376
0
W
Jormungandr
DeadlyAcorn
Jormungandr
9,513
1,334
0
1,501
19,912
19,654
1,083
3,194
16,718
51,681
0
L
Shiva
Jaicub
Shiva
21,434
2,788
1,097
6,191
23,308
11,879
0
8,211
14,799
0
70,517
W
17,865
13,433
0
6,589
21,176
8,066
4,123
3,490
17,686
0
66,869
L
Ravana
9,669
2,613
0
1,801
17,344
5,679
733
6,653
10,541
0
31,128
W
Thanatos
TheBigOzz
Thanatos
12,167
3,444
0
9,238
15,812
6,008
2,330
3,607
12,205
0
40,899
W
Shiva
UWUbot
Shiva
23,302
3,784
1,256
7,100
20,849
24,432
133
4,399
16,450
0
77,514
L
Ah Puch
godplx
Ah Puch
13,561
294
0
3,544
21,688
5,904
0
10,070
11,371
69,896
0
L
Baron Samedi
mocnoy
Baron Samedi
3,626
682
132
1,769
18,533
8,850
52
6,908
11,433
25,750
0
L
Erlang Shen
rribbit
Erlang Shen
9,981
3,626
0
3,177
24,759
15,313
115
7,670
16,831
0
37,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,524
Gold Earned
65,085
376
Minions Killed
316
0
Camps Cleared
0
1,935,038
Distance Traveled
1,706,903
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,583
820
62
3
0
378,200
3
W
Jormungandr
13,265
698
73
4
0
354,769
1
L
Shiva
15,081
794
86
5
0
384,405
3
W
Rama
14,567
767
84
4
0
373,241
1
L
Ravana
13,026
686
46
2
0
355,170
1
W
Thanatos
14,429
759
57
3
0
396,069
1
W
Shiva
16,680
878
100
5
0
432,759
1
L
Ah Puch
13,236
697
105
6
0
360,937
5
L
Baron Samedi
11,579
609
34
2
0
243,631
2
L
Erlang Shen
12,163
640
45
2
0
362,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role