Player Matchup

Izanami
Izanami
Izosuke
Izanami
Level 67
God Stats
12W - 17L
1,561 SR
Queue Stats
72W - 104L
1,471 Elo+
Solo
Mulan
Mulan
MisterJoestarr
Mulan
Level 16
God Stats
6W - 3L
1,476 SR
Queue Stats
40W - 47L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
RabbiTurtle
Nu Wa
Level 76
God Stats
2W - 4L
1,195 SR
Queue Stats
39W - 68L
1,335 Elo+
Party 2
Team Averages
Level 53
1,411 SR
1,379 Elo+

VS

Team Averages
Level 67
1,500 SR
1,402 Elo+
Tiamat
Tiamat
 
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
PucujMiButy
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,377 Elo+
Solo
Sylvanus
Sylvanus
SoftionTheLord
Sylvanus
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 89L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Izosuke
Izanami
15
3 / 0 / 7
9,988
768
11,166
8,348
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 4
9,566
736
12,762
15,069
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 1 / 5
8,838
680
9,260
5,993
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 5 / 1
8,543
657
10,358
11,616
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 3
7,649
588
4,198
14,138
7,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
1 / 2 / 1
8,537
657
7,363
13,066
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
1
0.5
W
Izanami
Izosuke
Izanami
3
0
7
6.5
W
5
2
4
3.5
L
0
3
3
0.5
W
2
1
5
4.5
L
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
21,919
29,410
Taken
38,820
12,794
Mitigated
24,283
5,500
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,358
386
170
2,601
11,616
5,199
62
2,340
9,123
42,577
0
W
Izanami
Izosuke
Izanami
11,166
8,789
0
1,641
8,348
2,758
2,112
4,307
3,849
0
71,521
W
12,762
2,060
0
2,391
15,069
8,260
384
8,531
6,138
0
26,142
L
4,198
516
605
2,487
14,138
7,886
98
3,730
10,157
0
12,905
W
9,260
4,041
0
1,468
5,993
1,776
236
4,411
1,388
19,600
0
L
Sylvanus
7,363
2,602
2,188
5,139
13,066
11,198
115
3,470
9,425
20,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
24,729
181
Minions Killed
130
7
Camps Cleared
5
728,466
Distance Traveled
669,021
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,543
657
86
7
4
228,586
4
W
Izanami
9,988
768
133
10
6
242,315
4
W
Mulan
9,566
736
35
3
1
241,666
4
L
Shiva
7,649
588
21
2
1
237,214
4
W
Nu Wa
8,838
680
13
1
0
244,485
2
L
Sylvanus
8,537
657
23
2
0
203,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role