Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BIGSUNDON
Bellona
Level 27
God Stats
5W - 6L
1,436 SR
Queue Stats
10W - 17L
1,266 Elo+
Party 2
Bastet
Bastet
KamakazeHottie
Bastet
Level 67
God Stats
3W - 3L
1,568 SR
Queue Stats
87W - 103L
1,497 Elo+
Party 2
Charybdis
Charybdis
Nubs_DoughBoy
Charybdis
Level 62
God Stats
5W - 3L
1,755 SR
Queue Stats
83W - 86L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
Nubs_Mr_Bag
Kuzenbo
Level 47
God Stats
17W - 7L
1,767 SR
Queue Stats
92W - 90L
1,447 Elo+
Party 1
Team Averages
Level 54
1,605 SR
1,432 Elo+

VS

Team Averages
Level 80
1,505 SR
1,411 Elo+
Bastet
Bastet
DriestPants10
Bastet
Level 105
God Stats
1W - 4L
1,490 SR
Queue Stats
59W - 57L
1,494 Elo+
Party 3
Shiva
Shiva
Driestpants11
Shiva
Level 123
God Stats
7W - 7L
1,608 SR
Queue Stats
223W - 235L
1,445 Elo+
Party 3
Hou Yi
Hou Yi
InsidiousNyx103
Hou Yi
Level 21
God Stats
4W - 15L
1,396 SR
Queue Stats
21W - 49L
1,343 Elo+
Party 3
Scylla
Scylla
TeaTacky
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,337 Elo+
Party 3
Geb
Geb
Whiskey Wink
Geb
Level 125
God Stats
1W - 4L
1,532 SR
Queue Stats
43W - 45L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 0 / 3
7,480
623
7,109
4,212
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
BIGSUNDON
Bellona
11
1 / 2 / 0
6,445
537
3,106
7,552
4,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 4
7,047
587
7,483
8,465
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Nubs_DoughBoy
Charybdis
11
7 / 2 / 2
7,213
601
9,624
6,411
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Nubs_Mr_Bag
Kuzenbo
9
0 / 1 / 5
5,860
488
2,505
7,465
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
5,977
498
5,860
10,288
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
7,050
588
4,914
7,262
6,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 4 / 0
5,354
446
3,924
6,231
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TeaTacky
Scylla
7
0 / 6 / 0
5,032
419
132
7,488
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 5 / 1
5,623
469
3,232
11,675
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
5
5
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
3
7.5
W
Bellona
BIGSUNDON
Bellona
1
2
0
0.5
L
1
4
0
0.25
L
1
1
0
1
L
1
4
0
0.25
W
6
0
4
8
W
Charybdis
Nubs_DoughBoy
Charybdis
7
2
2
4
W
Kuzenbo
Nubs_Mr_Bag
Kuzenbo
0
1
5
2.5
L
Scylla
TeaTacky
Scylla
0
6
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,827
Damage
18,062
34,105
Taken
42,944
14,811
Mitigated
15,765
9,109
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,109
244
218
1,382
4,212
1,281
322
310
3,902
43,445
0
W
Bellona
BIGSUNDON
Bellona
3,106
770
0
100
7,552
4,531
0
0
7,552
0
34,841
L
5,860
1,713
0
3,083
10,288
2,288
0
2,102
7,988
0
34,579
L
4,914
600
0
1,480
7,262
6,025
0
107
7,155
0
46,492
L
3,924
528
0
908
6,231
1,024
0
1,230
4,999
0
24,150
W
7,483
1,519
0
4,524
8,465
2,559
0
468
7,997
0
38,867
W
Charybdis
Nubs_DoughBoy
Charybdis
9,624
4,998
0
1,841
6,411
1,608
655
1,091
5,320
0
42,495
W
Kuzenbo
Nubs_Mr_Bag
Kuzenbo
2,505
1,198
0
1,044
7,465
4,832
363
1,495
5,363
12,346
3,686
L
Scylla
TeaTacky
Scylla
132
132
0
795
7,488
1,247
0
2,738
4,416
13,721
0
L
3,232
535
133
2,412
11,675
5,181
0
2,683
8,954
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
29,036
355
Minions Killed
258
0
Camps Cleared
0
1,231,281
Distance Traveled
1,076,941
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,480
623
89
7
0
251,005
2
W
Bellona
6,445
537
88
7
0
238,483
0
L
Bastet
5,977
498
71
6
0
238,307
3
L
Shiva
7,050
588
94
8
0
225,648
4
L
Hou Yi
5,354
446
46
4
0
208,703
2
W
Bastet
7,047
587
73
6
0
295,222
1
W
Charybdis
7,213
601
75
6
0
219,100
2
W
Kuzenbo
5,860
488
30
3
0
227,471
0
L
Scylla
5,032
419
34
3
0
188,270
4
L
Geb
5,623
469
13
1
0
216,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role