Player Matchup

Morgan Le Fay
Morgan Le Fay
Antwan tha kid
Morgan Le Fay
Level 83
God Stats
14W - 11L
1,897 SR
Queue Stats
61W - 60L
1,502 Elo+
Solo
Sylvanus
Sylvanus
FISCHER17
Sylvanus
Level 109
God Stats
10W - 8L
1,436 SR
Queue Stats
26W - 25L
1,371 Elo+
Solo
Izanami
Izanami
ST4GGS 30
Izanami
Level 49
God Stats
11W - 11L
1,457 SR
Queue Stats
63W - 83L
1,384 Elo+
Solo
Cliodhna
Cliodhna
Zaxbys98
Cliodhna
Level 129
God Stats
17W - 14L
1,714 SR
Queue Stats
521W - 562L
1,400 Elo+
Solo
Osiris
Osiris
sacapa94
Osiris
Level 88
God Stats
4W - 4L
1,522 SR
Queue Stats
26W - 24L
1,403 Elo+
Solo
Team Averages
Level 92
1,605 SR
1,412 Elo+

VS

Team Averages
Level 100
1,484 SR
1,541 Elo+
Arachne
Arachne
Kekoa44
Arachne
Level 69
God Stats
11W - 5L
1,500 SR
Queue Stats
168W - 162L
1,414 Elo+
Solo
Izanami
Izanami
RAMPAGESweets
Izanami
Level 77
God Stats
1W - 1L
1,636 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
RAZR 00
Cerberus
Level 108
God Stats
3W - 0L
1,287 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
buGSBUnNnYs
Guan Yu
Level 119
God Stats
5W - 2L
1,495 SR
Queue Stats
25W - 24L
1,535 Elo+
Party 1
Vulcan
Vulcan
dauthdr gladen
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antwan tha kid
Morgan Le Fay
16
1 / 6 / 2
9,846
448
5,866
14,132
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
FISCHER17
Sylvanus
14
1 / 4 / 6
9,373
426
9,759
21,339
21,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ST4GGS 30
Izanami
15
6 / 5 / 4
10,153
462
17,119
16,219
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Zaxbys98
Cliodhna
16
3 / 2 / 2
9,801
446
8,518
15,839
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
sacapa94
Osiris
15
3 / 3 / 1
9,967
453
11,335
19,779
16,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kekoa44
Arachne
18
7 / 1 / 7
11,816
537
15,737
18,546
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
16
2 / 5 / 2
10,533
479
9,012
13,449
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
RAZR 00
Cerberus
14
0 / 5 / 4
8,985
408
6,047
20,549
16,197
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
buGSBUnNnYs
Guan Yu
20
2 / 2 / 3
12,442
566
10,394
19,657
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 1 / 1
12,698
577
21,989
12,622
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
19
20
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Antwan tha kid
Morgan Le Fay
1
6
2
0.33
L
Sylvanus
FISCHER17
Sylvanus
1
4
6
1
W
Arachne
Kekoa44
Arachne
7
1
7
10.5
W
Izanami
2
5
2
0.6
W
Cerberus
RAZR 00
Cerberus
0
5
4
0.4
L
Izanami
ST4GGS 30
Izanami
6
5
4
1.6
L
Cliodhna
Zaxbys98
Cliodhna
3
2
2
2
W
Guan Yu
buGSBUnNnYs
Guan Yu
2
2
3
1.75
W
8
1
1
8.5
L
Osiris
sacapa94
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,597
Damage
63,179
87,308
Taken
84,823
55,418
Mitigated
54,827
25,277
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Antwan tha kid
Morgan Le Fay
5,866
667
0
1,204
14,132
5,245
540
6,509
7,623
63,895
0
L
Sylvanus
FISCHER17
Sylvanus
9,759
2,426
1,205
6,799
21,339
21,852
64
7,315
14,024
38,018
0
W
Arachne
Kekoa44
Arachne
15,737
10,407
0
6,219
18,546
9,695
350
4,548
13,902
0
67,378
W
Izanami
9,012
5,888
386
2,156
13,449
4,949
5,290
2,786
10,663
0
69,307
W
Cerberus
RAZR 00
Cerberus
6,047
333
391
6,777
20,549
16,197
1,176
3,286
17,171
45,318
0
L
Izanami
ST4GGS 30
Izanami
17,119
10,496
258
5,131
16,219
5,747
522
6,336
9,837
0
74,749
L
Cliodhna
Zaxbys98
Cliodhna
8,518
389
0
6,810
15,839
6,172
0
5,140
10,699
0
67,120
W
Guan Yu
buGSBUnNnYs
Guan Yu
10,394
1,219
459
6,517
19,657
18,004
548
541
19,116
0
100,046
W
21,989
5,808
124
4,473
12,622
5,982
1,855
4,002
8,346
104,787
960
L
Osiris
sacapa94
Osiris
11,335
4,087
0
3,870
19,779
16,402
1,752
2,547
16,439
0
60,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
56,474
517
Minions Killed
681
0
Camps Cleared
0
2,001,438
Distance Traveled
2,128,254
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,846
448
131
6
0
388,520
3
L
Sylvanus
9,373
426
43
2
0
370,333
5
W
Arachne
11,816
537
100
5
0
500,710
5
W
Izanami
10,533
479
127
6
0
385,410
6
W
Cerberus
8,985
408
107
5
0
353,137
0
L
Izanami
10,153
462
129
6
0
397,219
3
L
Cliodhna
9,801
446
112
5
0
466,584
1
W
Guan Yu
12,442
566
184
8
0
438,736
1
W
Vulcan
12,698
577
163
7
0
450,261
5
L
Osiris
9,967
453
102
5
0
378,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role