Player Matchup

Geb
Geb
Eadgedor
Geb
Level 47
God Stats
36W - 15L
1,883 SR
Queue Stats
65W - 38L
1,898 Elo+
Party 2
Olorun
Olorun
Gladiateor
Olorun
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
304W - 250L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
Krowolf
Kukulkan
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 66L
1,611 Elo+
Party 2
Shiva
Shiva
Stokes1590
Shiva
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
240W - 202L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGreatNixon
Sun Wukong
Level 120
God Stats
14W - 18L
1,720 SR
Queue Stats
477W - 536L
1,479 Elo+
Solo
Team Averages
Level 109
1,621 SR
1,621 Elo+

VS

Team Averages
Level 65
1,686 SR
1,560 Elo+
Ymir
Ymir
DOYOUEVENPANCAKE
Ymir
Level 65
God Stats
2W - 6L
1,541 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
Doyoueveneggo
Kukulkan
Level 62
God Stats
2W - 2L
1,698 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 3
Neith
Neith
MobianK
Neith
Level 31
God Stats
17W - 12L
1,781 SR
Queue Stats
227W - 105L
1,726 Elo+
Party 1
Shiva
Shiva
Raven_XL
Shiva
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 3
Thanatos
Thanatos
Swegrrr
Thanatos
Level 86
God Stats
47W - 19L
1,909 SR
Queue Stats
162W - 78L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 25
11,672
1,167
9,722
12,682
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Gladiateor
Olorun
18
9 / 0 / 17
12,811
1,281
17,712
6,553
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Krowolf
Kukulkan
18
15 / 1 / 13
13,610
1,361
24,196
4,850
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
18
5 / 0 / 20
12,512
1,251
16,161
10,290
14,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
TheGreatNixon
Sun Wukong
18
3 / 0 / 14
12,467
1,247
4,721
4,213
3,975
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

308

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,981
998
3,564
17,707
23,821
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Doyoueveneggo
Kukulkan
15
0 / 5 / 3
10,003
1,000
6,800
11,596
5,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
MobianK
Neith
15
0 / 8 / 2
9,909
991
6,798
16,209
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Raven_XL
Shiva
15
1 / 5 / 1
9,652
965
4,921
15,073
18,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Swegrrr
Thanatos
15
2 / 11 / 2
10,160
1,016
11,126
18,533
7,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
14
33
Kills
4
4
Deaths
33
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Kukulkan
Doyoueveneggo
Kukulkan
0
5
3
0.3
W
1
3
25
4.5
W
Olorun
Gladiateor
Olorun
9
0
17
17.5
W
Kukulkan
Krowolf
Kukulkan
15
1
13
21.5
L
Neith
MobianK
Neith
0
8
2
0.13
L
Shiva
Raven_XL
Shiva
1
5
1
0.3
W
Shiva
5
0
20
15
L
Thanatos
Swegrrr
Thanatos
2
11
2
0.27
W
Sun Wukong
TheGreatNixon
Sun Wukong
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,512
Damage
33,209
38,588
Taken
79,118
39,263
Mitigated
60,929
12,535
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,564
326
260
545
17,707
23,821
0
12,922
4,498
14,887
0
L
Kukulkan
Doyoueveneggo
Kukulkan
6,800
875
0
0
11,596
5,095
0
6,690
4,794
31,082
0
W
9,722
1,561
0
749
12,682
11,412
0
3,743
8,939
15,468
0
W
Olorun
Gladiateor
Olorun
17,712
11,323
1,076
5,576
6,553
6,804
0
472
6,081
40,931
0
W
Kukulkan
Krowolf
Kukulkan
24,196
2,954
0
761
4,850
2,517
0
1,127
3,723
46,790
0
L
Neith
MobianK
Neith
6,798
3,272
0
1,148
16,209
6,634
0
10,339
5,550
0
36,643
L
Shiva
Raven_XL
Shiva
4,921
540
1,290
1,479
15,073
18,095
0
8,453
6,476
1,268
9,828
W
Shiva
16,161
1,901
1,520
1,754
10,290
14,555
0
4,364
5,926
67
25,446
L
Thanatos
Swegrrr
Thanatos
11,126
4,838
0
3,954
18,533
7,284
0
12,246
6,103
0
17,606
W
Sun Wukong
TheGreatNixon
Sun Wukong
4,721
604
0
1,099
4,213
3,975
0
1,427
2,786
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,072
Gold Earned
49,705
207
Minions Killed
171
12
Camps Cleared
3
1,056,776
Distance Traveled
866,135
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,981
998
29
3
2
137,327
0
L
Kukulkan
10,003
1,000
72
7
0
207,070
1
W
Geb
11,672
1,167
13
1
1
195,091
1
W
Olorun
12,811
1,281
52
5
5
192,058
2
W
Kukulkan
13,610
1,361
64
6
1
208,859
1
L
Neith
9,909
991
53
5
1
180,779
0
L
Shiva
9,652
965
8
1
0
158,828
1
W
Shiva
12,512
1,251
18
2
2
236,189
0
L
Thanatos
10,160
1,016
9
1
0
182,131
0
W
Sun Wukong
12,467
1,247
60
6
3
224,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role