Player Matchup

Ne Zha
Ne Zha
Silver II
Dekest
Ne Zha
Silver II
Level 160
God Stats
31W - 20L
1,835 SR
Queue Stats
143W - 124L
1,592 MMR
Solo
Bacchus
Bacchus
Gold III
HighEnergy
Bacchus
Gold III
Level 128
God Stats
12W - 5L
1,658 SR
Queue Stats
237W - 223L
1,584 MMR
Solo
Apollo
Apollo
Gold III
TcticalSenpai
Apollo
Gold III
Level 136
God Stats
4W - 2L
1,763 SR
Queue Stats
42W - 41L
1,518 MMR
Party 1
Poseidon
Poseidon
Gold IV
VMXDESTROY
Poseidon
Gold IV
Level 158
God Stats
15W - 11L
1,758 SR
Queue Stats
49W - 36L
1,594 MMR
Solo
Thanatos
Thanatos
Silver I
iUwUurGirl
Thanatos
Silver I
Level 84
God Stats
103W - 69L
1,859 SR
Queue Stats
199W - 170L
1,675 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,774 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,588 SR
1,570 MMR
Pele
Pele
Gold II
 
Pele
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Bakūgo
Sobek
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,635 MMR
Party 2
Vulcan
Vulcan
Gold III
Graylin1
Vulcan
Gold III
Level 160
God Stats
4W - 3L
1,918 SR
Queue Stats
202W - 184L
1,630 MMR
Party 2
Sol
Sol
Gold IV
Guenen
Sol
Gold IV
Level 95
God Stats
2W - 6L
1,523 SR
Queue Stats
117W - 110L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dekest
Ne Zha
17
2 / 3 / 6
10,392
611
10,483
12,943
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HighEnergy
Bacchus
15
2 / 1 / 16
9,868
580
10,086
12,597
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 5
10,423
613
8,428
10,992
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
VMXDESTROY
Poseidon
16
8 / 2 / 8
10,609
624
13,900
7,338
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
iUwUurGirl
Thanatos
19
17 / 4 / 5
11,653
685
18,443
16,882
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetGebKaliAchilles

VS

Bans
FenrirThothMulanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 8 / 0
10,238
602
8,997
17,577
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
13
2 / 7 / 1
8,224
484
8,302
14,865
17,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Sobek
Bakūgo
Sobek
11
0 / 6 / 5
7,190
423
5,943
16,973
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Graylin1
Vulcan
13
0 / 7 / 3
7,815
460
4,355
11,540
3,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Guenen
Sol
14
3 / 6 / 1
8,999
529
9,903
13,932
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
34
Kills
12
12
Deaths
34
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
8
0
0.88
L
Cliodhna
 
Cliodhna
2
7
1
0.36
L
Sobek
Bakūgo
Sobek
0
6
5
0.42
W
Ne Zha
Dekest
Ne Zha
2
3
6
1.67
L
Vulcan
Graylin1
Vulcan
0
7
3
0.21
L
Sol
Guenen
Sol
3
6
1
0.58
W
Bacchus
HighEnergy
Bacchus
2
1
16
10
W
5
2
5
3.75
W
Poseidon
VMXDESTROY
Poseidon
8
2
8
6
W
Thanatos
iUwUurGirl
Thanatos
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
37,500
60,752
Taken
74,887
31,563
Mitigated
46,827
30,231
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,997
2,253
0
2,280
17,577
6,655
0
4,813
12,764
0
59,792
L
Cliodhna
 
Cliodhna
8,302
1,777
0
3,722
14,865
17,484
0
0
14,865
0
47,696
L
Sobek
Bakūgo
Sobek
5,943
171
0
2,644
16,973
16,294
0
9,379
7,594
16,018
0
W
Ne Zha
Dekest
Ne Zha
10,483
4,253
0
5,165
12,943
5,269
667
834
12,109
0
67,578
L
Vulcan
Graylin1
Vulcan
4,355
775
0
1,561
11,540
3,737
0
6,190
5,350
59,575
0
L
Sol
Guenen
Sol
9,903
4,039
0
3,377
13,932
2,657
295
3,275
10,657
54,839
0
W
Bacchus
HighEnergy
Bacchus
10,086
1,634
0
2,546
12,597
11,247
146
4,639
6,802
31,047
5,505
W
8,428
4,970
0
4,074
10,992
3,970
2,989
6,740
4,027
0
67,502
W
Poseidon
VMXDESTROY
Poseidon
13,900
2,695
0
836
7,338
2,567
1,092
4,929
2,409
67,292
0
W
Thanatos
iUwUurGirl
Thanatos
18,443
7,113
0
17,610
16,882
8,510
141
3,232
13,650
0
80,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
42,466
502
Minions Killed
421
0
Camps Cleared
0
1,780,314
Distance Traveled
1,463,149
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,238
602
87
5
0
307,646
1
L
Cliodhna
8,224
484
102
6
0
298,007
8
L
Sobek
7,190
423
29
2
0
288,523
5
W
Ne Zha
10,392
611
115
7
0
347,097
1
L
Vulcan
7,815
460
106
6
0
293,568
2
L
Sol
8,999
529
97
6
0
275,405
4
W
Bacchus
9,868
580
32
2
0
364,951
6
W
Apollo
10,423
613
118
7
0
345,147
7
W
Poseidon
10,609
624
110
6
0
345,101
3
W
Thanatos
11,653
685
127
7
0
378,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role