Player Matchup

Nu Wa
Nu Wa
Julian34577
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,815 Elo+
Party 1
Vamana
Vamana
MancoCueva
Vamana
Level 160
God Stats
10W - 1L
1,886 SR
Queue Stats
622W - 419L
1,636 Elo+
Party 1
Mercury
Mercury
SPARTANSHOT2
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 49L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
ScKanta
Guan Yu
Level 66
God Stats
1W - 0L
1,316 SR
Queue Stats
121W - 92L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
pacmare
Danzaburou
Level 122
God Stats
5W - 5L
1,788 SR
Queue Stats
367W - 279L
1,592 Elo+
Party 1
Team Averages
Level 100
1,598 SR
1,644 Elo+

VS

Team Averages
Level 67
1,544 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Darksoil49
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,584 Elo+
Solo
Scylla
Scylla
Jbox79
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Nu Wa
Nu Wa
RedRodrick03
Nu Wa
Level 101
God Stats
3W - 1L
1,720 SR
Queue Stats
102W - 116L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Thy Bean Boy
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
11,033
788
16,365
9,997
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
MancoCueva
Vamana
19
8 / 1 / 18
12,439
889
12,892
18,628
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
SPARTANSHOT2
Mercury
17
6 / 4 / 20
10,843
775
15,845
11,264
4,373
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ScKanta
Guan Yu
17
6 / 2 / 15
11,187
799
7,300
13,491
13,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
pacmare
Danzaburou
18
5 / 2 / 16
10,787
771
12,611
13,223
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 3 / 6
9,049
646
11,966
10,171
4,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Darksoil49
Bellona
13
1 / 7 / 4
9,190
656
9,029
19,361
16,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Jbox79
Scylla
11
0 / 7 / 2
7,397
528
1,197
9,089
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 6 / 4
11,591
828
18,515
15,524
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Thy Bean Boy
Guan Yu
15
2 / 5 / 4
8,995
643
8,524
15,635
17,845
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
28
Kills
10
11
Deaths
28
86
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
6
1.33
L
Bellona
Darksoil49
Bellona
1
7
4
0.43
L
Scylla
Jbox79
Scylla
0
7
2
0.14
W
3
2
17
5.75
W
Vamana
MancoCueva
Vamana
8
1
18
17
L
6
6
4
1.33
W
Mercury
SPARTANSHOT2
Mercury
6
4
20
4
W
Guan Yu
ScKanta
Guan Yu
6
2
15
6.75
L
Guan Yu
Thy Bean Boy
Guan Yu
2
5
4
0.8
W
Danzaburou
pacmare
Danzaburou
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,013
Damage
49,231
66,603
Taken
69,780
49,788
Mitigated
48,042
34,459
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,966
1,504
1,145
651
10,171
4,715
0
2,729
7,442
0
31,970
L
Bellona
Darksoil49
Bellona
9,029
1,885
2,666
2,580
19,361
16,657
0
3,755
15,432
0
17,867
L
Scylla
Jbox79
Scylla
1,197
334
0
144
9,089
2,746
0
1,872
7,217
6,226
0
W
16,365
4,527
1,527
1,308
9,997
3,439
1,567
4,532
5,465
42,986
0
W
Vamana
MancoCueva
Vamana
12,892
4,587
1,009
6,274
18,628
23,903
693
3,005
15,623
0
25,610
L
18,515
3,631
652
3,074
15,524
6,079
0
3,421
12,067
54,850
0
W
Mercury
SPARTANSHOT2
Mercury
15,845
3,333
1,017
828
11,264
4,373
1,523
3,949
7,315
0
27,487
W
Guan Yu
ScKanta
Guan Yu
7,300
785
10,109
5,637
13,491
13,181
340
3,470
10,021
0
14,864
L
Guan Yu
Thy Bean Boy
Guan Yu
8,524
279
6,237
5,107
15,635
17,845
0
4,588
11,047
1,201
16,948
W
Danzaburou
pacmare
Danzaburou
12,611
3,394
1,929
4,821
13,223
4,892
2,128
5,376
7,847
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
46,222
170
Minions Killed
149
0
Camps Cleared
0
1,383,135
Distance Traveled
1,144,815
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,049
646
37
3
0
228,365
0
L
Bellona
9,190
656
17
1
0
245,905
0
L
Scylla
7,397
528
19
1
0
136,706
0
W
Nu Wa
11,033
788
45
3
0
255,077
2
W
Vamana
12,439
889
15
1
0
298,704
0
L
Nu Wa
11,591
828
57
4
0
247,853
2
W
Mercury
10,843
775
35
3
0
312,308
0
W
Guan Yu
11,187
799
10
1
0
279,131
0
L
Guan Yu
8,995
643
19
1
0
285,986
0
W
Danzaburou
10,787
771
65
5
0
237,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role