Player Matchup

Sun Wukong
Sun Wukong
KSB Luffy
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
SlinkDistress3
Sylvanus
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 63L
1,448 Elo+
Party 3
Shiva
Shiva
TheFreedomDood
Shiva
Level 122
God Stats
12W - 10L
1,474 SR
Queue Stats
153W - 171L
1,482 Elo+
Party 3
Atlas
Atlas
daveenus
Atlas
Level 128
God Stats
2W - 4L
1,558 SR
Queue Stats
10W - 11L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
zZer0 Sympathy
Danzaburou
Level 10
God Stats
4W - 4L
1,491 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,515 Elo+

VS

Team Averages
Level 64
1,465 SR
1,477 Elo+
Guan Yu
Guan Yu
InsidePerfect
Guan Yu
Level 12
God Stats
25W - 20L
1,476 SR
Queue Stats
405W - 402L
1,500 Elo+
Party 2
Chernobog
Chernobog
Resentedbus
Chernobog
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 43L
1,309 Elo+
Party 4
Shiva
Shiva
SWiFT Shadowzzz
Shiva
Level 121
God Stats
4W - 3L
1,656 SR
Queue Stats
95W - 107L
1,527 Elo+
Party 4
Anubis
Anubis
SWiFTScarlet
Anubis
Level 67
God Stats
8W - 9L
1,541 SR
Queue Stats
52W - 65L
1,528 Elo+
Party 4
Set
Set
zugorth
Set
Level 84
God Stats
3W - 9L
1,150 SR
Queue Stats
377W - 364L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KSB Luffy
Sun Wukong
16
2 / 2 / 3
9,740
513
4,723
14,275
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
2 / 3 / 10
9,540
502
11,279
16,671
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 1
8,804
463
9,422
15,157
15,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
daveenus
Atlas
15
5 / 7 / 2
9,498
500
11,629
15,831
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
zZer0 Sympathy
Danzaburou
19
18 / 4 / 1
13,629
717
23,574
20,913
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 9 / 4
8,114
427
7,252
19,005
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Resentedbus
Chernobog
10
1 / 10 / 1
7,503
395
6,697
14,819
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 6
11,233
591
17,071
15,779
14,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
6 / 1 / 8
10,647
560
11,840
9,578
3,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Set
17
10 / 6 / 5
10,907
574
15,647
17,711
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
28
Kills
21
21
Deaths
28
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
9
4
0.22
L
Sun Wukong
KSB Luffy
Sun Wukong
2
2
3
1.75
W
Chernobog
Resentedbus
Chernobog
1
10
1
0.15
W
4
2
6
3.5
W
Anubis
6
1
8
10
L
Sylvanus
2
3
10
2.33
L
1
5
1
0.3
L
Atlas
daveenus
Atlas
5
7
2
0.86
L
Danzaburou
zZer0 Sympathy
Danzaburou
18
4
1
4.63
W
Set
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,627
Damage
58,507
82,847
Taken
76,892
54,312
Mitigated
42,420
31,445
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
7,252
897
496
3,509
19,005
14,755
132
3,452
15,553
8,781
24,034
L
Sun Wukong
KSB Luffy
Sun Wukong
4,723
1,331
252
6,091
14,275
6,874
264
2,628
11,376
0
60,802
W
Chernobog
Resentedbus
Chernobog
6,697
4,320
41
2,864
14,819
2,893
1,007
3,219
11,600
0
32,001
W
17,071
2,024
0
2,103
15,779
14,506
560
3,896
11,883
7,321
72,175
W
Anubis
11,840
203
235
5,385
9,578
3,931
0
5,212
4,366
58,538
0
L
Sylvanus
11,279
2,820
3,181
6,786
16,671
18,192
207
5,258
11,413
33,448
0
L
9,422
1,841
128
2,096
15,157
15,872
1,065
1,297
13,860
0
51,224
L
Atlas
daveenus
Atlas
11,629
2,210
0
1,562
15,831
6,676
752
3,747
12,084
52,120
0
L
Danzaburou
zZer0 Sympathy
Danzaburou
23,574
15,408
0
11,349
20,913
6,698
2,468
3,441
16,857
0
104,026
W
Set
15,647
8,614
0
5,089
17,711
6,335
0
7,129
10,582
0
66,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,211
Gold Earned
48,404
535
Minions Killed
466
0
Camps Cleared
0
1,615,498
Distance Traveled
1,734,567
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,114
427
56
3
0
369,668
3
L
Sun Wukong
9,740
513
118
6
0
367,063
11
W
Chernobog
7,503
395
54
3
0
266,903
0
W
Shiva
11,233
591
144
8
0
369,480
3
W
Anubis
10,647
560
111
6
0
362,581
2
L
Sylvanus
9,540
502
44
2
0
308,983
0
L
Shiva
8,804
463
114
6
0
313,469
0
L
Atlas
9,498
500
91
5
0
307,091
0
L
Danzaburou
13,629
717
168
9
0
318,892
2
W
Set
10,907
574
101
5
0
365,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role