Player Matchup

Rama
Rama
Juansoft
Rama
Level 116
God Stats
1W - 3L
1,191 SR
Queue Stats
168W - 119L
1,620 Elo+
Party 1
Nox
Nox
RamGal77
Nox
Level 68
God Stats
7W - 4L
1,891 SR
Queue Stats
502W - 444L
1,539 Elo+
Party 1
Da Ji
Da Ji
ShadosTCR
Da Ji
Level 41
God Stats
19W - 17L
1,341 SR
Queue Stats
212W - 189L
1,544 Elo+
Party 1
Chang'e
Chang'e
elcristo
Chang'e
Level 40
God Stats
19W - 17L
1,618 SR
Queue Stats
181W - 136L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
seniorf
Jormungandr
Level 30
God Stats
28W - 12L
1,948 SR
Queue Stats
152W - 141L
1,531 Elo+
Party 1
Team Averages
Level 59
1,598 SR
1,561 Elo+

VS

Team Averages
Level 91
1,631 SR
1,521 Elo+
Chaac
Chaac
Cristiano_Vaz
Chaac
Level 66
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 7L
1,685 Elo+
Party 2
Athena
Athena
Havinika
Athena
Level 69
God Stats
2W - 1L
1,790 SR
Queue Stats
7W - 10L
1,685 Elo+
Party 2
Poseidon
Poseidon
TrapBunny10
Poseidon
Level 94
God Stats
4W - 3L
1,616 SR
Queue Stats
131W - 138L
1,495 Elo+
Party 3
Ne Zha
Ne Zha
UrieLc
Ne Zha
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 401L
1,347 Elo+
Party 3
Izanami
Izanami
carloshenrii
Izanami
Level 117
God Stats
19W - 24L
1,500 SR
Queue Stats
341W - 388L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
18 / 2 / 14
11,973
665
19,346
16,345
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 19
9,640
536
7,345
10,419
7,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
ShadosTCR
Da Ji
17
10 / 4 / 12
10,924
607
16,026
16,992
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
elcristo
Chang'e
16
7 / 3 / 13
10,297
572
14,742
14,667
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
seniorf
Jormungandr
16
4 / 1 / 9
10,409
578
10,443
12,583
13,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,348
464
6,247
18,066
15,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Havinika
Athena
11
1 / 9 / 3
6,982
388
4,112
20,683
14,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
TrapBunny10
Poseidon
13
3 / 11 / 3
8,225
457
10,797
14,331
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
UrieLc
Ne Zha
16
4 / 7 / 3
9,884
549
10,041
16,285
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
carloshenrii
Izanami
12
2 / 11 / 1
8,006
445
7,435
13,865
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
41
Kills
12
12
Deaths
41
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Athena
Havinika
Athena
1
9
3
0.28
W
Rama
18
2
14
12.5
W
2
2
19
5.75
W
Da Ji
ShadosTCR
Da Ji
10
4
12
4
L
Poseidon
TrapBunny10
Poseidon
3
11
3
0.41
L
Ne Zha
UrieLc
Ne Zha
4
7
3
0.79
L
Izanami
carloshenrii
Izanami
2
11
1
0.23
W
Chang'e
elcristo
Chang'e
7
3
13
4.5
W
Jormungandr
seniorf
Jormungandr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,902
Damage
38,632
71,006
Taken
83,230
37,278
Mitigated
45,974
29,757
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,247
895
0
8,029
18,066
15,003
0
8,320
9,746
0
38,643
L
Athena
Havinika
Athena
4,112
1,212
0
1,889
20,683
14,932
0
7,343
13,340
15,109
0
W
Rama
19,346
17,529
0
8,799
16,345
5,960
4,633
2,446
13,899
0
79,940
W
7,345
901
617
1,841
10,419
7,182
815
2,035
8,384
38,697
0
W
Da Ji
ShadosTCR
Da Ji
16,026
5,571
0
5,339
16,992
6,960
1,131
2,584
14,408
0
61,237
L
Poseidon
TrapBunny10
Poseidon
10,797
1,301
0
1,245
14,331
4,537
0
6,617
7,714
49,722
0
L
Ne Zha
UrieLc
Ne Zha
10,041
2,458
0
5,000
16,285
6,510
0
5,375
10,910
0
70,301
L
Izanami
carloshenrii
Izanami
7,435
3,794
39
1,368
13,865
4,992
0
4,875
8,990
0
39,971
W
Chang'e
elcristo
Chang'e
14,742
2,436
4,223
6,496
14,667
4,038
1,294
5,500
9,167
57,222
0
W
Jormungandr
seniorf
Jormungandr
10,443
3,691
0
2,442
12,583
13,138
773
2,344
10,239
57,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
41,445
460
Minions Killed
379
0
Camps Cleared
0
1,708,716
Distance Traveled
1,531,814
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,348
464
88
5
0
335,664
0
L
Athena
6,982
388
18
1
0
311,549
3
W
Rama
11,973
665
128
7
0
326,138
2
W
Nox
9,640
536
52
3
0
356,287
3
W
Da Ji
10,924
607
91
5
0
345,254
5
L
Poseidon
8,225
457
80
4
0
288,462
6
L
Ne Zha
9,884
549
124
7
0
325,901
2
L
Izanami
8,006
445
69
4
0
270,238
3
W
Chang'e
10,297
572
75
4
0
337,892
3
W
Jormungandr
10,409
578
114
6
0
343,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role