Player Matchup

Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cregalodon
Aphrodite
Level 19
God Stats
13W - 14L
1,483 SR
Queue Stats
89W - 82L
1,450 Elo+
Party 2
Scylla
Scylla
DynamoChaz
Scylla
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 82L
1,442 Elo+
Party 2
Bakasura
Bakasura
MildPotato48
Bakasura
Level 87
God Stats
2W - 4L
1,416 SR
Queue Stats
48W - 34L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
hiiamhere
Danzaburou
Level 46
God Stats
28W - 19L
1,514 SR
Queue Stats
141W - 141L
1,449 Elo+
Party 2
Team Averages
Level 70
1,483 SR
1,461 Elo+

VS

Team Averages
Level 81
1,537 SR
1,372 Elo+
Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MegaXzZ
Charybdis
Level 121
God Stats
6W - 5L
1,525 SR
Queue Stats
182W - 165L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
Varguisshaa
Sun Wukong
Level 27
God Stats
3W - 7L
1,381 SR
Queue Stats
4W - 15L
1,255 Elo+
Party 1
He Bo
He Bo
thewickedwizrd
He Bo
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 177L
1,373 Elo+
Solo
Odin
Odin
trolldacce
Odin
Level 24
God Stats
2W - 3L
1,777 SR
Queue Stats
3W - 12L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 3 / 2
8,522
501
7,478
16,977
19,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Cregalodon
Aphrodite
11
0 / 2 / 2
7,349
432
3,077
11,062
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
DynamoChaz
Scylla
14
1 / 5 / 2
8,137
479
3,130
10,515
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MildPotato48
Bakasura
13
2 / 6 / 2
8,090
476
8,113
13,627
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
hiiamhere
Danzaburou
13
3 / 6 / 1
7,950
468
7,837
11,710
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 1 / 5
9,101
535
14,838
6,401
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MegaXzZ
Charybdis
16
5 / 2 / 3
8,935
526
10,311
11,640
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Varguisshaa
Sun Wukong
16
3 / 1 / 2
9,513
560
9,370
12,757
12,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 3 / 3
10,052
591
10,037
9,823
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 5
6,979
411
2,651
8,981
6,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
22
22
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
2
0.67
W
Vulcan
 
Vulcan
7
1
5
9.5
L
Aphrodite
Cregalodon
Aphrodite
0
2
2
0.5
L
Scylla
DynamoChaz
Scylla
1
5
2
0.4
W
Charybdis
MegaXzZ
Charybdis
5
2
3
3.25
L
Bakasura
MildPotato48
Bakasura
2
6
2
0.5
W
Sun Wukong
Varguisshaa
Sun Wukong
3
1
2
4
L
Danzaburou
hiiamhere
Danzaburou
3
6
1
0.58
W
6
3
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,635
Damage
47,207
63,891
Taken
49,602
33,448
Mitigated
28,279
20,134
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,478
1,353
0
7,486
16,977
19,428
0
3,482
13,353
583
50,021
W
Vulcan
 
Vulcan
14,838
5,647
0
1,069
6,401
2,639
583
429
5,681
53,050
0
L
Aphrodite
Cregalodon
Aphrodite
3,077
546
1,291
4,408
11,062
4,123
79
4,792
6,129
26,791
0
L
Scylla
DynamoChaz
Scylla
3,130
615
0
922
10,515
2,771
942
6,750
3,437
40,481
0
W
Charybdis
MegaXzZ
Charybdis
10,311
4,328
0
6,465
11,640
3,447
450
1,442
10,135
0
74,932
L
Bakasura
MildPotato48
Bakasura
8,113
4,454
0
4,420
13,627
4,787
0
6,092
7,371
0
45,239
W
Sun Wukong
Varguisshaa
Sun Wukong
9,370
1,118
0
5,435
12,757
12,692
265
1,399
11,199
0
56,700
L
Danzaburou
hiiamhere
Danzaburou
7,837
2,602
0
1,607
11,710
2,339
331
2,916
8,726
0
50,603
W
10,037
853
0
3,810
9,823
3,017
0
1,216
8,350
86,083
0
W
2,651
397
77
2,020
8,981
6,484
0
1,907
6,217
0
15,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
44,580
407
Minions Killed
476
0
Camps Cleared
0
1,633,740
Distance Traveled
1,613,233
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,522
501
103
6
0
328,666
10
W
Vulcan
9,101
535
88
5
0
357,284
3
L
Aphrodite
7,349
432
54
3
0
317,428
1
L
Scylla
8,137
479
77
5
0
294,679
0
W
Charybdis
8,935
526
118
7
0
303,089
4
L
Bakasura
8,090
476
89
5
0
382,315
0
W
Sun Wukong
9,513
560
103
6
0
312,760
4
L
Danzaburou
7,950
468
84
5
0
310,652
2
W
He Bo
10,052
591
144
8
0
339,507
2
W
Odin
6,979
411
23
1
0
300,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role