Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JohnnyBBad435
Sun Wukong
Level 79
God Stats
2W - 1L
1,813 SR
Queue Stats
15W - 4L
1,875 Elo+
Party 1
Janus
Janus
ThePandhuh
Janus
Level 115
God Stats
2W - 1L
1,838 SR
Queue Stats
8W - 7L
1,605 Elo+
Party 1
Arachne
Arachne
lolfactory
Arachne
Level 109
God Stats
32W - 24L
1,058 SR
Queue Stats
202W - 215L
1,479 Elo+
Solo
Chronos
Chronos
spidermonkey05
Chronos
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 80L
1,554 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,602 Elo+

VS

Team Averages
Level 124
1,639 SR
1,551 Elo+
Xing Tian
Xing Tian
KevinHM9146
Xing Tian
Level 86
God Stats
6W - 6L
1,770 SR
Queue Stats
200W - 190L
1,567 Elo+
Solo
Nu Wa
Nu Wa
LGsus CR
Nu Wa
Level 128
God Stats
6W - 7L
1,574 SR
Queue Stats
108W - 107L
1,569 Elo+
Solo
Cernunnos
Cernunnos
N4mee
Cernunnos
Level 140
God Stats
3W - 1L
1,404 SR
Queue Stats
98W - 89L
1,494 Elo+
Solo
Shiva
Shiva
mr_Mc-asum6996
Shiva
Level 146
God Stats
16W - 9L
1,946 SR
Queue Stats
259W - 239L
1,568 Elo+
Solo
Achilles
Achilles
swolverene
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
4 / 4 / 6
11,731
782
14,473
22,939
8,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JohnnyBBad435
Sun Wukong
18
4 / 4 / 6
11,098
740
10,104
21,912
20,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
17
1 / 8 / 8
10,179
679
15,184
13,167
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lolfactory
Arachne
17
3 / 8 / 6
10,345
690
8,951
23,325
9,802
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
3 / 6 / 6
11,014
734
8,722
19,073
5,395
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KevinHM9146
Xing Tian
18
6 / 4 / 10
12,069
805
11,505
25,915
33,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
LGsus CR
Nu Wa
20
6 / 3 / 12
12,472
831
22,489
7,092
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
N4mee
Cernunnos
19
5 / 2 / 10
12,171
811
17,355
14,912
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 11
12,918
861
20,190
20,733
17,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
swolverene
Achilles
19
7 / 6 / 6
12,623
842
15,709
19,795
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
15
Kills
30
30
Deaths
16
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
6
1.75
L
Sun Wukong
JohnnyBBad435
Sun Wukong
4
4
6
1.75
W
Xing Tian
KevinHM9146
Xing Tian
6
4
10
2.75
W
Nu Wa
LGsus CR
Nu Wa
6
3
12
4
W
Cernunnos
N4mee
Cernunnos
5
2
10
5
L
Janus
1
8
8
0.63
L
Arachne
lolfactory
Arachne
3
8
6
0.75
W
6
1
11
11.5
L
3
6
6
1
W
Achilles
swolverene
Achilles
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
87,248
100,416
Taken
88,447
47,878
Mitigated
74,665
13,796
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,473
4,770
0
4,985
22,939
8,524
4
9,449
13,062
0
64,504
L
Sun Wukong
JohnnyBBad435
Sun Wukong
10,104
1,542
0
2,895
21,912
20,832
0
7,198
14,424
0
32,140
W
Xing Tian
KevinHM9146
Xing Tian
11,505
955
440
2,708
25,915
33,067
244
4,385
19,631
24,596
0
W
Nu Wa
LGsus CR
Nu Wa
22,489
5,872
0
2,140
7,092
2,379
3,371
1,497
5,477
55,218
0
W
Cernunnos
N4mee
Cernunnos
17,355
6,790
0
6,282
14,912
6,629
8,121
4,029
10,485
0
59,702
L
Janus
15,184
509
80
1,874
13,167
3,325
0
3,621
9,333
39,889
0
L
Arachne
lolfactory
Arachne
8,951
6,526
0
2,885
23,325
9,802
0
9,523
13,432
0
18,648
W
20,190
3,391
476
3,029
20,733
17,743
623
7,725
11,827
2,520
55,094
L
8,722
1,810
0
1,077
19,073
5,395
1,192
5,915
12,860
43,746
0
W
Achilles
swolverene
Achilles
15,709
5,196
0
3,664
19,795
14,847
0
5,178
14,156
8,100
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
62,253
303
Minions Killed
309
0
Camps Cleared
0
1,402,661
Distance Traveled
1,643,793
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,731
782
110
7
0
309,715
3
L
Sun Wukong
11,098
740
40
3
0
281,370
0
W
Xing Tian
12,069
805
22
1
0
350,246
0
W
Nu Wa
12,472
831
66
4
0
318,493
1
W
Cernunnos
12,171
811
77
5
0
273,340
0
L
Janus
10,179
679
54
4
0
269,938
4
L
Arachne
10,345
690
24
2
0
257,495
2
W
Shiva
12,918
861
80
5
0
358,402
3
L
Chronos
11,014
734
75
5
0
284,143
0
W
Achilles
12,623
842
64
4
0
343,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role